Mashinky is a tycoon strategy game with trains.
Mashinky puts a new twist on top of rock-solid 'Train Tycoon' gaming.
Build and manage your own transport empire in a procedural-generation worlds, offering endless possibilities in a sandbox-style gameplay. The right strategy will always be a different one!
Uniquely combining realistic graphics with old-school construction mode with rules inspired by board games, Mashinky combines the best of both worlds: eye-candy of 3D visuals and addictiveness of isometric gameplay, adding its own unique vibe in the process.
Inspired by classic games from the 90s especially by Chris Sawyer's Transport Tycoon and Sid Maier's Railroad Tycoon 2. It takes it to the next level with features such as multiplayer and endless modding possibilities, the result is a deep and challenging game made by a fan, for fans, that will make every train sim enthusiast come back for more.
This game is developed for more than 7 years by a single man who loves old tycoon games. It is build on very own engine writen in C++ with DirectX9 which is specifically designed for this type of game.
I have learned a lot while participating in the development of Mafia II, Mafia III and DayZ. Mashinky was always my side project where I used freely all my creativity and passion for game development.
Mashinky game is currently in prealpha stage where first two eras are being polished.
At the end of Q1 2017, there will be Early Access version available with regular updates including new content and polishing.
Hello my respected followers,
I see that status reports are not my cup of tea, so rather than catch up and spam you with 3 already obsolete status reports, I will give you something more:
One month from now, Mashinky game will be released as Early Access game on Steam!
for lowered price 22.99 € / $24.99 USD
We have been working hard last months to finish EA content, polish the game as much as possible and now only few things are missing and we are ready to go.
Steam store page is located here: Store.steampowered.com
I am already looking forward to see your awesome railroad networks!
New status report of Mashinky development is took more than I expected, but it is finally here!
And promissed second status on Mashinky game development in a row ;)
Finally another status on Mashinky game development ;) I will post here one more since it is some time from last one.
Second status report - It summarises my development in 2/2017
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