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3 unbelievable things you never knew about Space!!!

Once again I'm starting this article with a preamble about loosely connected stuff - honestly I sometimes just get a little jaded with building things out of little cubes and just want to bust out some free hand - I blame this desire for most of today's ramblings so feel free to skip ahead :)

So, you come home after a hard days work and you just want to sit and ponder the universe's mysteries, like Rodins 'The Thinker'. Here he is thoughtfully considering, but what exactly is he thinking about? Hmmm.....

"Who cares!" I hear you shout "I came here for facts as promised by your 'click-bait' title!"

Well easy tiger, the two are connected as the picture-grams above represent certain nebula, yep, the Christmas Tree, Horses Head, Unicorn and the culinary inspired Fried Egg nebula (oddly I've just discovered there's also a band from the Midwest named after this last nebula, who apparently serve up a delightful mixture of 'musical gumbo with soulful lyrics and exploratory improvisation' I kid you not ) and our 3 facts are mostly about these space occupying phenomenon.

FACT 1: Nebula is Latin for cloud.....gasp!

FACT 2: Most nebula are so diffuse that they contain less mass than even the best vacuum that man can produce on earth, a nebular cloud the size of the Earth would have a total mass of only a few Kilos.

FACT 3: And lastly, a quick fact, not about space (I only said mostly) but Colossal Squid! Their brains are formed in the shape the of a donut and their esophagus runs right through that hole in the middle. Weird. Evolution having a bit of a laugh there.

So having titillated you with these facts lets jump into how all this waffle applies to today's article; well it’s because we're now in spaceeeeeeeeeeeeeeeeeeeeeeeeeeee, cue orchestral, with jazz undertones, theme tune.....


Between different levels and world we will occasionally have space based game-play. These space based sections will be heavily inspired by a couple of our favorite games, Space Harrier and Star Fox.

It's very early in this part of the game development and the following shots are taken from testing in our test environment;

SNW ship trails small

Shown above are the players ship trails

While all these shots are still very early I hope it helps flesh out what we're trying to achieve with Smith and Winston.

Level Brushes

First up, Sections of the space ship level as they appear in our editor (we've built our own tools rather than using Unity etc, this was a choice mainly driven by the fact we're using voxels).

Here are various brushes (in our editor these are used to 'paint' chunks of the level, so a brush could be a tree or a section of rock, which then allows us to build up levels) These are built in Qubicle, a great third party tool I use to build these voxel chunks.

Ship Design

Finally a render of the finished Players main ship, this will carry beneath it the two player ships that are used in the space sections. We've been working on these two for the last couple of weeks, and with these nearing completion we can move on to the enemies ships.

So, that brings us to the end of this update. If you're interested in what you've seen and would like to see more follow us under game watch at the top right of this screen and thanks again for reading this far too :).

Explosions and Voxels

Explosions and Voxels


In this update we look at voxels and various ways in which Smith and Winston allows the player to effect the terrain, basically booms bangs and big explosions...

Secrets, Path Finding and a Few Other Things

Secrets, Path Finding and a Few Other Things

News 3 comments

Secrets, path finding and a few other things arrive for this party of an update... none of them thought to bring anything though, so we'll be sharing...

New Multiplayer Co-op

New Multiplayer Co-op

News 4 comments

Showing off our new multiplayer functions in our arcade twin stick shooter, its twice as nice

Exclusive Game Play video. It Finally Happened!

Exclusive Game Play video. It Finally Happened!


New game-play footage of our latest alpha build, tanks, explosions, lost temples and more, its all here to be seen.

Comments  (0 - 10 of 18)

I like your work, keep it digging!!!

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looks good
i hope my patato pc run it

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Co-op woxel shooter. This looks awesome, added to favs.

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seaport Creator

Cheers for the comment, and thanks for adding us to your favourites :)

Reply Good karma+1 vote

Looks fantastic! Good luck!!

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seaport Creator

Glad you like it :)

Reply Good karma+1 vote

This looks absolutely incredible. Great work, guys. I'm amazed that something like this is even possible with a team of two, especially using a custom game built engine built from scratch. If you don't mind me asking, how much time does a project like this typically take from start to finish?

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seaport Creator

Thanks glad you like it, Its taken a fair while, about a year and a half since we first started work on it to get to this stage. Though only Dazza, the programmer, is working full time on this, so that time could have been reduced.
Still I think we've got a year ahead of us until we're happy enough to release, though that wont be the end of it with further patching and updates. So in all about 2+ years but that does include building all the tools etc a more off the shelf approach would be a lot quicker

Reply Good karma+1 vote

Wow! What a fantastic game! Can't wait to see more. Keep up the great work guys :)

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metaldazza Creator

Thanks, we're really pleased with it so far, great fun.

Reply Good karma+2 votes
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