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Independent strategy video game created by Jan Zeleny. The combination of procedurally generated challenges, realistic graphics and board-game-like straightforward rules. It is a challenging business simulation game with everything around cargo delivery. The player acts as a entrepreneur in control of a transport company. He needs to lay tracks on a difficult terrain, invent and buy new vehicles, project routes and compete against economical rules to make as much profit by transporting passengers and various cargo types as possible to beat other players score around the world. Follow me on Twitter: twitter.com/JanZeleny85 Or on Facebook: www.facebook.com/mashinky/ Or Steam: store.steampowered.com/app/598960/Mashinky/

Post news Report RSS Third status report - It summarises my development in 3/2017

Finally another status on Mashinky game development ;) I will post here one more since it is some time from last one.

Posted by on

Finally another status on Mashinky game development ;) I will post here one more since it is some time from last one.

- First steam version downloadable
- Switched sound manager to FMod
- Added new sounds from Ben
- Added new music from Tim
- End track snapping
- New gui visual
- Sell wagons in depots
- Added possibility to borrow green tokens
- Train turns around automatically at the platform end
- Added Train waypoints and improved route list management
- Splash window to select resolution, quality settings, monitor
- Added smart auto-routing when no routelist present
- Transition of 3D icons when far above the ground
- Sea shader improvements, soft border, colors
- Improved depot, stop, building, train windows
- Windows are movable by drag drop anywhere
- Added first few content tools for modders
- Added 2 new logs: Performance and trace
- Industry can tick once per X times
- Fixed 31 issues


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