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The Bunny Graveyard will now release in chapters!

The Bunny Graveyard will now release in chapters!

The Bunny Graveyard

It may not seem like it at first, but The Bunny Graveyard's story is a big one, so we've decided to release the game in chapters... five to be exact.

How the game is changing

How the game is changing

The Renovator: Origins

Many big developers like Bethesda say that the game can be improved forever and you have to stop and accept your work in time. I also think, but sometimes...

Dreams do come true…

Dreams do come true…

Flooded

We live in a world of sayings and proverbs. You surely heard that "you must make your dreams come true ". Well, I agree. That's why I decided to fulfill...

Entering Alpha Stage

Entering Alpha Stage

Bullet Busters

The gaame finally transfers from Dev. Testing to alpha stage!

Occupy Mars: The Game – Survival Fest & Development Progress

Occupy Mars: The Game – Survival Fest & Development Progress

Occupy Mars: The Game

It's here – new devlog for Occupy Mars: The Game! Just in time to wrap up this year's Steam Survival Festival.

#4 DevLog Faxed

#4 DevLog Faxed

LostBaconStudios - Faxed

Hello everyone, this week we will be showing you a making of video of our game. You will get the opportunity to know a little more about us and how we...

Star Blitz X Devlog #11: New Installed HUD, Controller Choice & Engaging Voice Announcer Dialogue

Star Blitz X Devlog #11: New Installed HUD, Controller Choice & Engaging Voice Announcer Dialogue

Star Blitz X

This successful week, we undoubtedly enhance the straightforward presentation for the primary menu and auto-fire by payoff inclusion of the audio file...

Veni, Vidi, Video - DBolical YouTube Roundup August 1st - August 5th

Veni, Vidi, Video - DBolical YouTube Roundup August 1st - August 5th

Rise of Humanity

Check out this week’s roundup of the mods and indies that were featured on the DBolical YouTube!

Turbo Sloths - New gameplay - Laps test

Turbo Sloths - New gameplay - Laps test

Turbo Sloths 2 comments

Let me introduce new laps mode test. Full one race gameplay.

Not this time. Please! (Afterlife VR)

Not this time. Please! (Afterlife VR)

Afterlife VR

1. Not this time. Please! 2. Controllers 3. New Screenshots

Creative crafting mechanics in Hackshot, part 1

Creative crafting mechanics in Hackshot, part 1

Hackshot

In Hackshot, you have the ability to craft unique projectiles, and use your creative imagination to use the crafting system to make cool trickshots and...

0.83 is live!

0.83 is live!

Atmocity

Some changes to world customization, additional ideology decorations and bug fixes

Age of Jura - Release v0.2.7

Age of Jura - Release v0.2.7

Age of Jura - Jurassic RTS dinosaur game

A new release (v0.2.7) was launched today and contains customizable difficulty settings that allows you to create your favorite kind of gameplay.

Desiging the spy supercar

Desiging the spy supercar

Petrol Blood

From gathering ideas, through the concept art stage, to the final 3D model of Vipera 600GT - a spy supercar even 007 would envy.

Dev Diary #5: New Screenshots and Updates

Dev Diary #5: New Screenshots and Updates

ManneKin: Hessler Storage

Level updates and screenshots are the subject for today as we also give you news on the upcoming demo!

The Last Exodus web site is now live

The Last Exodus web site is now live

The Last Exodus

This is a one man project made for fans of the old school turn based strategies.

Diaries of the developer of the indie project Memory Lost. Difficulties we encountered

Diaries of the developer of the indie project Memory Lost. Difficulties we encountered

Memory Lost

And so, our main problem is that we underestimated the amount of work ahead.

Peripeteia Bi-weekly Screenshot Update: Getting to Know Them and Welcome to The City

Peripeteia Bi-weekly Screenshot Update: Getting to Know Them and Welcome to The City

Peripeteia

Peripeteia Screenshot Saturday videos for July 30th and August 6th.

A few new levels...

A few new levels...

Goblin and Coins II 1 comment

A short look through a few GIFs showcasing the details of some recent levels.

RTS Destructible Bridges: Video Devlog 21

RTS Destructible Bridges: Video Devlog 21

Deterrence

The twenty-first weekly video devlog of Deterrence. This week I start man-made environment assets by making destructible bridges.

Saturday means screenshots!

Saturday means screenshots!

Crystals Of Irm

Hey and Hello! It's time for a little update! Check out the post for information ✌

Mega Fastfood Steam page is up!

Mega Fastfood Steam page is up!

Mega Fast Food: A Fast Food Simulator Game

Build and manage your own fast food store. Decide how your store will look like, hire the best staff, manage inventory, offer drive-thru, create your...

The Story behind "Bahati"

The Story behind "Bahati"

Bahati

Take a look at the History and Story elements of our latest game Bahati!

Unvanquished 0.53 Beta, what a milestone!

Unvanquished 0.53 Beta, what a milestone!

Unvanquished

We are pleased to announce the 2nd Beta release of Unvanquished, a First Person Shooter featuring the ability to build and two factions with radically...

Thursday 4.8 | Checkpoint Effects

Thursday 4.8 | Checkpoint Effects

Stealth Platformer Prototype

Making checkpoints satisfying to reach, some platforming and fixing movement bugs that are starting to drive me crazy.

Announcing the new trailer for Wardens!

Announcing the new trailer for Wardens!

Wardens

We’re excited to announce a new trailer that reflects what the game looks like in its current state, fully packed with highlights and example gameplay.

Week 2 – A little more player friendly, co-op and new map info

Week 2 – A little more player friendly, co-op and new map info

Raubritter

First fix your mistakes than add new things We saw that many players just turn off the game – because they say there is not enough content even for...

Something's Brewing in the Abbey #21

Something's Brewing in the Abbey #21

Ale Abbey - In Hops we Trust

In this week's Something's Brewing: designing the first Abbot of the Abbey, some preliminary work on the Merchants, and working our the kinks of 2D/3D...

Stardust Exile: New RTS with 200,418,611,014 star systems and procedural spaceship generator

Stardust Exile: New RTS with 200,418,611,014 star systems and procedural spaceship generator

Stardust Exile

Stardust Exile is a new space RTS game based on the Milky Way galaxy, containing currently known stars and exoplanets with their real characteristics.

Poll

Games today are better from games in my childhood