In a land torn asunder by incessant warfare, it is time to assemble your own band of hardened warriors and enter the fray. Lead your men into battle, expand your realm, and claim the ultimate prize: the throne of Calradia.

In a genre all its own, experience the one and only medieval combat and kingdom building sandbox game. Mount & Blade Warband is a unique blend of intense strategic fighting, real time army command, and deep kingdom management.

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As said before, I am currently pushing for a release in the 27th. Progress has been as swift as possible for now!

First off, I'll show the finished World Map placings (not all of them, as the mod isn't able to compile - yet!)

Map Progress -

In this image, you can see the Roman-Greek Faction, as well as the Asian, French, Iberian, Scythian and Babylonian!

And on this one, the most fleshed out faction so far, the Arch Dukedom of Wielandt, based on the late HRE; as well as the Nordic-Slavic-Baltic faction, and a bit of both Iberia and Roman-Greek.

The map, as stated, is mostly finished as far as factions are concerned. Only smaller things like bridges, and (maybe!) some neutral places you can go to.

Factions and leaders

This is the first draft of the Faction and Lord naming:

- The Arch-Dukedom of Wielandt, based on the HRE, led by the Archduke Heinrich von Wielandt.

- The United Tribes of Ruthenia, based on medieval Slavs, Baltics and Nords, led by Council Leader Eirikr Svarthamar.

- Unnamed Scythian faction, based on the ancient Scythians, they will probably feel like Khergit and Vaegir combined.

- Holy Kingdom of Tharsis, based on the Renaissance-Modern Iberians, led by King Sebastian III.

- The Republic, based on the Greeks and Romans, led by Augustus Nikolaos Marinetti.

- Kingdom of the Sun, based on ancient Babylonians, Assyrians and Zoroastrians, led by King Sargon IX.

- The Frank State, based on the Renaissance-Modern French, led by President Ludovic Bohemont d'Valfunde.

- The Asian Federation, based on (undecided) China, Japan and Korea, led by High Chief Tokugawa Hideki.

Troop Trees -

The troop trees have been largely defined. I will be using a system of tiers. Each type of unit has a tier, and they go from I to X, grouped into "Low Tier, I-III", "Medium Tier, IV-VI", "High Tier - VII-IX" and "Elite Tier - X". For comparison's sake, the Wielandt Knight, which is Cav. Tier VIII, is as strong as the vanilla Swadian Knight.

With this, I aim to balance the troop trees, related to proficiency, attribute and skill - however, the tier will NOT be ruling over the level of equipment of the unit! A tier X infantry can have lesser equipment compared to a Tier VIII, for example, if the other faction is more or less 'advanced'. Of course, that will only apply between two tiers that are close to each other, so no Mid Tier having better equip than an Elite one, unless it's a specialized unit! (Specialized units will be featured later on, the plan is to have them available only if you're a lord or a king, and they all will be High or Elite tier.)

With that out of the way, I will now present the (WIP) troop tree of the Wielandt, already implemented.

Here you can see the tier system in place, as well as the current mindset regarding troop trees: simple and effective. The names of the troops, of course, are all temporary. There are significant differences in level between some of the unit upgrades; and, as said before, the "knight" will be as strong as the vanilla Swadian Knight, for reference.

Each faction will have its strengths and weakness. As very obvious as it is, Wielandt will have a strong Heavy Cavalry, good Heavy Infantry and below average ranged units. Not every faction will have an Elite-tier unit, as some will have more 'spread out' trees and branches.

Planned Schedule

The next few days I'll be focused on the troop trees, and then on working so that the map is done and the module will at least compile, so I can show off some screens!

Thanks for your attention!



Chile Zombie v1.1.3

All maps that can play in Surviving mode in the Chile Zombie mod!

Paraddigm Worlds: new version, new features

Paraddigm Worlds: new version, new features


In this news I wanna tell you about new features in upcoming version of Paradigm Worlds.

Developer Blog 0.7 | NPC, Food, Animals, Items...

Developer Blog 0.7 | NPC, Food, Animals, Items...

Kingdom of Andria 2 comments

This video will demonstrate you some things of Andria. The NPC System got overworked: You can interact with the bots now by pressing F .....

Huasos, Gauchos and mercenaries

Huasos, Gauchos and mercenaries

Independence of Chile 2 comments

Huasos, Gauchos and mercenaries will take the lead in the new version (4.0), also now your favorite characters, such as Capitan Zorrón, Huaso Barros...

Add file RSS Related Files
Patch Version 0.0.4

Patch Version 0.0.4

XI in Latin Patch

The Troop Patch!!! The Troop Patch!!! The Troop Patch!!!

Chile Zombie simplified Chinese Language Pack

Chile Zombie simplified Chinese Language Pack

Chile Zombie v1.1.3 Patch

Chile Zombie simplified Chinese Language Pack Translated into Chinese, thanks to BBCN

(PK_Official_EU only) Texture pack

(PK_Official_EU only) Texture pack

Persistent Kings Patch

Banner pack, switch out the old copy of PK for this one.

Blood Textures.

Blood Textures.

Mount&Blade; Retexture Patch

This is to enlarge the blood size to make it look more bigger and also to add a Better color then red ketchup. Works on both with retexture and with regular...

Mercenary Expansion

Mercenary Expansion

Mercenary Expansion Demo

Demo of the Mercenary Expansion. Many more things and units will be added soon. Don't expect a release coming soon.

ENB for Retexture V1

ENB for Retexture V1

Mount&Blade; Retexture Full Version

this is meant for the most recent texture pack only recommended for better pc's. For mods: this enables on mods auto you can turn it off by shift+f12...

Comments  (0 - 10 of 685)

What is Pets system?

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Pesticide Extermination Through Sedation -Pets
*Evil Laughter*

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Reply Good karma Bad karma+2 votes

Uh... ***all*** the mods have completely disappeared from the main listing.

Mod pages are still there once you can find them, but is anyone else seeing 'no mods available' from the main listing on the mods tab??

Reply Good karma Bad karma+5 votes

Maybe u accidentaly pressed XONE/PS4/WiiU menu? Press Home to revert to normal view. Its located below your username and above game bar.

Reply Good karma Bad karma+6 votes

You're right, thanks. Somehow my bookmarked page that always displayed all platforms started displaying the VR section... weird.

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Some quality stuff right here

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Hey! you want some..."stuff"?

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When i kill mistymountain war clans for raven spear, it does not count as progress in bounty hunt quest.In old patches this was not the this a change with new patch or a bug?

Reply Good karma Bad karma+1 vote

Are you killing clans or outcasts?

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Perhaps you first should write, about which mod you are talking.

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Highest Rated (79 agree) 10/10

One of the best games I ever played :D

Nov 30 2010 by TomiMaFox

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