Some updates based on user feedback including a nerf!
As we finished the first demo, we gathered our colleagues to test it.
Welcome to another dev log. Soullings - a village building and crafting game. This week we want to share some news and some art =)
This is a concept art we just finished. It shows how the outside world looks in our game.
Heres the run down: I'm finished world 1, i'm working on world 2 and 2 Player Co-Op
Just a status update on progress being made, i find typing about it grants motivation!
We pay attention to details in game and free-flowing fabrics are something we want to achieve. This article gives you a glance of it.
Lots of good stuff happened over the past two weeks. Let’s dive in!
The 2nd dev-log for our upcoming team co-op game Technophobia!
We wanted to share a bit more content regarding the classes that we have been working on for The Cleansing.
So yeah basically realized that the mountains are shit so I sprited a better mountain. Slowly polishing the game!
Soullings - a village building and crafting game - this week we will discuss more about our NPCs and some other features.
This is one of the finished laser rifle sprites. Well not finished, more like subject to change. I have a lot of weapon ideas so i'm definitely working...
The development continues! With only the boss left, Stage 02 is almost complete. In this article we show more about the dev process of the miniboss and...
The cube is the most symbolic item is the game, and we decided to spend some time improving the appearance of the cube.
After the development team for Protoform was assembled, we immediately started to build the demo.
We are proud to present the first update video for Unforgiven featuring dynamic AI, target tracking, a quick multiplayer match, tanks and much more!
Sharing some information on the game in my first week Dev Log.
Soullings - a mix of village building and crafting game about Gods - new dev log explaining a little bit about basic needs, combat and more :)
Hold on to your hats and take a deep breath. Things are about to get a bit... strange...
Welcome to our first dev log of 2017! Happy new year every one :) Today we want to bring the professions that will produce food to your village. There...
The new years update for Proxyndic is here! Below you will find the entire list of changes, additions, tweaks and bugfixes. Dont forget to subscribe and...
As the (rather infamous) year nears a close, we're past due for a Totem Teller update. Here's a rather big, if scattered, one.
Empires of Eradon - Closing in on 0.2.X Dev Blog + 0.1.4 EoE InDev Client Upddate!
Hello, all. The mad spectre of 2016 is in the process of being exorcised. We still have to find a way to defeat Pazuzu, and we have a lot of pea soup...
A new puzzle game from Pathea Games featuring a young female protagonist trying to find her true self in a very strange world.
The funniest (maybe the most cringe) devlog you'll ever. EVER. read.
Check out the #4 devlog! We talk about Joshua, items, fonts and more.
Movement is crucial in shmups. Planning the steps to be taken according to the position of enemies and their shots is one of the most important and...
What goes up must come down - Isaac Newton Well, we all know how going up a mountain feels, right? tough and hard but rewarding; What about going down...
No tags were found matching the criteria specified. We suggest you try the tag list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
You can tag anything on Indie DB on Indie DB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.