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Explosions and Voxels

News

Smith and winston title

So Why Voxels?

voxels


So why did we choose voxels ( which is basically a pixel with depth, so rather than being a simple square its a cube) , well there’s a couple of reasons,

One we liked the look, it’s a bit like pixel art but in 3d.

Two, There’s not many people doing anything with them, unless you count the inevitable Minecraft clones with their big ol’boxes voxels

Three and most importantly we like to blow stuff up! and to have those explosions effect the world the player inhabits. The possibility of a tangible effect to the terrain was really exciting and so voxels became the basis for for our game art.

And this final point dear readers is what we’re going to touch on today.

First up we've changed the way explosions effect the world

SnW CrackingGrenade 2


In this little video you can see the new cracking effect we've added to the grenades when it explodes.

We’ve also chosen to add a new default weapon in. Rather than the small handheld pistol we had before the new weapon’s more of a mining laser and as you can see from the video it's pretty good at removing chunks of the landscape.

SnW Minig lazer 1


This should open up a lot more possibilities in game play and we’re considering changes in quite a few of the other weapons.

Finally just a bit of marketing/promo material, as we’ve always said we have been very influenced by classic arcade games like Ikira Warriors and heavy Barrel we thought i t would be interesting to see what a Smith and Winston arcade cabinet would look like.

SnW arcade mock up new screen fa

That's it for this update but if you would like to keep up with the latest news on Smith and Winston please click Game watch on the profile panel in the top right and many thanks to those that do it means a lot to us :)

Secrets, Path Finding and a Few Other Things

Secrets, Path Finding and a Few Other Things

News 3 comments

Secrets, path finding and a few other things arrive for this party of an update... none of them thought to bring anything though, so we'll be sharing...

New Multiplayer Co-op

New Multiplayer Co-op

News 4 comments

Showing off our new multiplayer functions in our arcade twin stick shooter, its twice as nice

Exclusive Game Play video. It Finally Happened!

Exclusive Game Play video. It Finally Happened!

News

New game-play footage of our latest alpha build, tanks, explosions, lost temples and more, its all here to be seen.

Smith and Winston, Guns and Hats

Smith and Winston, Guns and Hats

News

Smith and Winston, In this update we're looking at marketing shots, player weapons and custom player heads.

Comments  (0 - 10 of 16)
ttesla
ttesla

Co-op woxel shooter. This looks awesome, added to favs.

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seaport Creator
seaport

Cheers for the comment, and thanks for adding us to your favourites :)

Reply Good karma+1 vote
Noah_W
Noah_W

Looks fantastic! Good luck!!

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seaport Creator
seaport

Glad you like it :)

Reply Good karma+1 vote
druphoria
druphoria

This looks absolutely incredible. Great work, guys. I'm amazed that something like this is even possible with a team of two, especially using a custom game built engine built from scratch. If you don't mind me asking, how much time does a project like this typically take from start to finish?

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seaport Creator
seaport

Thanks glad you like it, Its taken a fair while, about a year and a half since we first started work on it to get to this stage. Though only Dazza, the programmer, is working full time on this, so that time could have been reduced.
Still I think we've got a year ahead of us until we're happy enough to release, though that wont be the end of it with further patching and updates. So in all about 2+ years but that does include building all the tools etc a more off the shelf approach would be a lot quicker

Reply Good karma+1 vote
2DInteractive
2DInteractive

Wow! What a fantastic game! Can't wait to see more. Keep up the great work guys :)

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metaldazza Creator
metaldazza

Thanks, we're really pleased with it so far, great fun.

Reply Good karma+2 votes
Gn0meSlice

Seems inspired by Voxatron, but that's okay!

Good luck guys! =]

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metaldazza Creator
metaldazza

Ahh you got us! Voxotron is a great game, we're going for that same kind of chaos but with a lot of Ikari Warriors thrown in.

Reply Good karma+2 votes
INtense! Staff
INtense!

It's a great game so good to see it inspiring others

Reply Good karma+2 votes
metaldazza Creator
metaldazza

Hopefully, if we get it right, Smith and Winston will inspire more games. I'll be happy just to finish it though :)

Reply Good karma+2 votes
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Smith & Winston
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Windows, Mac, PS4
Developer
Execution Unit
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Dec 22 2016

RT @gamasutra: Nintendo Switch to support Vulkan, OpenGL 4.5 and OpenGL ES Dlvr.it

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RT @DevolverFlix: #Newrelease alert: SURVIVING INDIE is now available on Steam! See it this week for 40% off! Store.steampowered.comT.co

Dec 19 2016

RT @Bandygrass: My first #pixelart tutorial! It was really fun and hopefully useful to a few people

Dec 16 2016

INCOMING MSG FROM THE VOID: IndieDB update about voxels and explosions: Indiedb.com #indiegameT.co

Dec 11 2016

Kudos to @hellogames for sticking with it and delivering a substantial update. It's hard to pick yourself up. Well done.

Nov 27 2016

We changed the grenades to generate cracks where they land #screenshotsaturday #gamedev #indiedev Gfycat.com

Nov 19 2016

Working on a boss level and simultaneously working on a bug where building roofs disappear when hit by a grenade... very weird.

Nov 11 2016

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