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We Slay Monsters streamlines traditional roguelike RPG gameplay and introduces a unique poker-esque card based combat mechanic. Each class (Wizard, Rogue, Warrior, or Cleric) has a unique deck of cards; using this deck you will guide your hero through the dungeon. Each dungeon is designed to play in short bursts, with a single dungeon taking 15-25 minutes to complete.

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We Got Greenlit! Save 20%!

News

We Slay Monsters, which has been in development for over three years, is finally available as an early access title on Steam! To celebrate, we're offering a 20% launch discount.

We Slay Monsters streamlines traditional roguelike RPG gameplay and introduces a unique poker-esque card based combat mechanic. Each profession (Wizard, Rogue, Warrior, or Cleric) has a unique deck of cards; using this deck you will guide your hero through the dungeon.

We're looking for help from the community to make the game the best it can be, and we plan on releasing regular updates. Update #19 "Troubling Troll" is currently in development, and introduces the Warrior profession and a bunch of new monsters, in addition to a slew of other bug fixes and enhancements.

Check out We Slay Monsters on Steam.

One Week on Greenlight

One Week on Greenlight

News

We have been on Greenlight for one week now, and I wrote a devblog describing our experience.

We Slay Monsters now on sale! (early access)

We Slay Monsters now on sale! (early access)

News

We're proud to announce that our game, We Slay Monsters, is now available on itch.io for immediate purchase as an "early access" title.

We're on Greenlight

We're on Greenlight

News

We Slay Monsters (formerly known as Fury) is now on Steam Greenlight!

New Build Posted for Alpha Testers

New Build Posted for Alpha Testers

News

This build adds improved animations, improved dungeon tiles and better monster AI, among other things.

Comments
martyra2j
martyra2j

I did a Let's Play/First impressions on this game! Come check it out if ya like!
Big thanks to the developer for this great game!
Hope you enjoy.

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We Slay Monsters
Platforms
Windows, Mac, Linux, iOS, iPad, Android
Creator
iamagiantnerd
Engine
Unity
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Style
Genre
Roguelike
Theme
Fantasy
Players
Single Player
Project
Indie
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Boxart
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Latest tweets from @wedesigngames, @iamagiantnerd

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May 19 2018 by iamagiantnerd

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May 18 2018 by iamagiantnerd

RT @ACleevely: Can you recommend a GDPR expert? -yes Can I have their email address? -no

May 4 2018 by iamagiantnerd

RT @CoralineAda: Hey @github, here’s how to encourage dialog on a pull request review instead of making someone feel bad. T.co

Apr 25 2018 by iamagiantnerd

Just put out a small patch for We Slay Monsters that fixes a couple of bugs. Enjoy! Steamcommunity.com

Feb 18 2018 by wedesigngames

Poker is a deadly weapon in this turn-based RPG -- new review of We Slay Monsters on PC Gamer!… T.co

Feb 3 2018 by wedesigngames

Just released 1.1 of We Slay Monsters on @steam_games! Big balance changes and introduction of HARD MODE! Blog.furiouslyinactive.com #indiegame

Sep 9 2017 by wedesigngames

Looks pretty evil. Only you (and the Academy for Dungeoneering) can help! Weslaymonsters.com #indiegame T.co

Jul 7 2017 by wedesigngames

Meet the Academy Class of 2017. Be the next headmaster in We Slay Monsters! #indiegame Weslaymonsters.com T.co

Jul 7 2017 by wedesigngames

There are lots of dungeons waiting for you in We Slay Monsters! Out now on Steam and itch.io #indiegameT.co

Jul 7 2017 by wedesigngames

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