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Pixelz Games is an indepedant game studio based in Montreal. Founded in 2014, the company is still working on its very first title. Pixelz Games is aiming to generate the best PC and console experiences by creating video games.

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Devlog #8

Devlog #8

Barista Simulator

New devlog where we work on a Kettle, its code and some online functionalities as well!

Barista Simulator Devlog 7

Barista Simulator Devlog 7

Barista Simulator

Check out part 7 of the process on making a solo game about coffee in Unity!

Cups in Barista simulator

Cups in Barista simulator

Barista Simulator

Made a custom inspector for the cups in our game. You can change a couple of properties there.

The DRONE is back! blog #22

The DRONE is back! blog #22

Cefore

Yup, that’s right! We are putting back a new tool in the game and we have a very important question for you guys!

Level editor now on Steam - Blog #21

Level editor now on Steam - Blog #21

Cefore

Check out our new mode TODAY on Steam! Design and share levels with friends!

New game mechanics INCOMING!

New game mechanics INCOMING!

Cefore

You guys ready for some new stuff? We are working on new game mechanics that are going to increase puzzle possibilities!

Steam workshop and level editor in CEFORE!

Steam workshop and level editor in CEFORE!

Cefore

Not only you can blow everything up in Cefore, you can now design levels and share online on the Steam workshop! Let the massive destruction begin!

 Cefore blog #20: Early access is live!

Cefore blog #20: Early access is live!

Cefore

PAX East 2018, Early access on Steam and much more to talk about in this new blog post

PAX EAST, New Trailer & Steam Release Date!

PAX EAST, New Trailer & Steam Release Date!

Cefore

News about our upcoming steam early access release, our presence at PAX EAST and our new GAMEPLAY TRAILER!

Cefore Blog #19: What the f*** have we been doing?

Cefore Blog #19: What the f*** have we been doing?

Cefore

After a few months of not posting anything new, we now have too much stuff to talk about.

Cefore Blog #16: Kickstarter is LIVE!

Cefore Blog #16: Kickstarter is LIVE!

Cefore

It's been a while... We've been hard at work and we finally have an early playable Alpha of the game. That means that if you back us on Kickstarter you...

Cefore Blog #15: Greenlight hype and new Beacon!

Cefore Blog #15: Greenlight hype and new Beacon!

Cefore

Our Greenlight is going crazy good and we have some new stuff to show you for Cefore!

Pre-alpha Trailer & Steam Greenlight !

Pre-alpha Trailer & Steam Greenlight !

Cefore

We just launched our Steam Greenlight along with our pre-alpha trailer!

Blog post #14: New tool & Greenlight soon!

Blog post #14: New tool & Greenlight soon!

Cefore

Check out our brand new tool called the Support pole!

Blog post #13: Baro animations!

Blog post #13: Baro animations!

Cefore

See the new animations for Baro and our post-mortem of the playtesting event downtown Montreal.

Blog post #12: Drone & Spaceship!

Blog post #12: Drone & Spaceship!

Cefore

Changes to the core design. Added new tools and changed our color palette.

Blog post #11: No vlog this week!

Blog post #11: No vlog this week!

Cefore

New art style, new design, new physics, new everything!

Blog post #10: We have our BARO!

Blog post #10: We have our BARO!

Cefore

In this blog we show you our new character concept among other design decisions.

 Blog post #9: New model, Vlog & more

Blog post #9: New model, Vlog & more

Cefore

I am currently working on finishing up the models for all the new tools we added to the game recently. This is the first one of the lot and kind of a...

Blog post #8: Lots of reworking

Blog post #8: Lots of reworking

Cefore

New codes architecture, new grass textures with dirt and foliage and new UI look.

Blog post #7: XP system and more

Blog post #7: XP system and more

Cefore

We designed a new XP system, added more depth to the game and are creating some cool avatars for the player to customize.

Blog post #6: Rockets & environment!

Blog post #6: Rockets & environment!

Cefore 3 comments

In the last two weeks we made some new assets and textures to dress the levels. We also added new tools for the player.

Blog post #5: Kickstarter and Greenlight announcement

Blog post #5: Kickstarter and Greenlight announcement

Cefore

We are thrilled to announce we are currently working on a Kickstarter and Steam Greenlight page.

Blog post #4: New ingredients & foliage

Blog post #4: New ingredients & foliage

Cefore 8 comments

We added some new foliage that we will be able to use to dress up the levels. Another thing that I worked on in the past two weeks are several ingredients...

Blog post #3 : Dreamhack and more!

Blog post #3 : Dreamhack and more!

Cefore

Check out some snaps of the very first Dreamhack Montreal and see our progress within the past weeks on Cefore.

 Blog post #2 : New UI and public playtest!

Blog post #2 : New UI and public playtest!

Cefore 2 comments

in the past two weeks we made some progress on the game assets and took part in a playtest.

Blog #1

Blog #1

Cefore 4 comments

In the past week, we have announced a new project, a new website, THIS blog. One thing that we did not take the time to explain is what is CEFORE?

CO-OP: Decrypted on Early Access

CO-OP: Decrypted on Early Access

CO-OP: Decrypted

The game finally hit Early Access on Steam! That means you can now all play it!

CO-OP : GAMEPLAY FEATURE

CO-OP : GAMEPLAY FEATURE

CO-OP: Decrypted 2 comments

Gameplay feature of the Game CO-OP showing the uses of R3D's (one of the two main characters) power.

CO-OP - Intro Cinematic

CO-OP - Intro Cinematic

CO-OP: Decrypted 1 comment

Here is our intro cinematic for the game CO-OP that is in development!