Barony is a 3D, first-person roguelike. The goal of the game is to descend to the bottom of a dark dungeon known as the Devil's Bastion and destroy an undead lich named Baron Herx, who terrorized the peaceful town of Hamlet in life and is now harboring a curse against the land from beyond the grave. To aid you in your quest are friendly humans who have been eeking out a rough life within the dungeon for generations, as well as any friends you can bring with you in real life: Barony is the first of its kind as a first-person roguelike in that it fully supports cooperative multiplayer for up to four players.
Hey everyone, the beta for Barony's 3.0 update just came out yesterday and I wanted to let you all know that I've begun some early work on Demeine 2.0 (the name is a work in progress, but I might keep it because I have no creativity). I haven't got too far in to it due to any potential inconsistencies of 3.0's file structure and editor in the current beta when compared to the final release, but I have started modelling some items and writing up some lengthy lists of ideas.
Here are some early janky looking vox models of some equipment I would like to implement. I consider these a work in progress but I ultimately might use them 'as is' anyways.
(This is supposed to be an "apprentice hat". Yes, I know what else it looks like.)
Anyways, that's all I have to show right now. I have much more planned that I hope to implement and I'll be excited if I can do so.
Great news everyone! Delta Quadrant, Barony, Industry Transporters, Prism, Super Slam Dunk Touchdown and Withstand: Apotheosis is part of the new Build...
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This is our last official free release for the next few months and is mostly a big bugfix release. As always, you can check out the details on our website...
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