The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.
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Pixelpunk XL - pixelated roguelike first person shooter set in sci-fi environment.
Exploration and destruction game with parody story !
Sci fi puzzle game with stealth elements in the atmoshpere of cold space and zero gravity.
Shoot, Dodge, Defy, or DIE in this unforgiving fast-action combat shooter!!
Create baby donkey. Earn exp for feed your donkey. Join the races. Earn money.
"Fight for your life, Drive it because you stole it. Never look back."
There is something changing in the mind of the slaves, organic and metal... the lines blurred so deep the only truth is pain and work. Freedom rings as...
Colored bubble shooting to other bubbles. Explode bubbles id three same color.
Tetris, Yoshi no Panepon, Magic Jewelry, Dr. Mario and etc. style puzzle game.
Bomberman and Don't Pull style arcade adventure game. Earn exp and upgrade your level.
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Highest Rated (4 agree) 10/10
I have used before many engines, such as Dark Basic, game maker, rpg maker, Blitz3D and Panda3D. The Blender game engine has an excellent workflow(inside the 3d program), has a easy, acceptable fast(not fast as C++ thought) and largely supported programming language(python); is free; packed with features; is still actively maintained(more by the community than blender.org devs thought); has many kind users and exports the game to Windows, Linux and Mac, and maybe in the future Android. I constantly…
Apr 23 2012 by Tsukiyoarts