Tag "indiedev"  (0 - 30 of 184)
Initial Environment Sketches

Initial Environment Sketches

News

These are the first environment sketches of our project.

Initial Environment Sketches

Initial Environment Sketches

News

These are the very first environment sketches from our game.

Release date has to be moved

Release date has to be moved

News

Dear Friends! Testing at the final stages of game's development proven that the Project Remedium player's interface requires improvements to increase...

inkumori

inkumori

Company

Making indiegames for fun. Inspired by Yoshiki, and X-Japan.

The Red Front - Warsaw, Berlin and Review Keys

The Red Front - Warsaw, Berlin and Review Keys

News

Warsaw and Berlin are the latest two missions for The Red Front. See the preview of these levels and register for Review Keys.

Red Essence Games

Red Essence Games

Company

A Philadelphia centered game development studio, currently working on its first game, Mask Of Semblance.

Damage Boost & CRF 2.0 Update – OUT NOW!

Damage Boost & CRF 2.0 Update – OUT NOW!

News

Our latest double-hitter of an update is now live! It’s a massive beast of an update that includes the addition of a new Damage Boost mechanic designed...

MarZ Rising - Devlog#13

MarZ Rising - Devlog#13

News

Busy times at doorfortyfour. Our BETA test is currently in progress and we are working on all fronts to fix all bugs and to push MarZ Rising.

The Misfits PigDog Games Vlog Update - 36

The Misfits PigDog Games Vlog Update - 36

News

Greetings Community! Our latest V-blog Update 36 is on our YouTube channel. We have a few announcements on what's next for The Misfits. Thanks for supporting...

Upside-Dimensions now released on Steam Early Access

Upside-Dimensions now released on Steam Early Access

News

As today 9th august 2017, Upside-Down Dimensions is now live on Steam Early Access, ready to deliver hours of fun to players around the world, with its...

Stone Head Studios

Stone Head Studios

Company

Spectrum The Video Game is the flagship i.p. of Stone Head Studios and is currently in development. A Kickstarter campaign is also in the works and an...

Antegods Development update #24 - The 4 pillars of Antegods Design philosophy

Antegods Development update #24 - The 4 pillars of Antegods Design philosophy

News

In this Antegods development update our Designer Wytze talks us through the process of creating game pillars which are used frequently and aid with deciding...

GRIM - Mystery of Wasules has been Announced!

GRIM - Mystery of Wasules has been Announced!

News

Our very first game has been announced. Check it out!

Development Log Week 90

Development Log Week 90

News

Michi is back in the office and Martin in uncharted waters.

Bat Chat! Designing an Improved Player Companion

Bat Chat! Designing an Improved Player Companion

Feature

A detailed look at what makes Imber a special companion, and my thought process behind it.

In-game Environment, Raji: An Ancient Epic

In-game Environment, Raji: An Ancient Epic

News

Hey guys, It's been two months since we revealed of the environment of Raji. Today we are presenting an iteration of what we've done since then. Please...

2017.08.05 Boss 101 Status Displays & Hat Contest Continues!

2017.08.05 Boss 101 Status Displays & Hat Contest Continues!

News

As you may know already we have a series of status effects in the game that can trip up your fight against the bosses. Of course we provide you with PLENTY...

Okinawa Rush update

Okinawa Rush update

News

update for the OkinawaRush thunderclap kickstarter. Lots of bug fixes, dpad support on joypads, new zoom effect and "near death" system implemented

The Misfits PigDog Games Vlog Update - 35

The Misfits PigDog Games Vlog Update - 35

News

Greetings Community! Our latest V-blog Update 35 is on our YouTube channel. We have a ton of bug fixes, new animations and a couple announcements on what's...

The Red Front - Game Testing and Improvements

The Red Front - Game Testing and Improvements

News

This week we held our first public game testing of The Red Front. We recap how the night went and what we learned from the experience.

Your Talents

Your Talents

News

We both know we alone are the brains behind this, but being that as it may, we can't do it on our own. We need talented people to perform other, more...

Aerofoils Update - Out Now!

Aerofoils Update - Out Now!

News

Our latest update is now live! Take to the skies with re-worked wings and go supersonic with the new Speed Boost mechanic.

Your base on Earth

Your base on Earth

News

Hi again. I’m going to tell you a bit about your base on your home planet -for now- Earth.

Upside-Down Dimensions is coming to Steam Early Access

Upside-Down Dimensions is coming to Steam Early Access

News

Upside-Down Dimensions is close to be edited on Steam Early access.

Zombie Raider Of Ra

Zombie Raider Of Ra

News

Ambient is a regular guy with special secret. Help him to escape from the world of Ra and run the highest score!

The Red Front - Vilnius, Prokhorovka and Review Keys

The Red Front - Vilnius, Prokhorovka and Review Keys

News

This week in The Red Front we have been working on delivering the two latest missions – Vilnius and Prokhorovka. This release also features the Nazi...

The Misfits PigDog Games Vlog Update - 34

The Misfits PigDog Games Vlog Update - 34

News

Greetings Community! Our latest V-blog Update 34 is on our YouTube channel. We are finally ready to show you the new player controller, weapon mechanics...

The Whaler - Dev Update #6

The Whaler - Dev Update #6

News

Textured and game ready whale and fiddler and some more info.

Freezing Moon

Freezing Moon

Company

We're a group of nerds from all around the world, that love game development, open source and art. With the help of technology and Internet, we're constantly...

Atmosphere, looting and more in #JoEGame pre-development blog 02

Atmosphere, looting and more in #JoEGame pre-development blog 02

News

What a busy couple of weeks! With level design improvements and atmosphere modifications to major engine updates, JoE’s 3D department have been hard...

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