Tag "WIP"  (0 - 30 of 62)
Weekly Update #98

Weekly Update #98

News

More visual FX work on weapons and shields, an update for our space whale bobblehead backer reward, and a concrete date for our next patch.

New area sneak peek

New area sneak peek

News

Few GIFs of new area (WIP) and new mechanics: checkpoints and power cables!

PersianEmpire v0.01 (WIP)

PersianEmpire v0.01 (WIP)

Download

The Persian Empire Rises Again And It Wants It's Rightful Land Back!

Watch A 2D Platformer Creation Kit in Development

Watch A 2D Platformer Creation Kit in Development

News

Twice every week a live stream from Baby Duka game studio in Copenhagen will document the development of a brand new and exciting 2D platformer creation...

Weekly Update #96

Weekly Update #96

News

Another quick weekly update, a look at our Cruiser, and some thoughts on weapon systems.

Latest progress of this week

Latest progress of this week

News

Latest progress of this week (not visible in the demo, only for the final version)

The evolution of the game continues

The evolution of the game continues

News

The question that often comes back is: "What does the family look like before it disappears?

Weekly Update #95

Weekly Update #95

News

The art team continues to work on our capital ships, and Flavien continues to implement new gameplay features as we prepare to release another patch.

Weekly Update #94

Weekly Update #94

News

Looking towards our next patch, weapons, and a mesh update for the Destroyer.

Gameplay Tweaks

Gameplay Tweaks

News

The newest releases of the mod now include a few gameplay changes. Items, Brad's moves, and a few bosses (Just Satan). Try it out and give me some feedback...

Weekly Update #93 Onward to 2018!

Weekly Update #93 Onward to 2018!

News

Hey everyone, it’s time for your first weekly update of 2018!

Welcome, Captains of The Deep Sea!

Welcome, Captains of The Deep Sea!

News

Welcome the main hub for development of a new Indie Title “Into the Deep”

A brief overview of the work in progress

A brief overview of the work in progress

News

A brief overview of the work in progress on a stage of the game. Ben and his little brother.

Update #2 A.I and Ingredients

Update #2 A.I and Ingredients

News

Greetings, witches! We've been hard at work since last we spoke. We'd like to show you a bit of what we've been up to and take a moment to write about...

Introducing our work in progress project (demo available)

Introducing our work in progress project (demo available)

News

We're looking for more audience and raising awareness.

Zealot is alive.

Zealot is alive.

News

We returned to our project and slightly revised its submission.

Weekly Update #92 - Final update for 2017

Weekly Update #92 - Final update for 2017

News

Wrapping up 2017 with a short but sweet progress report. We're looking forward to a great 2018 for I-Novae Studios and Infinity:Battlescape.

New Action Scenes

New Action Scenes

News

KNIFE ENT is actively working on the action scenes.

Weekly Update #91

Weekly Update #91

News

This week we continue our discussion on weapon systems and how they have the potential to impact gameplay through various scenarios.

Weekly Update #90

Weekly Update #90

News

Less of an update, and more of a community conversation surrounding weapon systems within Infinity:Battlescape. See our forums for the full community...

The character animation is now smooth

The character animation is now smooth

News

Big game evolution I recalculated my animations and added framerate in each animal. Now, the movements are smooth.

Weekly Update #89

Weekly Update #89

News

Weapons development has begun, including weapon types, fx, and balancing. We also review some of the bugs that were found and fixed during the Alpha Weekend...

Completed Level#1 for Zone#1

Completed Level#1 for Zone#1

News

Another week passed and it's time to look back what did happen in Area 86!

"Reborns" are growing!

"Reborns" are growing!

News

Reborn's community are growing and we want show you some screenshots.

Weekly Update #88: Alpha Weekend: Data!

Weekly Update #88: Alpha Weekend: Data!

News

DATA! A weekend of access for our Alpha backers has proven incredibly valuable. Bugs fixed, user insights and input received, and we're already applying...

Insanity is still rising! Release Update

Insanity is still rising! Release Update

News

Few w-i-p screenshots from continuation of 'Rise of Insanity'. Full Version, also called as a 'Chapter 2' of our horror game is on the way.

Weekly Update #87: Alpha Weekend!

Weekly Update #87: Alpha Weekend!

News

Tomorrow we'll be hosting a Pre-Alpha weekend for all our Alpha backers and above. A lot of new content has been added in the past few weeks, however...

UI - Work in Progress

UI - Work in Progress

News

Working on the UI and customizable effects for our Game Xeno Time Inception.

Weekly Update #86: Alpha+ Weekend

Weekly Update #86: Alpha+ Weekend

News

New alpha+ play-test week-end! Hey everybody. As we’ve done last January, we’re going to organize a new alpha play-test week-end next week. Anybody...

Studio Quest Animals dev log oct 17

Studio Quest Animals dev log oct 17

News

After a long pause due to personal issues, i'm back on track with the game. All levels are done and i'm now chasing bugs and fine tuning everything for...

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