Legend of Dungeon is a randomly generated action RPG beat'em'up with heavy rogue-like elements, striking visuals, and dynamic music. You and up to three companions are on a hunt for treasure, rumored to lie on the 26th floor of a dark and deadly dungeon. Your quest: get the treasure, and make it back alive. Which you won't, no one ever has.
Sorry for the lack of updates here on Indie DB, We've been focusing more on pushing content on our Dev Blog, since the system here hasn't been very reliable for us.
We have a new update, and I felt like everyone here ought to know that the game hasn't been abandoned post Launch!
Since Launch there have been a lot of improvements, we've added Hotkeys, more dungeon tiles, revised the menu and added a help screen. We've also added game modes: Impossible, Seed(reproducible dungeons), and a Daily Dungeon!
In version Unicorn, we've added steam achievements, made it so you save when you quit(a feature that was way harder to add in than we thought), and a few other things. The complete changelog is here: Onward to Unicorns!
here’s a highlight video of us playing the latest build:
(sorry for all the loudness, "we" got excited)
We’ll be hard at work adding Pets and Classes now, and we’ll try and stream development frequently! We are REALLY excited about putting in the classes etc. We can’t wait to play it that way!!
Thanks for being awesome and reading till the end!
Latest tweets from @robotloveskitty
@achebit haha Barns and treehouses are where it's -at-!
Apr 25 2015, 7:42pm
We're leaving for a week to hang out with some fellow game devs, in a BARN! No animals, just us and our work, play, and FOOOD!
Apr 25 2015, 7:12pm
Apr 24 2015, 1:53pm
Apr 23 2015, 3:20pm
Apr 23 2015, 1:01pm
@Kenbotacular I don't know yet. :D Hopefully soon! Still a bit of work to do in the prototype phase.
Apr 22 2015, 6:39pm