The game you are trying to view has ceased development and consequently been archived. If you are a member of this game, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.
Drulan offers a High Fantasy MMORPG Open World inspired by old school MMORPGs like Ultima Online and Mortal Online with a small base lore that is driven by the community. The world will be shaped by the actions of the many heroes and villains that came to the land.
In Drulan Land, the initial players will be the pioneers in a new and unknown world.
Founding the first settlement and deciding on what to do from there, remain or decide to
Venture off elsewhere. This is not to say the world is empty with the exception of players and animals. There are other races and realms out there, friendly, self-serving, militant, or just plain evil.
Time move on, bringing with it new advances of technology, magic, economics and politics. Advances are likely to be slow. Traveling to far off lands may be needed to gain that bit of knowledge, and once obtained it is up to the player to decide what to do with it.
If you are looking for a game in which your actions have direct impact to the world, where you are able to build a legacy for yourself though fame and fortune, and have a word in the evolution of the world, this is the game for you.
Key Features:
Classless progression
No rigid class system. Equipment determines your role and players are encouraged to experiment. In the game's own words, "You are what you wear".
Player driven economy
Gather resources and craft items. ALL items and buildings are crafted by players. Players can even create their own farms!
Full Loot MMORPG
Death is kind of a big deal in Drulan and it means players can have all their items looted upon death.
Player built cities
Build your very own house and decorate it however you like. Players can also create their own cities and villages as well as battle other guilds over in-game territory.
PLAYER DRIVEN WORLD
Each player will influence the world by his actions and decisions but not only by the game mechanics , everyone will be able to create a pool on the forum of new features or event to happend ingame and if it get enough vote point it will be on the queue for future updates from the dev team. Also some ingame events will call for actions from the players and based on the choice they do the world and storyline will change.
The Old World is ruled by King Albert VII, who has spent most of his long reign at war with different kingdoms. This war has led to severe shortages, civil unrest, riots and a rise in criminals on the roads. King Mordred has fed his campaign through crippling taxes and kept order with curfews, tough laws and severe punishments.
Consequently, life in the Old World is tough, with little room for people to improve their circumstances. The rich struggle to keep hold of their treasures, the poor struggle to eat. The King’s measures keep complete collapse at bay but do nothing to alleviate the misery that fills the lives of most citizens.
By contrast to Drulan, the Old World is without magic. There are no demons, no dragons, no giant beasts of legend. It is a grey place, where most people live out their lives in obscurity, too focused on surviving the day to plan for the future, though in the brief moment between toil and sleep, a brave few dream of something better.
After a lot of thinking and courage we finnaly pushed drulan to the concept page of steam greenlight and we really hope to build a community around us soon :)
Link : Goo.gl
Here are some concept art for our upcoming closed early pre-alpha test session.
After explorers just recently found this unknown land, people from the old continent started to colonize its shores. Drulan is a distant vast land mass...
I want to post your game in my blog, is a latin blog. Yes?
for sure you can do it :) give us a link when you do !