Dungelot is a fun casual roguelike that plays almost like a strategic Advent Calendar. Flip over tiles to reveal amazing treasures or deadly monsters...
Dungelot is a fun casual roguelike that plays almost like a strategic Advent Calendar. Flip over tiles to reveal amazing treasures or deadly monsters in your search for the key to exit the level. While your eventual demise is all but guaranteed, you can use your loot from previous runs to build up your characters and ensure each run can be at least a little deeper.
iOS version free (with in-app) and paid released! The game is universal so you can play it via iPhone or iPad.
What I'm doing now?
Improve gui. Making it more clear than it was.
1) I will add consumable bar for potions: healing and antidot. Antidot is something new as you may be poisoned in new version.
2) Mood bar. Mood will affect on global buff/debuff. Your hero must be happy to make extra damage.
3) Dividing spell bar from loot.
As promised, promo codes for iOS;-)
Latest tweets from @dimmpixeye
First part of the global map:) T.co
8hours 24mins ago
Behold! Furious bear!:) T.co
23hours 25mins ago
@Northlander74 we will try to finish it till end of the summer. Cheers!:)
May 13 2013, 1:40am
About beta test, "shut up and take my money" : We will try to make sort of preorder ( for PC and MAC ) after... T.co
May 12 2013, 1:39pm
When game over's player can pick up one of 3 chests with good stuff ( mainly extra exp, monster trading cards ) T.co
May 12 2013, 1:18pm
Many players wanted to see global map with dungeons and we will make it in the second part! Below you can see... T.co
May 11 2013, 6:30am
Polishing:) Changed mana bar:) I decided to limit mana by 10 points, it will simplify calculations for casual... T.co
Apr 29 2013, 7:07am
Finished gui menu for activating/buying spell/objects btw, one of the features is an ability for rogue heroes try... T.co
Apr 27 2013, 11:50am
First tile set in action:) T.co
Apr 20 2013, 5:34pm