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Independent strategy video game created by Jan Zeleny. The combination of procedurally generated challenges, realistic graphics and board-game-like straightforward rules. It is a challenging business simulation game with everything around cargo delivery. The player acts as a entrepreneur in control of a transport company. He needs to lay tracks on a difficult terrain, invent and buy new vehicles, project routes and compete against economical rules to make as much profit by transporting passengers and various cargo types as possible to beat other players score around the world. Follow me on Twitter: twitter.com/JanZeleny85 Or on Facebook: www.facebook.com/mashinky/ Or Steam: store.steampowered.com/app/598960/Mashinky/

Post news Report RSS Fourth status report - It summarises my development in 4/2017

And promissed second status on Mashinky game development in a row ;)

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And promissed second status on Mashinky game development in a row ;)

- New steam engine sounds
- New Script functions (13+)
- New wagon for iron ingots
- New wagon for logs from Jakub
- First quests from scripter Pavel
- Redesigned splash screen, new painted image
- Trains can go on reverse! First hardcore game option
- Auto turn around on the end of platform when needed
- New quest summary system on screen (dynamic, basic info, hideable)
- Different power / topspeed when go on reverse, some are more suitable
- Density of towns, industries, plants according to map size, setup
- Some upgrades and industry rules are limited to specific era
- Blending few states of map icons via camera distance
- Map icons for station / depot show more details
- Added system for quests priority, order
- Added script statistics & Performance
- Improved landscape generator logic
- Some Engines need depot upgrade
- Fixed: 62+ issues



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