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A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on.

  • Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else- Every character and NPC you meet is potentially an equal, and has a name, a life.
  • You are not the chosen one. You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
  • Freeform gameplay in a seamless game world stretching over 400 square kilometers. The game will never seek to limit you or restrict your personal play style.
  • Variation and possibilities of gameplay. Be good, be evil, be a business man, be a thief, live in a town, live in the desert, join the army, fight the army, travel alone, travel in hordes, build a fortress, raze a city.
  • Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business.
  • Carry your wounded squad mates to safety and get them all home alive.
  • Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.
  • Absolutely no Level-scaling. The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle.
  • Realistic medical system that affects gameplay. A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all. Lose an eye and it will affect your field of vision. Blood loss means you can pass out, and the blood will attract predators. Exhaustion affects performance and is increased by equipment weight, weather, blood loss and thirst. Severed limbs will need expensive robotic replacements.
  • Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you.
  • Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert.
  • Independently developed with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives.
  • Original game world. There are no fantasy-knock-off cliches. No magic.
  • Realistic physics simulation. PhysX Technology provided under license from NVIDIA Corporation. © 2002-2011 NVIDIA Corporation. All rights reserved.
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Hidden treasures and secret zones go without saying of course, but we’ll also be introducing two new main factions - the Swampers and the United Cities, AKA The Empire. So, this week we’ve got double the faction lore for you, first up…

*Warning: Possible spoilers for those who'd rather explore things themselves. Only read at your own risky spoilage peril. Or look at the nice pictures instead.


"Well I can't believe it. This place is real after all. Here, one gets what one worked for. No nobles who were born lucky breathing down the necks of workers and asking for taxes. No priests claiming they're the ones who got everything figured out and using people's ignorance to steal from them. The only law here is that of nature: strongest gets it all..."

- Letter from a Swamp resident



A short history of the Swamplands

Due to having a dangerous location filled with bloodthirsty swamp beasts and poor fertility, the Swamplands have become a last resort settlement for the toughest exiles, outcasts and criminals in hiding. However because of the dangerous nature of the majority of it's inhabitants, the area has become a dog-eat-dog society where only the most psychotic, most dangerous survive and murder their way up the gang hierarchy. On the plus side against it's murder-y nature, the area tends to be reasonably safe from outside attack since other factions don't have any interest in invading infertile swampland.

The first settlers of the Swamplands used the hostile natural surroundings to their advantage to form an untouchable, shrouded base where they began to fund themselves via banditry, kidnap, ransom and more. However, since the current leader and her 'hounds' implemented a unique farming system for growing hemp, activities have recently expanded to drug smuggling too.


Gang Warfare

Swampers are a hedonistic and head strong bunch with a rebellious love of freedom. There are no slaves, but there is also no law; everyone fights for themselves and it's all about survival of the fittest. With so many volatile individuals in one area, street fights aren't uncommon if one oversteps their boundaries or slights another.

Altogether, the town is run by five main clans, the Twinblades, the Grayflayers, The Stone Rats, Blackshifters and the Hounds, all involved in their own 'activities' of business such as loansharking, gambling, drug distribution and more. Most of the time, the clan heads (known as ‘the big bosses’) run the city together, however the main leader, Big Grim, is at the top of the hierarchy.

Smuggler Boss


Leaders come and go in the Swamplands, and stabbing your allies or enemies in the back is a part of everyday life. Grim, the current Swamp boss, made her debut by ambushing her biggest rival and previous leader, Big Hash of the (now dead) Stalker Clan, in a deceitful, bloody massacre. Weeks before the ambush, Grim murdered Big Hash’s right-hand man and framed the leader of the Blackshifter Clan. Under a guise of solidarity, she accompanied Big Hash to wipe out the Blackshifter Clan in a fit of vengeance, but instead drew her sword on Hash when the time came.

But, Big Hash was a formidable fighter and didn't go down without scarring Grim's belly, it was a messy and cruel fight. Her past morbid and violent actions hence contributed to her nickname, 'Grim'. Some say Big Hash was a particularly cruel leader who got what he deserved, others berate Grim for gaining power through betrayal and dishonourable means. But Grim, a master strategist, is much more intelligent than she looks and well known for 'getting things done'... no matter how messy.

United Cities



The crumbling empire of the United Cities is one that revolves around wealth and power. Mostly desert located, the cities are home to the Trader's Guild and offer good technology, high quality gear and imported luxuries. Pro slavery is considered the norm and anti-slavery views are treated as extremist.

The ranks of the drug enforcement obsessed samurai officials are filled with corruption and the upper class' superiority is set by their worth in riches. While the nobles enjoy more rights, more protection and even the best fighters in the world as their personal bodyguards, the poorer working class are treated with disdain and cruelty. In United City territory it's even considered illegal to be poverty stricken and homeless, and the needy are often turned away at the gates. Poorer working class citizens that live barely over the legal threshold are known derogatorily by the nobles as 'dregs'.

The Red Rebellion

"The ground ran red with blood. And like drowning rats clawing at a sinking ship, the desperate souls dragged us all down with them to their doom.'

- Noble diary from the Red Rebellion

In recent years, the United Cities has not been as prosperous as the once powerful empire it used to be. Just decades ago, it's three main capitals were pushed to their limits after a devastating drought triggered a severe famine. The Traders Guild's attempts at providing aid to the cities was a failure - not only did they suffer supply blockages from opportunistic bandits and Shek rogues, but the little aid that they did manage to give was promptly set upon by the nobles in a shameless bidding war.

After the nobles shut themselves off from the rest of society, the starving lower class were forced to rebel and the Emperor was killed in the ensuing revolt. The United Cities eventually regained it’s control, a new Emperor was chosen and the remaining rebels taken into slavery, but the death toll was high and the empire largely weakened. As a result of this historic tragedy, the rules and terrorist hunts have since become one-sidedly heavier to in order to keep the rebellious peasants under tight control.



After the Red Rebellion, a new leader was chosen: Emperor Tengu, a starkly more impulsive man with a lack of common sense in comparison to his predecessor. As is tradition, Tengu has an 'Inner Circle' of four equally cruel, powerful, high nobles hand picked by himself. The emperor and his nobles are massively feared, particularly by the lower working class, and there are a huge number of rumours that reinforce this image, in particular stories of Tengu’s mysterious ‘Vault’ where rebels and enemies are sent.

But despite his feared position, Tengu is not a fighter. The noble culture is one of imported luxuries, exotic novelties, flamboyance and fashion. Although most of the high nobles rely on their famed bodyguards for protection and can't swing a sword to save their lives, they nonetheless tend to carry elaborate and expensive swords on them as a s symbol of status.

"Don't EVER mess with the nobles, don't look at them, don't breath near them... Unless you want to wind up in Tengu's torture Vault with all the other rebels."

- Farmer Zu

This next map expansion is due for release on experimental branches by end of October.

Dev Log: New Weapons

Dev Log: New Weapons

News 1 comment

Our next experimental update is coming soon, complete with a small performance boost and new weapons arsenal!

Dev Log: Optimisation

Dev Log: Optimisation

News 3 comments

Expect an optimisation update and new map section in the next month or so...

Kenshi Lore #3: Shek Kingdom

Kenshi Lore #3: Shek Kingdom

News 1 comment

Some background on the Shek society that was recently released in the experimental branch...

Update 0.93.0 Out Now (STEAM EXPERIMENTAL)

Update 0.93.0 Out Now (STEAM EXPERIMENTAL)

News 1 comment

The next map section is out now! Note that this is only available on the "Experimental" branch at the moment - to opt-in you have to right-click on Kenshi...

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Kenshi 0.67.2

Kenshi 0.67.2

Full Version 10 comments

This is both the full version and demo all in one, depending on whether you have a product key. You can also get the latest 0.72.1 build below:

Kenshi 0.62.1

Kenshi 0.62.1

Full Version 10 comments

This is both the full version and demo all in one, depending on whether you have a product key.

Kenshi 0.58.3

Kenshi 0.58.3

Full Version 6 comments

Full version and demo all in one, v0.58.3. It will automatically update itself to the latest version.

Kenshi 0.50.0

Kenshi 0.50.0

Full Version 14 comments

Full version and demo. The latest update has music and sound effects. You can safely install over the top of your old Kenshi folder without losing your...

Kenshi 0.45.0

Kenshi 0.45.0

Full Version 0 comments

This is the long awaited walls update. Full game and demo.

Kenshi 0.44.0

Kenshi 0.44.0

Full Version 11 comments

Full version and demo all in one, with a built-in auto-updater.

Comments  (0 - 10 of 1,452)

Indie of the Year 2016. ;-)

- Hehe

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Phoenix LXII should be adorned in jewels and topped with a crown with the finest gold around. I understand the shot is taken within the current assets however this is just a suggestion for the future - after the landscaping of the world is finished of course :). Any ETA on more lore? I enjoyed it quite a bit.

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I purchased this game a long time ago on Steam. I have not played it in a while, but man since I looked at this project page I want to get back in there. You seem to have made the world a lot more enticing.

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I don't mean any offense, but the character face models look really, REALLY, ugly. Will there be any touch ups for that or anything? Almost all of the face models look as though they are 40+. Cant have a bad *** team of mid 20 dudes. Hopefully there will be a facelift, or at least a face lift mod.

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No beta uprising for kenshi.

No animeface beta men for you.

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Ummm my antivirus detects this game as a trojan... anyone else having this problem?

Reply Good karma Bad karma+3 votes

I hope we can tame and raise animals (I have eggs and I don't wanna sell em) .

Reply Good karma Bad karma+3 votes

Your game looks great! What about Mac/Linux support?

Reply Good karma Bad karma+2 votes

Indie of the Year 2015. ;-)

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Developer & Publisher
Lo-Fi Games Ltd
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884 votes submitted.

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Ratings closed.

Highest Rated (84 agree) 10/10

Kenshi is a very ambitious game, it is as of the moment I'm writing this in a very unfinished state, but it's fun to play and it looks like with more love and care, this will be an absolutely great game.

Therefore I'm voting this a 10, I also bought the game to support the (currently) only developer working on it.

Despite the crashes, the content the game has now, made by only a single developer is very impressive in my opinion.

Thumbs up :)

Nov 5 2011 by DuckSauce

Lowest Rated (9 agree) 4/10

In it's current state, it deserves a one.

But because it's being updated and because its from one dude, it deserves a 4.

When its finally released, hopefully it will be worth a 10.
I don't see why people are just spamming 10 on this, lets be honest. in its current state, it is pretty sh*t. But we can all agree it WILL turn out great. (Don't hate me for the low rate, i'll re-review it with a high score as the game is being made. Or when its finished.)

Feb 16 2012 by darklord0211

Role Playing
Single Player

Latest tweets from @lofigames

The next Kenshi update has a super awesome suprise feature...

Oct 20 2016

Flimsiest junk mail sales pitch ever: "Should these sunglasses be legal?"

Oct 18 2016

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Oct 11 2016

RT @RayVersionTwo: I know someone who logged into work today at a popular UK-wide gaming/entertainment company, to find this: T.co

Oct 7 2016

The latest Kenshi stable build (no new map yet) is now out, including the non-Steam download and demo version

Oct 7 2016

RT @Koomatzu: Hype! Kenshi's latest lore blog for the next map expansion coming in October: Lofigames.com @lofigames #indiedev

Sep 28 2016

RT @Koomatzu: Introducing Kenshi's newest biome, the outlaw inhabited swamplands for #screenshotsaturday #indiedev #openworldgames T.co

Sep 24 2016

RT @Koomatzu: Giant camouflage spider monsters. 'Nuff said. #screenshotsaturday @lofigames #kenshi #indiedev T.co

Sep 10 2016

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