The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.
It has been a while in the making, but based on community feedback, the game has been updated to version 1.05. Full details can be found below:
Check out the new gameplay video which will give you some clue as to the new Horror mode:
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Sci fi puzzle game with stealth elements in the atmoshpere of cold space and zero gravity.
Exploration and destruction game with parody story !
Inside The Gear - a physics puzzle game! You have interactive objects - planks and cubes, manipulate them and start physics. The goal of the game is to...
Pool Games 8-Ball Pool, 9-Ball Pool PC game for Windows, Linux
Boom is game that rocksout all the time you know it what we need is more games
DEFIAL is a fast-paced-combat action game. Shoot, dodge, survive; or DIE.
Naball Invasion Evolution is a platform game in first and third person. You must travel a level of thirty to retrieve Clims and your power to beat the...
Mine, cave, snowboard and pterosaurus flying games. Made with Blender Game Engine.
Cyan runner is a minimalist atmospheric arcade game. Help Cyan survive as long as possible in this endless corridor.
Timexpress - The Game Timexpress is at first a railway simulation, but also it will become an adventure. Get your first engine and your first waggons...
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Highest Rated (4 agree) 10/10
I have used before many engines, such as Dark Basic, game maker, rpg maker, Blitz3D and Panda3D. The Blender game engine has an excellent workflow(inside the 3d program), has a easy, acceptable fast(not fast as C++ thought) and largely supported programming language(python); is free; packed with features; is still actively maintained(more by the community than blender.org devs thought); has many kind users and exports the game to Windows, Linux and Mac, and maybe in the future Android. I constantly…
Apr 23 2012 by Tsukiyoarts