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A free-roaming squad based RPG.  Focusing on open-ended gameplay features rather than a linear story.  Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on. 

  • Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else-  Every character and NPC you meet is potentially an equal, and has a name, a life. 
  • You are not the chosen one.  You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
  • Freeform gameplay in a seamless game world stretching over 400 square kilometers.  The game will never seek to limit you or restrict your personal play style.
  • Variation and possibilities of gameplay. Be good, be evil, be a business man, be a thief, live in a town, live in the desert, join the army, fight the army, travel alone, travel in hordes, build a fortress, raze a city.
  • Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. 
  • Carry your wounded squad mates to safety and get them all home alive.
  • Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.
  • Absolutely no Level-scaling.  The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle.
  • Realistic medical system that affects gameplay.  A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all.  Lose an eye and it will affect your field of vision.  Blood loss means you can pass out, and the blood will attract predators.  Exhaustion affects performance and is increased by equipment weight, weather, blood loss and thirst.  Severed limbs will need expensive robotic replacements.
  • Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you.
  • Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. 
  • Independently developed with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives.
  • Original game world. There are no fantasy-knock-off cliches. No magic.
  • Realistic physics simulation. PhysX Technology provided under license from NVIDIA Corporation. © 2002-2011 NVIDIA Corporation. All rights reserved.
Image RSS Feed Latest Screens
New turrets turret models in game new building types on the way
Blog RSS Feed Report abuse Latest News: Update 0.67

2 comments by captain_deathbeard on Apr 9th, 2014

Again like the last update, I have focused on making it more stable for now and avoided adding any major new code.  There are however a few new crafting additions.

0.67.0 "Small things, stable things"
If your game was getting clogged up and slowing down, try importing to a new game now.

  • Added a cloth crafting bench, and a load of clothing blueprints to buy
  • Added in Drifter Leathers armour set to crafting list
  • Leather armour now needs leather to make it with, new leathermaking bench added.
  • New storage box models
  • New storage boxes for chainmail, leather, armour plates, wheat, water, hemp
  • Tweaked the "Cannibal hunters" start, it was designed as a quickstart for players at Rezzed, so it's a little less easy now.  Still too easy though.


  • Fixed the crossbow upgrades not taking effect
  • Fixed a memory leak and some bugs in the NPC squad spawning
  • Fixed the cannibals being non-aggressive at home
  • Fixed hair texture on head sometimes not showing
  • Fixed the dark red inventory icons
Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Kenshi 0.67.2

Kenshi 0.67.2

Apr 18, 2014 Full Version 1 comment

This is both the full version and demo all in one, depending on whether you have a product key

Kenshi 0.62.1

Kenshi 0.62.1

Feb 16, 2014 Full Version 9 comments

This is both the full version and demo all in one, depending on whether you have a product key.

Kenshi 0.58.3

Kenshi 0.58.3

Dec 24, 2013 Full Version 6 comments

Full version and demo all in one, v0.58.3. It will automatically update itself to the latest version.

Kenshi 0.50.0

Kenshi 0.50.0

Oct 11, 2013 Full Version 14 comments

Full version and demo. The latest update has music and sound effects. You can safely install over the top of your old Kenshi folder without losing your...

Kenshi 0.45.0

Kenshi 0.45.0

Aug 1, 2013 Full Version 0 comments

This is the long awaited walls update. Full game and demo.

Kenshi 0.44.0

Kenshi 0.44.0

Jul 1, 2013 Full Version 10 comments

Full version and demo all in one, with a built-in auto-updater.

Post comment Comments  (0 - 10 of 1,419)
randikajonan Mar 27 2014, 6:56am says:

this is a promising game! worthed to buy.

+2 votes     reply to comment
Guest Mar 27 2014, 6:54am says:

This comment is currently awaiting admin approval, join now to view.

Guest Mar 15 2014, 11:26am says:

Amazing game, best game I have played in a long time. Thanks for making a product that is very unique, you guys rock!!!

+3 votes     reply to comment
Daerchador Mar 4 2014, 1:15pm says:

Still hoping for some European weapons...

Eat me claymore ye fool!

+2 votes     reply to comment
joao-epereira Feb 20 2014, 7:24pm says:

Is there going to be online play in this game? Because it looks like it's beging for it, when the game is developed to a later stage.

+1 vote     reply to comment
White-Eyes Feb 7 2014, 10:16am says:

Have you ever thought about adding wildlife?

+2 votes     reply to comment
ForteMilo Feb 7 2014, 9:07pm replied:

He plans to later when he's implemented the essentials. :p

+3 votes     reply to comment
White-Eyes Jan 29 2014, 12:14pm says:

How do I know if my town is set to public? Is it when the button says 'public', or do I click the button and it's public when the button says 'private'?

+2 votes     reply to comment
captain_deathbeard Feb 1 2014, 2:20pm replied:

It "says what it is"

+2 votes     reply to comment
White-Eyes Feb 3 2014, 12:29pm replied:


+2 votes     reply to comment
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Developed By
Ogre Engine
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Release Date
Released Oct 29, 2011
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857 votes submitted.

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Ratings closed.

Highest Rated (82 agree) 10/10

Kenshi is a very ambitious game, it is as of the moment I'm writing this in a very unfinished state, but it's fun to play and it looks like with more love and care, this will be an absolutely great game.

Therefore I'm voting this a 10, I also bought the game to support the (currently) only developer working on it.

Despite the crashes, the content the game has now, made by only a single developer is very impressive in my opinion.

Thumbs up :)

Nov 5 2011, 6:22pm by DuckSauce

Lowest Rated (8 agree) 4/10

In it's current state, it deserves a one.

But because it's being updated and because its from one dude, it deserves a 4.

When its finally released, hopefully it will be worth a 10.
I don't see why people are just spamming 10 on this, lets be honest. in its current state, it is pretty sh*t. But we can all agree it WILL turn out great. (Don't hate me for the low rate, i'll re-review it with a high score as the game is being made. Or when its finished.)

Feb 16 2012, 5:25pm by darklord0211

Role Playing
Single Player

Latest tweets from @lofigames

@Slipperyjim8 send an email to "nat at lofigames dot com" and she will sort it out for you

Apr 20 2014, 5:31am

One of many early creature concepts T.co

Apr 19 2014, 5:31pm

RT @Xedus: Good review of Kenshi by @lofigames at T.co Looking forward to the new biomes :D

Apr 18 2014, 11:44am

I know I own Mirror's Edge, but I don't remember which proprietary launcher/shop software I have to google and download and login to play it

Apr 13 2014, 7:39am

@lofigames "Don't worry, with just this one account we made you create, you can play ALL THREE of our games!" -Battle.net

Apr 13 2014, 7:38am

@Deathhood98 dude it's all in the construction set.exe, provided with the game.

Apr 13 2014, 7:06am

"Clearly what the players want is more proprietary launcher programs to install and login names to remember." -Game Publishers

Apr 13 2014, 6:57am

RT @TheShedlock: Late but not little, @leviathyn 's @EGX_Rezzed Game Of The Show Awards! T.co @JustaPixelGames @Opposable

Apr 10 2014, 8:07am

v0.67 update is now available on Steam

Apr 9 2014, 12:36pm

RT @KoleMusician: Today I'll be focusing on creating the Swamp Ambient Bed layers for @lofigames Kenshi. #gameaudio #gamemusic

Apr 7 2014, 7:09pm

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