Tag "dev log"  (0 - 30 of 92)
Crimson Keep News: Scoundrel abilities, and combat changes

Crimson Keep News: Scoundrel abilities, and combat changes

News

This week Ian talks about the new scoundrel class and some of its abilities as well as some changes to how movement in combat works.

The Free Ones - Dev Log #1

The Free Ones - Dev Log #1

News

Dev log #1 - How is made the main character and what is "The Free Ones".

Dev. Log #09 - The Coyote Hideout

Dev. Log #09 - The Coyote Hideout

News

This article will show some development details about the 4th stage, the Coyote Hideout!

Dev dairy 1

Dev dairy 1

News

Here we go, our first dev dairy! For today, I will just introduce our game and team, but stick around for more in the near future!

Journey's End Dev Log #2 - Cameras

Journey's End Dev Log #2 - Cameras

News

In this Dev Log we discuss the improvements to our cameras, AI, and lighting.

2017.07.15 Boss 101 Lore and History - Part 2

2017.07.15 Boss 101 Lore and History - Part 2

News

So when we were putting together the characters for Boss 101 we wanted to add little personality traits and identifiers for each of the people you will...

Week In Review | Cell Dev Blog #2

Week In Review | Cell Dev Blog #2

Feature

Hello, sailors! We have been hard at work this week just like our cat up there, and we have some more great updates to share!

From prototype to Alpha 1

From prototype to Alpha 1

News

Today, we released our first demo of the prototype. While we are now collecting and evaluating the various proposals, wishes and suggestions, the development...

Lost Lake Lights - debut Trailer

Lost Lake Lights - debut Trailer

News

Kickstarter launches aug 1st! here's the debut trailer for it!

Dev Log 14w - Under the Farm (Downloadable)

Dev Log 14w - Under the Farm (Downloadable)

News

New theme 'Cave', Story and Quest System. This is third Dev Log of Under the Farm.

The Whaler (Working Title) - Dev Update #3

The Whaler (Working Title) - Dev Update #3

News

So this last week we have finished the ship control system for now, it is looking pretty sweet with the rutter and everything with one of the placeholder...

Dev Log 13w - Under the Farm (Downloadable)

Dev Log 13w - Under the Farm (Downloadable)

News

New theme and about network mode. This is second Dev Log of Under the Farm.

Dev Log 12w - Under the Farm (Downloadable)

Dev Log 12w - Under the Farm (Downloadable)

News

Let me introduce Under the Farm ! first Dev Log for Under the Farm

Journey's End Dev Log #1

Journey's End Dev Log #1

News

Hey there everyone, these last two weeks have been quite busy! We've decided to switch over to a devlog style approach to our updates so that we can include...

Jeff's Tower VR Early Demo V2 UPDATE!

Jeff's Tower VR Early Demo V2 UPDATE!

News

Here is what we have updated in our game since our first Early Demo!

Alpha is now available!

Alpha is now available!

News

Our alpha version is now available. You can still get access going to our official webpage. Check more here!

Dev Update 4 - We're going to EGX

Dev Update 4 - We're going to EGX

News

It's been a very busy past couple of months on Honeypot Espionage. But we're happy to say that we will be attending this years EGX in Birmingham!

Reworking the Overworld

Reworking the Overworld

News

It's been many months since I last posted an update on The True Slime King, but I've still been working hard on it. I wanted to talk about one of the...

2017.06.07 Video Peek at Boss 101 by RobJ

2017.06.07 Video Peek at Boss 101 by RobJ

News

As we are nearing the release of Boss 101 we are starting to see people take a closer look at the upcoming release While we expect to have review codes...

Announcement - Teaser Trailer and More

Announcement - Teaser Trailer and More

News

We are very happy to make an announcement today: our first teaser trailer. Also, we are happy to tell that we are working together with tinyBuild, the...

HellMaze Online intro and first dev log

HellMaze Online intro and first dev log

News

New game HellMaze Online introduction and first dev log

Eternia Battlegrounds - Developer Log - May 30th, 2017

Eternia Battlegrounds - Developer Log - May 30th, 2017

News

Balance updates, weaker dragons, more subscriber benefits, and more!

Developer Log #12 :: Just Trying To GOAP

Developer Log #12 :: Just Trying To GOAP

News

Covering the trials and tribulations of implementing a GOAP system in to Mercury Fallen.

April/May 2017 screenshot dump

April/May 2017 screenshot dump

News

A collection of screenshots done since April for my personal project called "Trailblaze".

6 new homeworlds with upcoming patch!

6 new homeworlds with upcoming patch!

News

Hey folks! If you haven't checked out Fumiko! yet, there'll be some good reasons to do it soon. With the new update, some new exciting content will get...

My Friend Pedro: Blood Bullets Bananas - DevLog #20

My Friend Pedro: Blood Bullets Bananas - DevLog #20

News

A collection of Screenshotsaturdays for the last few weeks.

More Progress! + Mac Version in Testing

More Progress! + Mac Version in Testing

News

The mac version will probably release after the patch comes out, but not too far away. So watch out mac players!

DevLog 11 / EGX Rezzed

DevLog 11 / EGX Rezzed

News

Our Thoughts one week after EGX Rezzed in London, what we learned from attending the show and how it's affected the development of BeeBeeQ.

Dev Blog #2: Crew Morale and Choices

Dev Blog #2: Crew Morale and Choices

News

In this update we talk about the importance of choice and morale in the game. How we are going to implement it, and what it means overall.

Dev Log 003 - Menu Mania

Dev Log 003 - Menu Mania

News

Yet another Main Menu iteration has come and I'm excited to show you the new look! Along with that we have a new area to talk about, the Hub.

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