We Slay Monsters streamlines traditional roguelike RPG gameplay and introduces a unique poker-esque card based combat mechanic. Each class (Wizard, Rogue, Warrior, or Cleric) has a unique deck of cards; using this deck you will guide your hero through the dungeon. Each dungeon is designed to play in short bursts, with a single dungeon taking 15-25 minutes to complete.

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We Got Greenlit! Save 20%!

News

We Slay Monsters, which has been in development for over three years, is finally available as an early access title on Steam! To celebrate, we're offering a 20% launch discount.

We Slay Monsters streamlines traditional roguelike RPG gameplay and introduces a unique poker-esque card based combat mechanic. Each profession (Wizard, Rogue, Warrior, or Cleric) has a unique deck of cards; using this deck you will guide your hero through the dungeon.

We're looking for help from the community to make the game the best it can be, and we plan on releasing regular updates. Update #19 "Troubling Troll" is currently in development, and introduces the Warrior profession and a bunch of new monsters, in addition to a slew of other bug fixes and enhancements.

Check out We Slay Monsters on Steam.

One Week on Greenlight

One Week on Greenlight

News

We have been on Greenlight for one week now, and I wrote a devblog describing our experience.

We Slay Monsters now on sale! (early access)

We Slay Monsters now on sale! (early access)

News

We're proud to announce that our game, We Slay Monsters, is now available on itch.io for immediate purchase as an "early access" title.

We're on Greenlight

We're on Greenlight

News

We Slay Monsters (formerly known as Fury) is now on Steam Greenlight!

New Build Posted for Alpha Testers

New Build Posted for Alpha Testers

News

This build adds improved animations, improved dungeon tiles and better monster AI, among other things.

Comments
martyra2j
martyra2j

I did a Let's Play/First impressions on this game! Come check it out if ya like!
Big thanks to the developer for this great game!
Hope you enjoy.

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We Slay Monsters
Platforms
Windows, Mac, Linux, iOS, iPad, Android
Creator
iamagiantnerd
Engine
Unity
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Style
Genre
Roguelike
Theme
Fantasy
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @wedesigngames, @iamagiantnerd

Er. Beam me up, too? Find out what's going on with the cows in We Slay Monsters, now 30% off!… T.co

11hours ago by wedesigngames

Looks pretty evil. Only you (and the Academy for Dungeoneering) can help! We Slay Monsters, 30% off!… T.co

13hours ago by wedesigngames

Meet the Academy Class of 2017. Be the next headmaster! We Slay Monsters, 30% off! #indiegameT.co

19hours ago by wedesigngames

There are lots of dungeons waiting for you in We Slay Monsters! 30% off right now on Steam and itch.io #indiegameT.co

22hours ago by wedesigngames

Fight against a wide variety of plant life in We Slay Monsters, now 30% off on Steam & itch.io!… T.co

Jun 25 2017 by wedesigngames

Someone has to rid the Land of these villains! Are you up to the task? We Slay Monsters save 30% on Steam & itch.io… T.co

Jun 25 2017 by wedesigngames

Our sheep may not be the smartest, but they are the explody-est. We Slay Monsters now 30% Weslaymonsters.comT.co

Jun 25 2017 by wedesigngames

Note: No strawberries were hurt in the making of this post. We Slay Monsters, now 30% off! #indiegameT.co

Jun 25 2017 by wedesigngames

It's always party time in We Slay Monsters. Can you find the elusive loot pinata? Weslaymonsters.com #indiegame T.co

Jun 25 2017 by wedesigngames

Operations skills are not optional for software engineers...They are not "nice-to-have", they are table stakes. So true. @mipsytipsy

May 26 2017 by iamagiantnerd

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