Tag "dev log"  (0 - 30 of 57)
Dev. Log #08 - The Crimson Woods

Dev. Log #08 - The Crimson Woods

News

In this article, we'll tell more about the new map, its mechanics and enemies.

2017.03.18 Boss 101 Update, Polish and Fun pt1

2017.03.18 Boss 101 Update, Polish and Fun pt1

News

As you know – we have been doing regular updates twice a week for about three years. That’s ROUGHLY 310 updates all told. During that time we’ve...

Dev Log 002 - Creating Currency

Dev Log 002 - Creating Currency

News

This time we are still looking at a few more changes from the last update along with revealing some plans that should be coming very soon.

Big News!

Big News!

News

We've got some big news and a lot of information for you all!

Developer Log #9 :: Research

Developer Log #9 :: Research

News

Progress continues and in this developer journal I talk about research technology.

NOW OPEN: Gumsy & Gomar Theme Park

NOW OPEN: Gumsy & Gomar Theme Park

News

Remember when The Simpsons went to the Itchy & Scratchy Theme Park? It's kinda like that, but a whole lot bloodier....

Dev Update: New screenshots

Dev Update: New screenshots

News

We've got new screenshots for you, and this time it's all about snow and frost!

Projection - Description and Images (Exploration Game)

Projection - Description and Images (Exploration Game)

News

-- Projection is an immersive PC exploration game set in an abandoned cinema. -- The game explores themes of: loss, romance, nostalgia and regret, aiming...

Environments in Shadows of Her Past

Environments in Shadows of Her Past

News

In this post we travel through the various environments in Shadows of Her Past.

Dev Log 001 - Fresh Looks

Dev Log 001 - Fresh Looks

News

It has been awhile since the demo update so there's going to be a lot to cover from the art, enemies, locations, and more.

Patch notes 1.0.1

Patch notes 1.0.1

News

Some updates based on user feedback including a nerf!

Protoform - How we tested the first demo of Protoform

Protoform - How we tested the first demo of Protoform

News

As we finished the first demo, we gathered our colleagues to test it.

Dev Log - Let's see some art

Dev Log - Let's see some art

News

Welcome to another dev log. Soullings - a village building and crafting game. This week we want to share some news and some art =)

A concept art of one particular outdoor scene

A concept art of one particular outdoor scene

News

This is a concept art we just finished. It shows how the outside world looks in our game.

2 Player CO-OP

2 Player CO-OP

News

Heres the run down: I'm finished world 1, i'm working on world 2 and 2 Player Co-Op

The first official update!

The first official update!

News

Just a status update on progress being made, i find typing about it grants motivation!

A close look at the fabrics in game

A close look at the fabrics in game

News

We pay attention to details in game and free-flowing fabrics are something we want to achieve. This article gives you a glance of it.

Decommissioned dev log 2/6/2017 – The one where I said “weekly”

Decommissioned dev log 2/6/2017 – The one where I said “weekly”

News

Lots of good stuff happened over the past two weeks. Let’s dive in!

The Second Month of Working On Technophobia

The Second Month of Working On Technophobia

News

The 2nd dev-log for our upcoming team co-op game Technophobia!

Dev Log: Hero classes; an overview

Dev Log: Hero classes; an overview

News

We wanted to share a bit more content regarding the classes that we have been working on for The Cleansing.

Mountains!!

Mountains!!

News

So yeah basically realized that the mountains are shit so I sprited a better mountain. Slowly polishing the game!

Soullings - Dev Log - More about NPCs

Soullings - Dev Log - More about NPCs

News

Soullings - a village building and crafting game - this week we will discuss more about our NPCs and some other features.

Working on weapon sprites

Working on weapon sprites

News

This is one of the finished laser rifle sprites. Well not finished, more like subject to change. I have a lot of weapon ideas so i'm definitely working...

Dev. Log #06 - Beetle Jockey Making-of / Demo removed for now

Dev. Log #06 - Beetle Jockey Making-of / Demo removed for now

News

The development continues! With only the boss left, Stage 02 is almost complete. In this article we show more about the dev process of the miniboss and...

An improvement to the appearance of the cube.

An improvement to the appearance of the cube.

News

The cube is the most symbolic item is the game, and we decided to spend some time improving the appearance of the cube.

Protoform - How we built the demo

Protoform - How we built the demo

News

After the development team for Protoform was assembled, we immediately started to build the demo.

Unforgiven - Multiplayer FPS Update 01 [DevLog 01]

Unforgiven - Multiplayer FPS Update 01 [DevLog 01]

News

We are proud to present the first update video for Unforgiven featuring dynamic AI, target tracking, a quick multiplayer match, tanks and much more!

Weekly Dev Log #1 - Everlasting: Text Based Adventure

Weekly Dev Log #1 - Everlasting: Text Based Adventure

News

Sharing some information on the game in my first week Dev Log.

New dev log explaining a little bit about basic needs, combat and more :)

New dev log explaining a little bit about basic needs, combat and more :)

News

Soullings - a mix of village building and crafting game about Gods - new dev log explaining a little bit about basic needs, combat and more :)

My Friend Pedro: Blood Bullets Bananas - DevLog #19

My Friend Pedro: Blood Bullets Bananas - DevLog #19

News

Hold on to your hats and take a deep breath. Things are about to get a bit... strange...

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