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A free-roaming squad based RPG.  Focusing on open-ended gameplay features rather than a linear story.  Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on. 

  • Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else-  Every character and NPC you meet is potentially an equal, and has a name, a life. 
  • You are not the chosen one.  You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
  • Freeform gameplay in a seamless game world stretching over 400 square kilometers.  The game will never seek to limit you or restrict your personal play style.
  • Variation and possibilities of gameplay. Be good, be evil, be a business man, be a thief, live in a town, live in the desert, join the army, fight the army, travel alone, travel in hordes, build a fortress, raze a city.
  • Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. 
  • Carry your wounded squad mates to safety and get them all home alive.
  • Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.
  • Absolutely no Level-scaling.  The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle.
  • Realistic medical system that affects gameplay.  A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all.  Lose an eye and it will affect your field of vision.  Blood loss means you can pass out, and the blood will attract predators.  Exhaustion affects performance and is increased by equipment weight, weather, blood loss and thirst.  Severed limbs will need expensive robotic replacements.
  • Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you.
  • Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. 
  • Independently developed with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives.
  • Original game world. There are no fantasy-knock-off cliches. No magic.
  • Realistic physics simulation. PhysX Technology provided under license from NVIDIA Corporation. © 2002-2011 NVIDIA Corporation. All rights reserved.
Image RSS Feed Latest Screens
Dog Type 1 Bestiary iteration 1 Prospecting for resources
Blog RSS Feed Report abuse Latest News: NPC Dialogue

0 comments by Koomatzu on Aug 29th, 2014

Good news! The new 64-bit engine is officially finished!
Now all that's left to do is for Sam to finish up the pathfinding system, then the next update will be ready for release. We still don't have an exact finish date, so please hold on a while more for an ETA.

Dialogue


In other news, we've taken on a freelance writer, Harald Hagens, for the next three weeks. He'll be working on writing dialogue for NPCs - this should give all the local inhabitants and bandits a little more 'soul', depth and meaning.  With this, NPCs will show memory and reactions to situations, to you as a player.


For example, town people may recognize earlier encounters of you saving their lives; bandits may start a fight with dialogue, rather than blindly attacking you on sight. The improved AI should make the world a whole lot more reactive and consequential in the future.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Kenshi 0.67.2

Kenshi 0.67.2

Apr 18, 2014 Full Version 4 comments

This is both the full version and demo all in one, depending on whether you have a product key

Kenshi 0.62.1

Kenshi 0.62.1

Feb 16, 2014 Full Version 9 comments

This is both the full version and demo all in one, depending on whether you have a product key.

Kenshi 0.58.3

Kenshi 0.58.3

Dec 24, 2013 Full Version 6 comments

Full version and demo all in one, v0.58.3. It will automatically update itself to the latest version.

Kenshi 0.50.0

Kenshi 0.50.0

Oct 11, 2013 Full Version 14 comments

Full version and demo. The latest update has music and sound effects. You can safely install over the top of your old Kenshi folder without losing your...

Kenshi 0.45.0

Kenshi 0.45.0

Aug 1, 2013 Full Version 0 comments

This is the long awaited walls update. Full game and demo.

Kenshi 0.44.0

Kenshi 0.44.0

Jul 1, 2013 Full Version 11 comments

Full version and demo all in one, with a built-in auto-updater.

Post comment Comments  (0 - 10 of 1,428)
playretodder
playretodder Jul 9 2014, 12:20am says:

everytime the website goes down i get super excited thinking there is going to be a update

+2 votes     reply to comment
MeestorJeebz
MeestorJeebz Jun 26 2014, 6:34pm says:

woot woot good game son!

+2 votes     reply to comment
Gerblemcriberle0
Gerblemcriberle0 May 30 2014, 2:08pm says:

Will buy once blood and dismemberment are added, especially since it's gonna have monster hunting (I hope we can harvest their skins for special armors, like in some games Ive played)

+2 votes     reply to comment
Guest
Guest May 23 2014, 12:07am says:

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nubia
nubia May 21 2014, 2:01am says:

Hi,
I really appreciate where your are going with this. Have not seen something quite like this before.

The amount of detail you are putting in to it is just great. Some major publisher could really learn something in game development from you passionate guys. Seems all new flashy games are just betas for like $50-$90.

I hope you reach your goal with this one.

I have been playing the demo for some days now, but i seems that it is crashing on increasing occasions, at the moment I cannot even sell stuff from the backpack in 2min without having a crash. (v0.67.2)
I am still at the police base from start as wanderer.

Thought that info might help for solving bugs at this early stage.

Keep up the good work

Cheers,

+1 vote     reply to comment
Guest
Guest May 14 2014, 10:12pm says:

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captain_deathbeard
captain_deathbeard May 16 2014, 6:33am replied:

Don't worry, it's just a crappy server.

+1 vote     reply to comment
-Dimaz-
-Dimaz- May 11 2014, 2:02pm says:

hey, haven't been here for a long time, any cool updates ?
of course there are, i just have this feeling..

+1 vote     reply to comment
randikajonan
randikajonan Mar 27 2014, 6:56am says:

this is a promising game! worthed to buy.

+2 votes     reply to comment
Guest
Guest Mar 27 2014, 6:54am says:

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Icon
Kenshi
Platform
Windows
Developer & Publisher
Lo-Fi Games Ltd
Engine
Ogre Engine
Contact
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Official Page
Lofigames.com
Release Date
Released Oct 28, 2011
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Community Rating

Average

9.4

864 votes submitted.

You Say

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Ratings closed.

Highest Rated (82 agree) 10/10

Kenshi is a very ambitious game, it is as of the moment I'm writing this in a very unfinished state, but it's fun to play and it looks like with more love and care, this will be an absolutely great game.

Therefore I'm voting this a 10, I also bought the game to support the (currently) only developer working on it.

Despite the crashes, the content the game has now, made by only a single developer is very impressive in my opinion.

Thumbs up :)

Nov 5 2011, 6:22pm by DuckSauce

Lowest Rated (8 agree) 4/10

In it's current state, it deserves a one.

But because it's being updated and because its from one dude, it deserves a 4.

When its finally released, hopefully it will be worth a 10.
I don't see why people are just spamming 10 on this, lets be honest. in its current state, it is pretty sh*t. But we can all agree it WILL turn out great. (Don't hate me for the low rate, i'll re-review it with a high score as the game is being made. Or when its finished.)

Feb 16 2012, 5:25pm by darklord0211

Style
Genre
Role Playing
Theme
Sci-Fi
Players
Single Player
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from @lofigames

RT @Koomatzu: We've now started work on NPC dialogue for Kenshi @lofigames T.co #indiedev #devblog

4hours 25mins ago

@HeathRackham then you can get 150 glory by killing him and putting his coat on

Aug 28 2014, 10:27am

@danielk480 but Risen is the successor of Gothic. It shouldn't be doing these things!

Aug 26 2014, 8:39am

Player agency gradually erodes until we just become lifeless puppets following instructions and going only where we are told.

Aug 25 2014, 5:09pm

Every AAA developer seems to go the same way, each sequel another step back until the game becomes Uncharted.

Aug 25 2014, 5:07pm

It's only +50 glory if you kill a monkey. You'd be better off just taking your coat on and off.

Aug 25 2014, 5:02pm

"You put your coat on: +100 glory!". That's what I will shout out every morning when I put my coat on, for the rest of my life.

Aug 25 2014, 4:56pm

Oh now we've got to get up that ledge! Push that tree over, Player. Now find a lever, and push a few boxes around.

Aug 25 2014, 4:54pm

@Evil_Satellizer">.@Evil_Satellizer I think only a couple of weeks now until the next big update, but I always think it's only a couple of weeks.

Aug 24 2014, 6:00am

Now for the rest of my life I have to check my pants for spider eggs before I put them on. Thanks a lot, spider, for making me sound insane.

Aug 22 2014, 2:00pm

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