Lockdown Protocol is a high-score-oriented shooter/platformer game with built-in level editor and multiplayer support.
You are a lone scientist in a research facility on lockdown. Something must have gone horribly wrong since everyone and everything is trying to kill you. Fight your way out, collect items and bigger weapons on the way and blast your enemies into pieces! Complete levels fast and leave nothing alive to reach the highest scores!
Note: This game is still a work in progress. It is feature-complete and has been released for public beta testing, but it is not a finished product yet.
The game comes in two versions: free playable demo and full version. By pre-purchasing the game now you support its development and get an early access to the full version. You'll also get a 20% discount!
Lockdown Protocol has gone beta! This means that the game is feature-complete and from now on I will focus on fixing bugs and polishing existing features. The final version will likely be released in the first quarter of 2015.
Change list for this release is shorter than usual. The external display settings dialog has been removed and those settings can now be found in the in-game settings menu. I made a new level background model to replace the one I quickly hacked together for the first alpha versions almost four years ago. Not a big change, but it somehow makes everything look prettier.
Here's full list of changes since 0.20.0 alpha release:
More information and direct downloads are available on the website.
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Dec 6 2014, 6:47am
Finally got rid of external video mode configuration dialog in Lockdown Protocol and moved all settings to in-game menu.
Dec 2 2014, 3:18pm