in this version you will only have 6 other people like yourself to set off in the harsh wasteland enjoy not as over powered as the first one less people...
A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on.
Tweaks & bug fixes
Mostly, everyone is working on smaller bug fixes while Chris finishes up the thievery system. The shadow system is currently being upgraded so that it runs faster, thanks to some suggested techniques from Linda. Mike’s also started adding the ability to swim for the Newlands. You can follow the bug fixing in more detail on our Trello.
Otto's created some new interiors for various buildings. Here’s a new standard building interior for the Storm Building:
And as for the biome design, Oli’s been positioning the roads and main travel routes while Chris has been populating our first New Lands town. We still have a way to go before we can release the New Lands to the public - this includes technical fixes like shaders and performance improvements; weather; resources; ruins; and then gameplay elements and gamedata.
I’ve gone back to working on basic dialogue packages for a few various personalities - basically reactions to certain events (crimes for example), plus a few more escape events. To keep things realistic, we changed some of the conditions for the existing escapes so that the imprisoned npc will now be able to distinguish whether you’re his/her captor or not. This all still needs some bug fixing and more testing before it can be released into the game. I’ve also taken on a super helpful volunteer, Gauthier, who has been helping me flesh out the lore of the individual factions to be more coherent and in-depth.
Highest Rated (82 agree) 10/10
Kenshi is a very ambitious game, it is as of the moment I'm writing this in a very unfinished state, but it's fun to play and it looks like with more love and care, this will be an absolutely great game.
Therefore I'm voting this a 10, I also bought the game to support the (currently) only developer working on it.
Despite the crashes, the content the game has now, made by only a single developer is very impressive in my opinion.
Thumbs up :)
Nov 5 2011 by DuckSauce
Lowest Rated (9 agree) 4/10
In it's current state, it deserves a one.
But because it's being updated and because its from one dude, it deserves a 4.
When its finally released, hopefully it will be worth a 10.
I don't see why people are just spamming 10 on this, lets be honest. in its current state, it is pretty sh*t. But we can all agree it WILL turn out great. (Don't hate me for the low rate, i'll re-review it with a high score as the game is being made. Or when its finished.)
Feb 16 2012 by darklord0211
Latest tweets from @lofigames
Aug 27 2015
So now that @Spotify have gone all 1984 on us what's the best alternative service for me to switch to? Any recommendations?
Aug 27 2015
The bandit in the cage next to me reacts to me picking his pocket... T.co
Aug 19 2015
Gonna release an update soon, but I added stealing so now I'm trying to make it less easy to rob the towns blind before I release it.
Aug 19 2015
Google ads has decided I must really want a metal detector for some reason.
Aug 18 2015
So this Deadpool guy is basically "The Mask" with swords?
Aug 8 2015
RT @still: "What's the difference between 'dynamic' and 'var' in C#?" "var: var never changes"
Jul 21 2015
@PurryPlays you can do as you like, it's all good exposure for the game.
Jul 20 2015