Hey there everyone, these last two weeks have been quite busy! We've decided to switch over to a devlog style approach to our updates so that we can include...
Here is what we have updated in our game since our first Early Demo!
Our alpha version is now available. You can still get access going to our official webpage. Check more here!
It's been a very busy past couple of months on Honeypot Espionage. But we're happy to say that we will be attending this years EGX in Birmingham!
It's been many months since I last posted an update on The True Slime King, but I've still been working hard on it. I wanted to talk about one of the...
As we are nearing the release of Boss 101 we are starting to see people take a closer look at the upcoming release While we expect to have review codes...
We are very happy to make an announcement today: our first teaser trailer. Also, we are happy to tell that we are working together with tinyBuild, the...
New game HellMaze Online introduction and first dev log
Balance updates, weaker dragons, more subscriber benefits, and more!
Covering the trials and tribulations of implementing a GOAP system in to Mercury Fallen.
A collection of screenshots done since April for my personal project called "Trailblaze".
Hey folks! If you haven't checked out Fumiko! yet, there'll be some good reasons to do it soon. With the new update, some new exciting content will get...
A collection of Screenshotsaturdays for the last few weeks.
The mac version will probably release after the patch comes out, but not too far away. So watch out mac players!
Our Thoughts one week after EGX Rezzed in London, what we learned from attending the show and how it's affected the development of BeeBeeQ.
In this update we talk about the importance of choice and morale in the game. How we are going to implement it, and what it means overall.
Yet another Main Menu iteration has come and I'm excited to show you the new look! Along with that we have a new area to talk about, the Hub.
9 months ago Gloria Victis came to Steam Early Access. Over these 9 months we were able to deploy 50 regular updates and likely 3 times more smaller fixes...
New spell cards, new skills, new splash art, a new look, and more!
We received much valuable feedback from colleagues in the internal test. Then we tried to fix all the problems we saw.
Hey everyone! I didn't stop reading your feedback and there are some things I want to do to make the game an enjoyable experience for everyone.
We are back with some more great news. We CAN FINALLY reveal the new name and the new features. Also, we want to show you a few screenshots and GIFs about...
In this article, we'll tell more about the new map, its mechanics and enemies.
As you know – we have been doing regular updates twice a week for about three years. That’s ROUGHLY 310 updates all told. During that time we’ve...
This time we are still looking at a few more changes from the last update along with revealing some plans that should be coming very soon.
We've got some big news and a lot of information for you all!
Progress continues and in this developer journal I talk about research technology.
Remember when The Simpsons went to the Itchy & Scratchy Theme Park? It's kinda like that, but a whole lot bloodier....
We've got new screenshots for you, and this time it's all about snow and frost!
-- Projection is an immersive PC exploration game set in an abandoned cinema. -- The game explores themes of: loss, romance, nostalgia and regret, aiming...
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