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Lockdown Protocol is a score-oriented shooter/platformer game with built-in level editor and multiplayer support.

Dragons vs. plasma cannon

You are a lone scientist in a research facility on automatic lockdown. Everybody and everything is trying to kill you. Fight your way out, collect bigger weapons on the way and blast your enemies into pieces! Compete for high-scores in single player levels or challenge your friends to a multiplayer deathmatch!

Visit official game page for direct downloads and more information. You can find Lockdown Protocol on Desura too:

Lockdown Protocol

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Dragons vs. plasma cannon Hiding behind shield Plasma cannon
Blog RSS Feed Report abuse Latest News: Lockdown Protocol is ready!

0 comments by fractilegames on Mar 21st, 2015

It took almost five years, but Lockdown Protocol is finally ready! This final release basically just bumps up the version number to 1.0.0 with very little changes.

Dragons vs. plasma cannon

Here are the changes since last beta version (0.23.0):

  • Added alternative shooting with gamepad right analog trigger.
  • Created an installer for Windows.
  • Minor tweaks to Armory multiplayer level.
  • Fixed a crash on sending a chat message to client connected after match completion.

I have uploaded some fresh screenshots to show what the game looks like now:

Hiding behind shield

Plasma cannon

There is also a new gameplay trailer:

More information and direct downloads are available on the website.

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Post comment Comments  (0 - 10 of 42)
mohammadyasir3 Mar 15 2015, 6:45pm says:

free to play?

+1 vote     reply to comment
fractilegames Creator
fractilegames Mar 22 2015, 6:33am replied:

The free playable demo version which lets you play first eight single player levels and one multiplayer level. Besides locking rest of the built-in levels it's otherwise fully functional.

+1 vote   reply to comment
mouse13 Aug 27 2013, 10:47am says:

Why can't I play any of the levels I make?

+1 vote     reply to comment
fractilegames Creator
fractilegames Sep 1 2013, 7:48am replied:

I'm sorry I missed your comment here (I'm still not getting any notifications on new comments here).

Is the created level missing from the list of levels to select, or does it give some error when you try to play it?

The level must have a single player start point for it to be available for single player games.

+1 vote   reply to comment
mouse13 Sep 2 2013, 1:01am replied:

When I load a level I made, the screen just shows the background and nothing else happens. I put in one of those SP Start blocks but it's like none of the objects load.

+1 vote     reply to comment
fractilegames Creator
fractilegames Sep 2 2013, 11:45am replied:

Problem solved, I replied to your email.

The game expects all moving stuff like enemies to stay inside area formed by wall/floor/ceiling blocks. The level in question had a lot of enemies placed outside outer walls, which eventually caused problems when starting the level.

+1 vote   reply to comment
mouse13 Aug 30 2013, 1:09pm replied:


+1 vote     reply to comment
SoulBlade3 Jun 13 2013, 4:59pm says:

Any plans on local coop game mode? Also known as 'couch coop'

+1 vote     reply to comment
fractilegames Creator
fractilegames Jul 3 2013, 5:22am replied:

Sorry for the late answer. There are no plans for a coop mode, local or otherwise. I have thought of local split screen multiplayer mode for basic deathmatch, but I'm not sure if that will ever get implemented.

+1 vote   reply to comment
Krod Dec 4 2012, 1:04am says:

On console I get this msg " /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.14' not found (required by /home/rodrigo/.desura/games/14729/3496/lib/libXaw.so.7) ". The libc6 is out of date?

My system is Debian Wheezy 64-bit and I run apt-get upgrade daily.

+1 vote     reply to comment
fractilegames Creator
fractilegames Dec 4 2012, 4:23am replied:

The game is known to work in Debian Squeeze so it should work in Wheezy too, since Wheezy likely has later version of libc, which is generally backwards compatible.

That libXaw.so.7 requiring GLIBC_2.14 is installed by Desura, so I don't know where it came from. I will have to look into this. I will let you know when I know more.

In the meantime, if you have the time, you could try the direct download version. That might work better, since it uses libXaw provided by the system.

+1 vote   reply to comment
Krod Dec 4 2012, 10:05am replied:

Great! Your reply was very helpful. This commands solve the problem for me:

cd .desura/games/the-platform-shooter/lib (I'm using the Desurium client)
ln -s /usr/lib/x86_64-linux-gnu/libXaw.so.7 libXaw.so.7


+2 votes     reply to comment
fractilegames Creator
fractilegames Dec 5 2012, 6:49am replied:

Good to hear you solved it!

If you are interested, the root cause for this problem is explained and discussed here:

+1 vote   reply to comment
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Lockdown Protocol
Windows, Linux
Developed By
Ogre Engine
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Official Page
Release Date
Released Mar 20, 2015
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24 votes submitted.

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Ratings closed.

Third Person Shooter
Single & Multiplayer

Latest tweets from @fractilegames

@HobbyGameDev I often just try to do things myself first. When that fails, I find more info/code from the Internet and try again.

Apr 26 2015, 3:06am

Toying with some track sections in Blender. 45 degree parts are tricky. #screenshotsaturday #gamedev T.co

Apr 25 2015, 8:11am

@HobbyGameDev Definitely A, sometimes D when there would be very few cases.

Apr 18 2015, 2:45pm

@ArkkisN Mietin tässä ihan samaa. Kyllä pieni satunnainen tekijä saa olla mukana, mutta tuo tuntuu liian isolta.

Apr 18 2015, 9:42am

@indiegamemag Added a sentry gun to the tutorial level in Lockdown Protocol. #screenshotsaturday #indiedev #gamedev T.co

Apr 18 2015, 9:26am

@ArkkisN Totta. Supply packistä voi tosiaan saada 600 pistettä, mistä tulee aika iso satunnainen tekijä lopulliseen pistemäärään.

Apr 18 2015, 9:22am

@ArkkisN Hmm.. Mistä ne pisteet sillä toisella peluukerralla tulee, kun jo kerätyt vialit ja tapetut viholliset ei tule takaisin?

Apr 18 2015, 8:23am

@ArkkisN Menettäähän kuolemasta 1000 pistettä ja aikaa (=myös pisteitä). Voisihan tuo rangaistus olla ehkä vähän kovempikin..

Apr 18 2015, 8:12am

RT @PeliLegacy: Kehittäjän kela: @FractileGames ja Lockdown Protocol. Lue haastattelu ja mietteet pelistä. T.co T.

Apr 18 2015, 6:59am

I got new announcement voices to replace the computer generated speech in Lockdown Protocol. So much better. #gamedev #indiedev #gameaudio

Apr 18 2015, 4:40am

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