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STL is a library based on source of old Raycasting Library V4.01 used in "Raycasting Game Maker" Consturctor. STL supports high definition textures, HD screen resolution support, 128x128 map size and infinite amount of included resources.

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DSK is a real-time 3D rendering engine. It is a solution for all types of applications that need to output 3D content interactively. This includes 3D...

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zGameEditor: The rapid development solution with a tiny footprint. Create games that have a small distribution size using procedural content. The game...

Open Game Engine

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Apocalyx

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The engine is based on OpenGL. Version 1.5 is better to access some advanced features, but 1.1 should be supported as well. The renderer uses some common...

RPG in a Box

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RPG in a Box is a tool for easily creating 3D grid-based, voxel-style RPGs and adventure games—everything you will need for building and sharing your...

GameStudio A8

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New generation of the GameStudio game development suite. A8 brings enet for better network performance, Nvidia Physx for more stable physics and more...

Unity

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Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens...

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GameMaker Studio 2 is the latest and greatest incarnation of GameMaker! It has everything you need to take your idea from a concept to a finished game...

Blender Game Engine

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The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content...

OEngine

OEngine

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OEngine is a multiplatform C++ engine with an WYSIWIG editor. It's made to be very flexible, and has been used in many internal prototypes, and is currently...

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The Ultimate RPG MAKER for Windows! Introducing RPG MAKER™ XP, the latest Windows entry in the RPG MAKER series that gives you the power to create your...

OldSchool Library

OldSchool Library

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OldSchool Library (also known as OSLib), is a 2D graphics library for the Sony PSP. Created by Brunni late 2006. It uses the power of the PSP to easily...