A modern post-apocalyptic role-playing game with action elements
and a focus on the narrative and dialogue. A world of cyberpunk, science fiction, horror, the grotesque and trash-talk humor.
Supports Mouse, Gamepad and Local Co-op.
Release 2017 or later. Iterating from prototype to prototype at the moment.

Follow on Twitter for more development notes: @talecrafter

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

braincave

In the last development update I wrote that the next weeks would hopefully give opportunity to build some 'real' content for the prototype. Turns out there was a whole lot more coding needed on the base framework. And there still is.

While I managed to adapt the sequence editor that is already used for all dialogues and other logic constructs to be also usable for building behavior patterns for the NPCs and enemies, this needs a lot more finetuning, bugfixing and refactoring. The Aseprite Animation Importer I mentioned last time got some improvements and an official home on Github: Github.com

wart

A good friend of me, Richard Baxter (@raxterbaxter), helped with adding a custom skin/hair color shader to the project. Makes the game instantly more colorful. The world will still have appropriate color schemes for the different parts and scenarios, but crowded areas like the Puke Bar can now be shown it all its glory and variety. (The image below, quality of characters etc. is just work in progress, of course.)

screenshot 1404x790 2016 02 01 2

Handling of characters, dialogue etc. saw many small improvements. Characters have partings words now, comment when picking up items and entering combat etc. And finally, dialogue gets interrupted by nearby enemies and can be resumed afterwards.

asiwassaying finished


World building continues mostly through images and writing some ideas down. There is an abstract of a story I have in mind, but I should work more on factions etc. before nailing it down. On a side note, I finished the Daily Art Streak, which means 365 artworks of any kind on a daily basis. I plan to continue with daily artworks because they were the foundation of last year's productivity and the beginning of Death Trash itself. You can find my latest images over here: Streak.club

ironman of obedience and pervers

There was a lot of positive feedback from many people about the project. The concept and the artwork in general gets love and encouraging comments. What some of those people interested in the project wrote to me is that they would rather have a great experience, a full game, than a rushed one. I agree there. I would rather create a quality experience than getting a premature game out sooner. So while the possible release date of 2016 still stands for now, there's a good chance it will be changed to a later date when the scope of the project unfolds.

The next weeks I will continue with world design and more coding. This time hopefully a bit more on the gameplay side than 'just' framework and tools.

If you would like to see more of the Death Trash development you can follow me on Twitter @talecrafter where I post almost daily.

Stephan

Progress Update - November

Progress Update - November

News 3 comments

Progress, the friction of concept and reality, and a new tool.

Time for some post-apocalyptic pixel art!

Time for some post-apocalyptic pixel art!

News

Death Trash, a post-apocalyptic roleplaying game with pixel art and a love for the grotesque, says 'Hello' to IndieDB.

Comments  (0 - 10 of 67)
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

CubeWatermelon
CubeWatermelon

is it still being worked on?

Reply Good karma Bad karma+1 vote
Sbeast
Sbeast

Looking great so far! Have you made any decisions regarding music yet?

Reply Good karma Bad karma+1 vote
talecrafter Creator
talecrafter

Yes. Whatisvalis.com is working on it.

Reply Good karma+1 vote
xXEA_17Xx
xXEA_17Xx

Amazing Game man ı like ıt.Amazing Pixel Art.

Reply Good karma Bad karma+2 votes
talecrafter Creator
talecrafter

Thank you. =)

Reply Good karma+1 vote
asavotin
asavotin

Great art. Looks and sounds amazing. Looking forward for playing the game

Reply Good karma Bad karma+2 votes
talecrafter Creator
talecrafter

Thank you. Appreciate the feedback. :)

Reply Good karma+1 vote
Horse-Beverages
Horse-Beverages

This game looks great! I really love its aesthetic and beautiful art style.

What program is it made in?

Reply Good karma Bad karma+2 votes
talecrafter Creator
talecrafter

Using Unity with selfmade framework and tools.
The artwork is done in Photoshop and Aseprite.

Thank you very much for the feedback. :)

Reply Good karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Death Trash
Platforms
Windows, Mac, Linux
Creator
talecrafter
Engine
Unity
Contact
Send Message
Homepage
Deathtrash.com
Release date
Game watch
Follow
Share
Style
Genre
Role Playing
Theme
Sci-Fi
Players
Single & Co-op
Project
Indie
Twitter

Latest tweets from @talecrafter

Not sure I will be doing good on my talk, but between this and opening the Unity Project there should at least be e… T.co

7hours ago

Work in progress. #pixelart #dailyart T.co

Nov 20 2017

RT @SaltiestChris: @talecrafter I cant stop laughing at this. Im at work and I'm loosing my shit please send help! T.co

Nov 20 2017

More Death Trash history. T.co

Nov 20 2017

Browsing through old Death Trash stuff while preparing a talk. Fuck, I love this game. T.co

Nov 20 2017

RT @talecrafter: Experiments in 3D. T.co

Nov 20 2017

RT @saftladenberlin: This week we’re running a workshop at @gamedesignbtk about indie game development – keep an eye on #SaftWorkshop if… T.co

Nov 20 2017

I'm probably the only pixel artist who works so dirty he has to code tools to find those stray semitransparent pixels in character sprites.

Nov 20 2017

Good morning, Monday. Let's make a game. ... Or push it a few steps forward, at least. 💪

Nov 20 2017

Embed Buttons
Link to Death Trash by selecting a button and using the embed code provided more...
Death Trash
Statistics
Last Update
Watchers
186 members
Articles
3
You may also like
Interloped
Interloped Role Playing
SpaceStation 133D
SpaceStation 133D Role Playing
INT
INT Role Playing
Novus Inceptio
Novus Inceptio Role Playing
Defragmented
Defragmented Role Playing