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Posted | Game Title | Author
InnerSpace: Sound Design- Creating Sounds form Nothing
InnerSpace

InnerSpace: Sound Design- Creating Sounds form Nothing

Jul 29, 2015 InnerSpace 0 comments

Sound design can enhance the mood of a visual piece, while not being at all realistic or conform to expectations of what something “should” sound...

Stellar Stars - Let's Put Some Rocks On You! Big Teeth The 2nd Arrives!
Stellar Stars

Stellar Stars - Let's Put Some Rocks On You! Big Teeth The 2nd Arrives!

Jul 29, 2015 Stellar Stars 0 comments

If you were wondering who Big Teeth is, he is the first big bad boss to stand in your way! In addition to having really big teeth, he has a variety of...

Dev Update 8: New cool progress!
The Final Stand

Dev Update 8: New cool progress!

Jul 28, 2015 The Final Stand 0 comments

The latest development update that shows some of the newest game mechanics of the game. It entails the new camera animations, tornadoes implemented, toxic...

The Music of { adam }
adam

The Music of { adam }

Jul 28, 2015 adam 0 comments

Richard Jackson has been doing some stellar work on the music and sound design for { adam }. We asked him to share some of the secrets behind his technique...

Glitchrunners - Introducing the new Jungle level!
Glitchrunners

Glitchrunners - Introducing the new Jungle level!

Jul 28, 2015 Glitchrunners 0 comments

Some work in progress screenshots of the new Glitchrunners level, set in a dangerous jungle.

Legendary Ball - new improvements and new gameplay videos!
Legendary Ball

Legendary Ball - new improvements and new gameplay videos!

Jul 28, 2015 Legendary Ball 0 comments

Have been implemented other improvements to the game, including the new block management and the new graphics!

SUPER MEGA BEST CAT ADVENTURES: Generating worlds! ...and sausages
SUPER MEGA BEST CAT ADVENTURES

SUPER MEGA BEST CAT ADVENTURES: Generating worlds! ...and sausages

Jul 28, 2015 SUPER MEGA BEST CAT ADVENTURES 0 comments

The latest development of SUPER MEGA BEST CAT ADVENTURES, including new dynamic generation of environments and more work on the barbecue miniboss!

Polynomics now live on Greenlight!
Polynomics

Polynomics now live on Greenlight!

Jul 28, 2015 Polynomics 0 comments

Polynomics is a low poly economics simulation game now on Steam Greenlight, along with a new trailer.

Crystal Elderfish Boss: Krakhammer
Blacksea Odyssey

Crystal Elderfish Boss: Krakhammer

Jul 28, 2015 Blacksea Odyssey 0 comments

We’re announcing first official boss of the Crystal Biome, Krakhammer!

Crushing the Olympian gods, one language at a time
Okhlos

Crushing the Olympian gods, one language at a time

Jul 28, 2015 Okhlos 0 comments

This week's dev blog update is all about our take on localization using Unity.

A new demo available for Worlds!
Worlds

A new demo available for Worlds!

Jul 28, 2015 Worlds 1 comment

A new demo for Worlds just got released! Also contains a gameplay video showcasing the stealth and combat mechanics of the game.

Kill Bugs Dead - Demo Gameplay
Kill Bugs Dead

Kill Bugs Dead - Demo Gameplay

Jul 28, 2015 Kill Bugs Dead 0 comments

Well you guys asked more gameplay so here it is, as well as a sneek peak into an early concept of our first area in the game.

Sand Village Part 2
Nin Online

Sand Village Part 2

Jul 28, 2015 Nin Online 1 comment

This is the second take on the Sand Village! We posted this before our last Development Log, but Rory managed to skip past it.

Mind Control - Alpha 0.2.4 Update
Mind Control

Mind Control - Alpha 0.2.4 Update

Jul 28, 2015 Mind Control 0 comments

New levels, a new mechanic, new meshes and a short video.

Gunnheim starts its journey to Early Access
Gunnheim

Gunnheim starts its journey to Early Access

Jul 28, 2015 Gunnheim 0 comments

After 7 months of brutal development action and successful Greenlight campaign we are finally getting there; Early Access.

Is This Fur Real!?
Clive 'N' Wrench

Is This Fur Real!?

Jul 28, 2015 Clive 'N' Wrench 1 comment

New character designs, a new level, some impressive new fur shaders... It's a biggen! It's about time Clive n Wrench started to look like a modern day...

The Execution of Execution
Arena Gods

The Execution of Execution

Jul 28, 2015 Arena Gods 0 comments

A breakdown of the dynamics surrounding execution in Arena Gods.

Improved Melee Combat Teaser
Project Frequency | Open World Survival Horror

Improved Melee Combat Teaser

Jul 28, 2015 Project Frequency | Open World Survival Horror 1 comment

A small preview of the improved melee combat, you can now dodge hits like in Dead Island, plus the melee animation swing bug is fixed so no more floppy...

Alien Girl and the Albums of Death!
Faerie

Alien Girl and the Albums of Death!

Jul 27, 2015 Faerie 0 comments

New playable character, albums of death, social media integration, custom dialog boxes, and a batch of fixes.

New Patch (0.02) for Into the Stars!
Into the Stars

New Patch (0.02) for Into the Stars!

Jul 27, 2015 Into the Stars 0 comments

Today we’re pleased to deploy the second patch for Into the Stars. The content is primarily focused on shedding light on our gameplay systems and giving...

Caeludum Update #4 - Optimizations and Biome Calculations
Caeludum

Caeludum Update #4 - Optimizations and Biome Calculations

Jul 27, 2015 Caeludum 0 comments

I haven't been able to put in as much work as I want to lately but here's what I have accomplished and what I will be working on in near future.

Chronicon Out on Steam!
Chronicon

Chronicon Out on Steam!

Jul 27, 2015 Chronicon 0 comments

The game is now released on Early Access! Thank you to everyone who has supported me!

Level Design Preview Part II
Gunload

Level Design Preview Part II

Jul 27, 2015 Gunload 0 comments

Improvements and addition to the Pier Pressure level in Gunload.

Celaria - simple shadows and freeplay mode
Celaria

Celaria - simple shadows and freeplay mode

Jul 27, 2015 Celaria 3 comments

Simple vertex-bashed shadows and freeplay mode (a lot of pictures + video. :D)

Chi Land - Team Shooter - Update (v2.3.11)
Chi Land - Team Deathmatch

Chi Land - Team Shooter - Update (v2.3.11)

Jul 27, 2015 Chi Land - Team Deathmatch 0 comments

Updated AI, world 2 map, user interface, server selection screen.

First week after launch and more news!
Better Late Than DEAD

First week after launch and more news!

Jul 27, 2015 Better Late Than DEAD 0 comments

We had a good reception from survival players. Yet, there is a lot of work to do and we already had 2 updates after one day of launch =) no big bugs...

17 Minutes of Pre-Alpha Gameplay
XO: a retro sci-fi strategy game for PC/Mac/Linux

17 Minutes of Pre-Alpha Gameplay

Jul 27, 2015 XO: a retro sci-fi strategy game for PC/Mac/Linux 0 comments

Sometimes a short trailer just isn't enough, so we streamed XO gameplay for over an hour on Twitch! Here are the highlights from last Friday night.

Week 5 Update
Letters of Marque

Week 5 Update

Jul 27, 2015 Letters of Marque 0 comments

New water system, updated cannons, a new cannon UI, Wind integration, rebuilt ship physics, objective icons, weather selection, new particles and particle...

Public Preview Day #5
Nin Online

Public Preview Day #5

Jul 27, 2015 Nin Online 1 comment

Hey Ninjas, Public Preview Day? I haven't posted previews that even non-registered users could see for a long time. In the past, there would be one of...

Violent Sol - Worlds Announced
Violent Sol Worlds

Violent Sol - Worlds Announced

Jul 27, 2015 Violent Sol Worlds 0 comments

OST Indie Games is proud to announce our title: Violent Sol - Worlds.