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Post news Report RSS Soullings - We have some BIG updates regarding our game development and we need your help

Soullings - a village building and crafting game about Gods - we have some BIG updates regarding development and we need your help.

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Hello everyone,

This will be probably our last update on IndieDB for 2016. We now have an official blog for our games and will now start with our social channels too. It is time to build an awesome community for our game and, for this, we WANT YOUR HELP. How? To help us to understand a little bit more of the style of the game we want to build. We are still checking a few things for the game and we want your suggestions.

For all of you that are following us, please help us starting spread the word about our game. Our new company and game will only worth it if we can build a strong community. We want to build an amazing game and we want to see what players expect in games like this, besides our own research.

SOCIAL CHANNELS

We already have a facebook page, a twitter and official blog.
All these channels will receive the same news and information about our game, weekly. The facebook and twitter will help us to reach players from all over the world, while the blog will keep all players informed about our progress and current status.

LINKS:
Facebook.com
Soullings.com
T4interactive.com


OFFICIAL BLOG

Our most important update is about our official blog. In there we will discuss weekly about our progress, problems, bugs and new features about the game. Also, the first news will always be there and we plan to add some key alpha testers next year.

Please, join us on this and help us to create a better game.

Link: T4interactive.wordpress.com


GAME UPDATE

Our game has a long road to go, but we had some great updates and changes so far. We received a lot of feedback from real players and publishers. Without losing the core features of the game, we changed some parts where we thought it would be more fun to play. And it is now better than before.

The game has already 10 professions working (in total of 20). We are advancing our combat and enemy features for the next milestone, because want to start testing some action already (and to show that Soullings is not just a peaceful game). In our official blog we will explain, with details, how each professions works. All this were achieved in 4 months of work. We plan to gather a good team to finish the game next year. Many assets are still placeholders, but the core elements and graphics style will be the same.

Soullings is entirelly based on great games created in the past, like Banished, Stonehearth, Black & White, The Settlers (even The Sims) and then we added our own unique elements to the game. We wanted to have something different, something that players could explore with details in a strategy game and doing some micro-management in a pleasant way. For this, we created many types of items and we wanted to add features that we don't usually see.

ROADS - Yes, we know players likes a lot to build roads and this is already implemented in our current version, YAY (but graphics are still placeholders, we can't afford to make better ones now).


RESEARCH - Players will be able to research a few items and actions while playing. We are still thinking how many we will have, but it will be part of the core feature "study" for the Lings.


INTERACTION - We want the players to see every and each Ling to interact with each other and with objects. You will be able to see when they are eating, sleeping, fighting, even chatting in game. We want this to be one of the best parts of Soullings.


CHAT AND MORE - As you can see, we made some "stress tests" with our chat system to work with any and all professions.


Check our official blog for more info and let us know what you think.

In case we don't write anymore this year here, we hope you have a wonderful new year, merry Christmas and that 2017 comes with everything good for you.

Cheers

Post comment Comments
meganoobmind
meganoobmind - - 23 comments

Pssst!! Just release release the game already, can't hold my patience here :P

Good work so far guys. Btw howz the search for new publisher going ?

And also u guys should post the updates on Reddit.com, So this game will get some more attention.

Reply Good karma Bad karma+2 votes
t4interactive Author
t4interactive - - 56 comments

Hey meganoobmind
Thanks, there is still a lot of work to do =)
But we are really planning to have a few alpha testers with us early next year, we'll see.
We are still talking with a few publishers, but I think only next year we will have a good answer.
About reddit, it is in our plans. Probably at this weekend or next week, together with a few actions in social channels. Thank you for your suggestion. Also, our official blog will have much more info weekly o/

Reply Good karma+1 vote
Guest
Guest - - 689,477 comments

That's nice to hear. I will follow the blog now on but don't miss it a single week :P

All the best guys !! U guys doing great job :)

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t4interactive Author
t4interactive - - 56 comments

Thanks =)
Yes, minimum of one post per week, but I really think we will have more to share. Cheers

Reply Good karma+1 vote
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