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Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens to contain the most powerful engine this side of a million dollars.

Tutorials RSS Feed Summary List Tutorials  (0 - 30 of 34) (view official)
Unity GUI for Beginners: GUI.Label
Game

Unity GUI for Beginners: GUI.Label

Jun 7, 2013 Unity Basic client side coding 0 comments

Simple JavaScript and C-Sharp examples of how to add a label on-screen in your Unity game. I will do more advanced tutorials later, but am spending much...

How to use the PokeGen Launcher
Pokémon: Generations

How to use the PokeGen Launcher

May 31, 2013 Pokémon: Generations Basic installers 62 comments

Welcome friends! Here I'll be showing you how to install PokeGen using the launcher, and make sure that you're informed of any subsequent updates.

Correct Normal maps from 3ds Max in Unity game engine.
Insection

Correct Normal maps from 3ds Max in Unity game engine.

May 28, 2013 Insection Intermediate textures 4 comments

I couldn’t find a good tutorial on the web explaining how to get normal maps to work perfectly when generated from 3dsmax and imported into the Unity...

Diffuse map from high polygon source object
Insection

Diffuse map from high polygon source object

May 11, 2013 Insection Intermediate textures 0 comments

Creating a color diffuse map from projecting a high polygon model on to the low polygon version of the model.

Tutorial on using the Pre-Alpha Level Building Tool
KonCraft

Tutorial on using the Pre-Alpha Level Building Tool

May 9, 2013 KonCraft Basic mapping/technical 0 comments

This is a tutorial VanBlam made on using the pre-alpha map building tool. It describes how to record, place blocks and remove blocks in mass.

Animating the "Run"-Cycle of a Snake Warrior
Runic Rampage

Animating the "Run"-Cycle of a Snake Warrior

May 2, 2013 Runic Rampage Basic animation 5 comments

This tutorial shows how to animate a "Run"-Cycle of a Snake Warrior because no Hack 'n Slash is complete with at least one Snake Warrior in it. ;)

Hints for buttons and icons
WreckBox

Hints for buttons and icons

Mar 25, 2013 WreckBox Basic other 0 comments

Open this article to see hints for your interaction with a game. It contains a basic description of available features.

UDK: Creating Modular Assets from a Texture Sheet
Mist of Stagnation

UDK: Creating Modular Assets from a Texture Sheet

Mar 6, 2013 Mist of Stagnation Intermediate props modelling 4 comments

Tutorial that shows how to create modular assets very quickly using a texture sheet.

Interactive Unity Tutorials
Game

Interactive Unity Tutorials

Feb 22, 2013 Unity Basic mapping/technical 2 comments

This is a pack of truly INTERACTIVE tutorials. Here is the list of tutorials included in this pack: 1. Basic Scene Manipulation (getting your feet wet...

Unity3D Networking eBook by 3DMUVE
Pulsar

Unity3D Networking eBook by 3DMUVE

Feb 7, 2013 Pulsar Basic server side coding 2 comments

I’ve been working with Unity3D for a little while now and I’ve found it to be one of the easiest commercial engines I’ve worked with, while still offering...

Delegates, Events and Singletons with Unity3D – C#
Coco Blast

Delegates, Events and Singletons with Unity3D – C#

Dec 10, 2012 Coco Blast Intermediate client side coding 5 comments

Here I demonstrate how to create delegates, events and singletons to work in conjunction. This tutorial is written for Unity3D, However, similar code...

Hero Attributes & Combat Nature
MoAR

Hero Attributes & Combat Nature

Aug 24, 2012 MoAR Intermediate design/concepts 1 comment

We talked about our hero, Maunka last time, but there are quite a few things mentioned that were left unexplained, and today we want to start addressing...

How to play the game (Basic concepts)
FET : Flying Extra-Terrestrials

How to play the game (Basic concepts)

Jul 17, 2012 FET : Flying Extra-Terrestrials Basic other 1 comment

Having troubles playing the game? Here's the quick guide to drive an UFO like a real alien!

[Submerge] Tutorial - Animations for Unity 4/7 (Update)
Submerge

[Submerge] Tutorial - Animations for Unity 4/7 (Update)

May 27, 2012 Submerge Intermediate animation 3 comments

In this Tutorial we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

Constructing Characters - Aztez Style
Aztez

Constructing Characters - Aztez Style

Apr 6, 2012 Aztez Intermediate players modelling 1 comment

How we have built and composed our many characters.

[Submerge] Tutorial - Art Hints - Mesh Creation 2/7
Submerge

[Submerge] Tutorial - Art Hints - Mesh Creation 2/7

Mar 4, 2012 Submerge Basic players modelling 1 comment

In this series we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

[Submerge] Tutorial - Art Hints - Workflow 1/7
Submerge

[Submerge] Tutorial - Art Hints - Workflow 1/7

Mar 2, 2012 Submerge Intermediate management 0 comments

In this tutorial we explain the workflows for Unity 3D of our art department for Submerge in seven steps. We hope this article could be useful for other...

Unity iOS Essentials: Flyby Background
Game

Unity iOS Essentials: Flyby Background

Feb 1, 2012 Unity Basic animation 0 comments

One of the best ways to make the menu system engaging is to have the player fly through one or more of the game scenes as a backdrop to the menu system.

Design 3
Game

Design 3

Apr 1, 2011 Basic mapping/technical 0 comments

learn how to make games using UDK, Unity, and source. and also learn how to make 3D models using Softimage, 3ds Max, and Maya.

"Character Selection Menu in Unity" posted on design3.
Game

"Character Selection Menu in Unity" posted on design3.

Dec 21, 2010 Unity Basic ui/hud 1 comment

Learn how to make a selection menu with keyboard support in Unity.

"Triggered Cameras in Unity" is up on design3
Game

"Triggered Cameras in Unity" is up on design3

Nov 24, 2010 Unity Basic mapping/technical 0 comments

Check out this brand spankin' new tutorial on design3, "Triggered Cameras in Unity".

Creating a Simple 2D Game with XNA 1: Basic Rendering and Input
Reggae Speed

Creating a Simple 2D Game with XNA 1: Basic Rendering and Input

Oct 3, 2010 Reggae Speed Intermediate client side coding 3 comments

How to create a simple 2D Game with XNA. In this tutorial, you'll learn how to render images to the screen and control them with basic keyboard input.

Unity 3 Feature video "Image Effects" is up on design3
Game

Unity 3 Feature video "Image Effects" is up on design3

Sep 28, 2010 Unity Intermediate textures 0 comments

Unity 3.0 is available now! Start learning the new features on design3.com

Unity 3 Feature "Texture Settings" video is up on design3
Game

Unity 3 Feature "Texture Settings" video is up on design3

Sep 28, 2010 Unity Intermediate textures 0 comments

Unity 3.0 is available now! Start learning the new features on design3.com

Unity 3 Feature "Occlusion Culling" is up on design3
Game

Unity 3 Feature "Occlusion Culling" is up on design3

Sep 28, 2010 Unity Intermediate textures 0 comments

Unity 3.0 is available now! Start learning the new features on design3.com

Unity 3 Feature video "Deferred Lighting" is up on design3
Game

Unity 3 Feature video "Deferred Lighting" is up on design3

Sep 27, 2010 Unity Intermediate textures 0 comments

Unity 3.0 is available now! Start learning the new features on design3.com

Unity 3 Feature video "Debugging with MonoDevelop" is up on design3
Game

Unity 3 Feature video "Debugging with MonoDevelop" is up on design3

Sep 22, 2010 Unity Intermediate qa/testing 0 comments

Unity 3 Feature video "Debugging with MonoDevelop" is up on design3.

Unity 3 Feature video "Audio Features" is up on design3
Game

Unity 3 Feature video "Audio Features" is up on design3

Sep 21, 2010 Unity Intermediate sound effects 0 comments

Unity 3 Feature video "Audio Features" is up on design3.

Unity 3 Feature "Asset and Scene Management" is up on design3
Game

Unity 3 Feature "Asset and Scene Management" is up on design3

Sep 20, 2010 Unity Intermediate mapping/technical 1 comment

Unity 3 Feature video tutorial "Asset and Scene Management" is up on design3.

"Door Functionality in Unity" has been released on design3
Game

"Door Functionality in Unity" has been released on design3

Sep 10, 2010 Unity Intermediate mapping/technical 1 comment

A new video tutorial, "Door Functionality in Unity", has been released on design3.

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Released May 30, 2005
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