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A village-building strategy and crafting game


OFFICIAL LINKS
Game page: Communityincgame.com
Company page: T4interactive.com
Game Facebook: Facebook.com
STEAM: Store.steampowered.com
Game / Company BLOG (weekly news): GAME BLOG

Village-building

Build your own community with houses, shops and warehouses, populate it with many types of objects and see everything come to life. Harvest resources, craft hundreds of items and objects, trade and defend. Based on games like "Banished", "Stonehearth" and "The Settlers", we want to create an amazing new experience with some special features.

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Your workers - The Lings

Your workers have feelings and they need a good healthy environment to work. Each one is unique on Skills and Traits. Eyes open on their status and thoughts, they need to feel accepted and they can even start conflicts (set your village on fire, perhaps).


Discover and Live

Select among different lands. Randomized nature. Difficulty modes. Different types of enemies. Day and night cycle with seasons and events (winter is coming). Dozens of different items to find, craft and make as your trade resource.

Focus in Community

We want to build a strong community and deliver a great game without bugs and problems. Our goal is to have great games only and Community INC is the first step. We want your feedback and discover what it is missing in this type of games.


Release and Platforms

Community INC will be available on August 3rd, on Steam :)

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Who is T4 Interactive?

We are old friends and industry game developers that banded together to create amazing new experiences. We created a new IP divided in a four game series, where we want to share this world with our community and future players. Games that has a story, a good gameplay... and no problems. We always followed IndieDB and we think it is an amazing channel to share our game as your first impression, to get our first feedback.

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CommunityINC_img2.jpg

Hello everyone,

We are super duper happy to say that Community INC is now available on Steam (August 3rd - in a few hours probably).

cinc_steam.png

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Lings - Workers
We improved a lot the Lings since the Alpha version. They are smarter, you can have more professions, more items to craft and more equipment. They can die in a lot of different ways and, also, be happy. Remember this: happiness is the key!

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New Maps
New maps are available, you have 4 maps to choose from with the random nature generated. Each map has its own advantage and... problems. So, every map will have a different feeling while you play. Oh, be sure that we will have MORE content and maps coming as free updates soon :)

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Random Events
Random events can help you or make your community become a real hell. So, pay attention for it when it happens. Always be prepared (clothes stored, Wells placed, weapons, etc)... you never know.

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Weather Improved
Forget about the "acid rain" that you guys told we had (it was never meant to be acid, hahaha). It is more balanced, but still hard on winter, so be prepared... THE WINTER IS COMING!

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Items and Crafting
We have much more items available for you to craft, especially warriors (guards, knights and archers) equipments. Also, clothes can break from times to times, so be sure to have it stocked.

v0.7.1_1.jpg

More Content
We will release more content soon, so, send us your feedback... we are hearing you!

We do hope you enjoy the game and, if you do, please remember to leave a review on Steam for us, we really want to be close with our community!

Cheers

Alpha is now available!

Alpha is now available!

News

Our alpha version is now available. You can still get access going to our official webpage. Check more here!

Announcement - Teaser Trailer and More

Announcement - Teaser Trailer and More

News 10 comments

We are very happy to make an announcement today: our first teaser trailer. Also, we are happy to tell that we are working together with tinyBuild, the...

Community INC - New name, same game, new features!

Community INC - New name, same game, new features!

News 7 comments

We are back with some more great news. We CAN FINALLY reveal the new name and the new features. Also, we want to show you a few screenshots and GIFs about...

Dev Log - Let's see some art

Dev Log - Let's see some art

News 3 comments

Welcome to another dev log. Soullings - a village building and crafting game. This week we want to share some news and some art =)

Post comment Comments  (0 - 10 of 35)
meganoobmind
meganoobmind

I feel Soulings is quite nice when compared to "Community Inc" :( hmmmm

Btw Good Progress as usual guys :)

Reply Good karma Bad karma+4 votes
t4interactive Creator
t4interactive

Thanks, I promise the game "feeling" is the same. We want to make something different than the usual RTS games. We will have a new blog entry soon, because we are almost announcing the game. Cheers

Reply Good karma+3 votes
~Leafshade~
~Leafshade~

Really loving the art of the game. :)

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t4interactive Creator
t4interactive

Thanks, I'm glad you like it :)

Reply Good karma+2 votes
~Leafshade~
~Leafshade~

What games and other media would you say have been the biggest inspiration for you while developing the game?

Something about it reminds me ever so slightly of black and white, unsure if that's entirely me projecting, or if there's something to it, but that's why I was asking.

Reply Good karma Bad karma+3 votes
t4interactive Creator
t4interactive

Hey there,

At first, yes, we were inspired by Black and White. We changed a little bit of the scope. But we do used references from: Stonehearth, Banished and The Settlers (old ones, not the last ones). We want players to build a nice village, but with lots of challenges and random events, with also focus on details (you can put furniture inside houses and more). Cheers

Reply Good karma+2 votes
~Leafshade~
~Leafshade~

That's awesome, I LOVED black and white, but many people say they think the creatures and interactions with them were the best part, especially teaching your creature to behave how you want, from eating villagers to throwing poo at your enemies, from what I have seen you game doesn't have an aspect like this, I hope you can fill that void, although I do understand it's a separate unrelated game.

I really hope you do well. :)

Reply Good karma Bad karma+3 votes
t4interactive Creator
t4interactive

Well, you don't have creatures to control XD but workers... thanks for your words.

Reply Good karma+2 votes
canyonsea
canyonsea

I'm crazy nuts about organization and management of all the stuff and things. Having the ability to seperate items efficiently and spaciously would be nice. Also, allowing us to place things perfectly or the game auto places would really be nice too. For instance, if Im placing more then one structure or item I would really like everything to be correct and straight.

Reply Good karma Bad karma+3 votes
t4interactive Creator
t4interactive

Hey canyonsea, sorry for the late answer (new dev log coming today).
You can place buildings and props on flat ground, with no problem. Also, in example, wardrobes, tables, chairs and more can all be placed inside buildings =) we want to give you freedom so you can just build the way you want to :)

Reply Good karma+2 votes
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