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Atmocity is a resource management and city building game allowing players to build sprawling cities that defy gravity.

Post news Report RSS 0.865 is live!

Additional commercial buildings, UI work and minor fixes.

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Hello!

The game has been updated to

0.8641 -> 0.865
- Upper class, mixed upper and middle class 3x3 third density added.
- Added expandable tabs for certain buildable items (monorails, vactracks, decorations and blocks) to compress menus a bit.
- Increased font sizes in certain menus.
- Expanded what ideologies can unlock different quarter residences.
- Adjusted some colliders.
- Fixed rare null reference error when placing curved block segments.

Work on improving the UI continues. Currently focusing on improving readability of the UI, so improving font sizes as well as increasing icon sizes. Over time I'm going to get higher resolution icons in as well, which should improve things further.

I've also worked on compressing the building menus. In particular the decorations menu has gotten too big requiring a scrollbar. I've now compressed it with groups that expand automatically when the cursor is hovered over. The groups are for items that are similar but have variations, so for example variations for a specific block type.

Additional 3x3 commercial buildings have been added, meaning I'm almost done with all the commercial buildings.

Middle class 3x3, third density:




Mixed tier 3x3, third density:




Upper class 3x3, third density:


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