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Independent strategy video game created by Jan Zeleny. The combination of procedurally generated challenges, realistic graphics and board-game-like straightforward rules. It is a challenging business simulation game with everything around cargo delivery. The player acts as a entrepreneur in control of a transport company. He needs to lay tracks on a difficult terrain, invent and buy new vehicles, project routes and compete against economical rules to make as much profit by transporting passengers and various cargo types as possible to beat other players score around the world. Follow me on Twitter: twitter.com/JanZeleny85 Or on Facebook: www.facebook.com/mashinky/ Or Steam: store.steampowered.com/app/598960/Mashinky/

Post news Report RSS Status report 2/2017

Second status report - It summarises my development in 2/2017

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This is another status report of Mashinky game development:

[en]
- Fixed 41 issues
- Trains can collide
- New font encoding
- Added new languages
- [del] closes all windows
- Added modable Player colors
- Tunel sloping & Tunel smoothing
- Show FPS in setup window, FPS limit
- Fixed En + De + Cz + Ru tutorial texts
- Trees distribution according to landscape height
- New production test with artists: TGV, Truck, Lighthouse
- Landscape Snow & Sea level scaled according to max height
- Better Track laying (search for minimal error path)
- Cursor snapping to track end when zoomed out
- Graphs rendering in statistic windows
- Clipping of building walls in tunel
- Incorporated part of steam SDK
- Station size increased to 8
- Added some missing assets


report  2/2017

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