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Mondealy State of the Game - 2022

Mondealy State of the Game - 2022

Mondealy

Greetings, dear players! It's been a long time since the last post like this, a little over half a year if I'm not mistaken! The game is alive and well...

Rustforge featured on top automation game video on YouTube

Rustforge featured on top automation game video on YouTube

Rustforge

Rustforge was just featured on a top upcoming factory automation game video on YouTube by Glidercat. This is the first time video content of the game...

Ravenglen : The Last Case of Osmond Marrable - Dev. Update #2

Ravenglen : The Last Case of Osmond Marrable - Dev. Update #2

Ravenglen: The Last Case of Osmond Marrable

Development update #2 and info regarding the development of our WIP steampunk detective adventure Ravenglen : The Last Case of Osmond Marrable.

Its Almost Here!

Its Almost Here!

Royal Skeddadle

We are just a few days away from the vertical slice release of Royal Skedaddle! So in the mean time here is what we've been up to in the time we haven't...

Dev Diary #68: Level Design Done, UI Refresh In Progress

Dev Diary #68: Level Design Done, UI Refresh In Progress

Freeborn

All levels have been completed for Freeborn. UI refresh in progress.

Vintage Posters

Vintage Posters

Red Cell

Today we will show you some cool posters we will use in the game as part of the retention loop.

Devlog #123: Rat boomers are here

Devlog #123: Rat boomers are here

Shardpunk: Verminfall

New devlog entry for Shardpunk. These new enemy types are carrying quite a punch!

Runewatch - Demo Release

Runewatch - Demo Release

Runewatch

After a few months of production, we have the pleasure to announce that we finally released a playable demo version of the title we are currently working...

Development Status Update Q2/22

Development Status Update Q2/22

Tormentis

An insight into the last 3 months of development, what has already been implemented from the feedback of the first closed alpha test and what further...

2D "Summoner" A-RPG, KAMIYOGATARI - New Gameplay Footage

2D "Summoner" A-RPG, KAMIYOGATARI - New Gameplay Footage

Kamiyogatari

We've published a new gameplay video of our 2D Summoner ARPG Kamiyogatari, including direct game footage from the playable demo shown at the Indie Games...

#13 Entrudo Devlog - Farm Area

#13 Entrudo Devlog - Farm Area

Entrudo

13th article about our in development game, Entrudo.

EARLY ACCESS RELEASE ON 15th July!

EARLY ACCESS RELEASE ON 15th July!

Kingdomfall

Wishlist to not miss it and be among the first to play Kingdomfall!

Devlog #2: UI and New Class

Devlog #2: UI and New Class

Tactics of World War One

A short insight into the development of Tactics of World War I, a real-time tactics game. This time I want to show you the game's unique UI and the latest...

The Innkeep Cooking System

The Innkeep Cooking System

Innkeep 2 comments

Last year I sat down with pen and paper and got to work designing the Innkeep cooking system. After some months of work it's shaping up quite nicely...

RTS Unit Death Animations: Video Devlog 16

RTS Unit Death Animations: Video Devlog 16

Deterrence

The sixteenth weekly devlog of Deterrence. This week I go over how I made unit death animations and more with Unity and other tools.

Eternal Samurai Duel Mode

Eternal Samurai Duel Mode

Eternal Samurai

Added local multiplayer duel mode that allows player to fight each other.

Drag[en]gine 1.13 with DENetwork Library 1.0

Drag[en]gine 1.13 with DENetwork Library 1.0

Drag[en]gine

Drag[en]gine reached 1.13 and has now the new DENetwork Library to connect all kinds of applications to Drag[en]gine games.

Detective and Waiter Design Concept

Detective and Waiter Design Concept

The Railroad Murders

In this post we show some of the updates on the conceptualization of both the main character and the waiters of our project.

Patch Notes 0.20205: Accessibility, Aiming & Ritual Magic

Patch Notes 0.20205: Accessibility, Aiming & Ritual Magic

BattleJuice Alchemist

We overhauled the ranged combat and our ritual magic system. The latter is now based on runes, which means a there are new riddles!

Roboplant - June Recap - Solar panels, water harvesters and much more

Roboplant - June Recap - Solar panels, water harvesters and much more

Roboplant

In June we added new ways to store and produce energy and water, we created a new interactive tutorial, and we improved the performances of the game.

Update 1.29: Support and logistics

Update 1.29: Support and logistics

Black One: Blood Brothers

Requested feature is available: choose your support and logistics.

Something's Brewing in the Abbey #16

Something's Brewing in the Abbey #16

Ale Abbey - In Hops we Trust

Read this week's Something's Brewing as we talk about revising its format in the following weeks, a quick brief over what the team is working on, and...

ManFisher | Alpha 0.1.9

ManFisher | Alpha 0.1.9

The ManFisher

The ManFisher Alpha Update 0.1.9 Experimental build went live with quite some minor tweaks & fixes, and more importantly now with game saving mechanics...

Gunlocked: The Road to 1.0

Gunlocked: The Road to 1.0

Gunlocked

A complete outline of (almost) everything coming to the action-roguelite, Gunlocked by launch. New pilots, upgrades, enemies, difficulty challenges, features...

Stellaris Console Players Getting Aquatics Species; 5 Cosmic Stellaris Mods

Stellaris Console Players Getting Aquatics Species; 5 Cosmic Stellaris Mods

Feature

Console Stellaris players are getting a new species pack soon, but PC players aren't missing out with these five great Stellaris mods!

Devlog #5: Monsters

Devlog #5: Monsters

RIN: The Last Child

We told you about the vegetation found in various locations in the World of RIN, so we must also introduce you to the monsters walking around them!

Louzan Devlog #14 - Little Details

Louzan Devlog #14 - Little Details

Louzan: My Father once told me

Time moves on, details are added, and Louzan looks better by the day!

Isonzo Intel #25 - Death from above

Isonzo Intel #25 - Death from above

News

Learn how WW1 aviation is represented in Isonzo via the call-in system.

Weekly Devlog 14: Lets take it outside! #2

Weekly Devlog 14: Lets take it outside! #2

Barthory Mansion

The teased garden has been updated! Lets take a look at the latest screenshots!

Military and Criminality update has arrived to Lords & Villeins!

Military and Criminality update has arrived to Lords & Villeins!

Lords and Villeins

Behold, Lords and Ladies, The Military and Criminality update is here! Lords & Villeins will also be a part of Steam Summer Sale that starts June 23 (7PM...

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JANITOR BLEEDS

JANITOR BLEEDS

21 steam keys