Mashinky is a tycoon strategy game with trains.

Mashinky puts a new twist on top of rock-solid 'Train Tycoon' gaming.

Build and manage your own transport empire in a procedural-generation worlds, offering endless possibilities in a sandbox-style gameplay. The right strategy will always be a different one!

Uniquely combining realistic graphics with old-school construction mode with rules inspired by board games, Mashinky combines the best of both worlds: eye-candy of 3D visuals and addictiveness of isometric gameplay, adding its own unique vibe in the process.

Inspired by classic games from the 90s especially by Chris Sawyer's Transport Tycoon and Sid Maier's Railroad Tycoon 2. It takes it to the next level with features such as multiplayer and endless modding possibilities, the result is a deep and challenging game made by a fan, for fans, that will make every train sim enthusiast come back for more.

Features:

  • Procedurally generated fully editable sandbox maps with planty of bussiness opportunities
  • 7 historical eras from steam age to modern maglev trains
  • Unique combination of schematic construction view, fully 3D world and driver cabin view where you can drive your trains
  • Upgrades or customizations for everything including stations, industry buildings, depots and trains (by special bonus wagons).
  • At least 16 different cargo types, 28 engines and over 40 different wagons
  • Challenging puzzle-like track laying possible to do flyover crossing, semaphore driven optimized railroad nodes.
  • Sandbox variable quests and subsidies, scripted events.
  • Board game inspired rules, simple to learn and understand but complex with many possibilities
  • Multiplayer for up to 8 players on the map.
  • Massive mod support
  • Smooth 4 seasons transition
  • Original Soul-Jazz soundtrack created by session musician Slikk Tim
  • More to come


This game is developed for more than 7 years by a single man who loves old tycoon games. It is build on very own engine writen in C++ with DirectX9 which is specifically designed for this type of game.

I have learned a lot while participating in the development of Mafia II, Mafia III and DayZ. Mashinky was always my side project where I used freely all my creativity and passion for game development.

Mashinky game is currently in prealpha stage where first two eras are being polished.
At the end of Q1 2017, there will be Early Access version available with regular updates including new content and polishing.

Awards:

  • 11/2016 - First gameplay test ended I would never dream of and Mashinky won 1st prize of indie expo GDS conference'16
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EA Release date

News 1 comment

Hello my respected followers,

I see that status reports are not my cup of tea, so rather than catch up and spam you with 3 already obsolete status reports, I will give you something more:

One month from now, Mashinky game will be released as Early Access game on Steam!

6th October

for lowered price 22.99 € / $24.99 USD


We have been working hard last months to finish EA content, polish the game as much as possible and now only few things are missing and we are ready to go.

Steam store page is located here: Store.steampowered.com

I am already looking forward to see your awesome railroad networks!

Jan

EA Release Date Announcement

May delayed status report

May delayed status report

News

New status report of Mashinky development is took more than I expected, but it is finally here!

Fourth status report - It summarises my development in 4/2017

Fourth status report - It summarises my development in 4/2017

News

And promissed second status on Mashinky game development in a row ;)

Third status report - It summarises my development in 3/2017

Third status report - It summarises my development in 3/2017

News

Finally another status on Mashinky game development ;) I will post here one more since it is some time from last one.

Status report 2/2017

Status report 2/2017

News

Second status report - It summarises my development in 2/2017

Comments  (0 - 10 of 20)
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Austerszh
Austerszh

Because Chinese looks like a symbol or a picture:) ha ha,I understand you and look forward to your work.

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Austerszh
Austerszh

Please add more languages, thanks

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JanZeleny Creator
JanZeleny

There are 10+ already, If you want some specific language, you may join us and help us with translation ;)

Reply Good karma+1 vote
Austerszh
Austerszh

My English is not very good, but I am a Chinese, I am happy to help you:)

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JanZeleny Creator
JanZeleny

Aaa, nice:) Actually Simplified Chinesse translation is work in progress already, but since my engine is custom build, I am a bit strugling with rendering all these symbols:/ It will take some time to improve the engine to this level. Hopefully next year will be able to implement it...

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megaeggz
megaeggz

Nice graphics, unique idea :D congrats

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JanZeleny Creator
JanZeleny

Thanks a lot! :)

Reply Good karma+1 vote
INtense! Staff
INtense!

Wow this looks amazing, how will modding support be implemented? What is moddable, and are you after funding for your game?

Reply Good karma+3 votes
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JanZeleny
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Latest tweets from @janzeleny85

RT @jakubzelenka: Že hry nikoho nezajímají? Příběh tvůrce Mashinek je na @Hospodarky nejčtenější článek :) Archiv.ihned.cz T.co

Nov 12 2017

Another update it out. Now you can rename anything or do better screenshots ;) Steamcommunity.com #indiedevT.co

Nov 4 2017

After recent bugfixing, I cannot resist to add some more content. You can use 2 new iron ore wagons! Meantime we're… T.co

Oct 24 2017

Since EA release, there are 6 build updates and the last one is special: There are 2 new station extensions!… T.co

Oct 19 2017

The best designs so far! Share your intersection designs with us ;) #Mashinky #tycoon #trains T.co

Oct 17 2017

RT @SHPRD95: Свіжий огляд #українською на Машинки від @JanZeleny85 вже на сайті Shprd95.wordpress.com

Oct 16 2017

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