Lockdown Protocol is a high-score-oriented shooter/platformer game with built-in level editor and multiplayer support.
You are a lone scientist in a research facility on lockdown. Something must have gone horribly wrong since everyone and everything is trying to kill you. Fight your way out, collect items and bigger weapons on the way and blast your enemies into pieces! Complete levels fast and leave nothing alive to reach the highest scores!
Note: This game is still a work in progress. It is feature-complete and has been released for public beta testing, but it is not a finished product yet.
The game comes in two versions: free playable demo and full version. By pre-purchasing the game now you support its development and get an early access to the full version. You'll also get a 20% discount!
A new beta version is ready. In addition to usual bug fixes and minor improvements, this release adds one major feature: Online high-scores. This will likely be the last beta version before the final release (unless some critical bugs are found that need more testing).
Here's full list of changes since 0.22.0 beta release:
Due to updates in my build environment, Lockdown Protocol now requires Microsoft Visual C++ 2010 run-time (previously 2008). If you see errors complaining about missing libraries, please check that you have that installed. The GLIBC version required in Linux has also changed, which means that some old distributions (for example Debian 6.x) are no longer supported.
More information and direct downloads are available on the website.
Latest tweets from @fractilegames
Lockdown Protocol 0.23.0 beta update is now available on @Desura too.
12hours 16mins ago
Mar 1 2015, 11:21am
I have to rebuild all release packages, because I set the release date to 2015-02-29 :)
Mar 1 2015, 5:39am
Feb 28 2015, 9:18am
@NortonSupport Ok, thanks. I'll wait for the email.
Feb 25 2015, 2:32am
@NortonSupport That's the one I did. Do you just white-list the file hash or will this prevent false detection on future versions too?
Feb 25 2015, 2:28am
Feb 25 2015, 2:19am
Nice, Symantec now thinks Lockdown Protocol is malware..
Feb 25 2015, 2:13am
Feb 21 2015, 2:42pm
@antonkudin This is probably the coolest sci-fi enemy ever.
Feb 21 2015, 12:02pm