Make HTML5 Games

Make HTML5 Games - No Programming Required

Construct 2 is the follow up from Scirra's Construct Classic which has had around 500,000 downloads to date. Construct 2 allows people to make game in an intuitive and visual way. Scirra's ambition is to make Construct 2 better, more stable and more powerful than Construct Classic. Construct 2 is based on years of experience developing Construct Classic.

Export to HTML5

Construct 2 initially only exports to HTML5, but more export formats are going to be supported in the future such as EXE and possibly native mobile applications. Construct 2 is mainly for 2D game development. It aims to open the doors of game making to everyone by presenting making games in a visual and intuitive way.

HTML5 Demos

Scirra has released a couple of fully playable and functional HTML5 demos. The project files for these demos can also be downloaded and experimented with.

Construct 2 Versions

There are currently three versions of Construct 2, the free edition, the standard early adopter and the business early adopter. The free version comes bundled with free music, sound effects, ambient sounds and animated sprites. The paid editions release a few restrictions the free version places and also come with far more resources to use in your games.

Learning Resources

Scirra's website has lots of tutorials and their forum is very active.

Download Free Edition

You can download Construct 2 Free Edition here. Make some games today!

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The idea with MachV's streamware is for applications to be played alongside another game whilst streaming. Mothership can be played standalone, however, there are more benefits to streaming. Ideally the player will log into our website and choose the game/application to run, in this case, Mothership. Once loaded you will see this screen:


Main Menu

mainmenu


This menu will have your ship in the center and display current stats. The main menu has a bar on the right with all your different options. These are still being worked on but starting from the top you have:


Scenario

Scenario2


In the scenario menu you will be able to progress through different levels to get acquainted with how the game will work. There are many different types of levels including Elimination, Defense, Boss Fights, and more are in the works. After defeating the previous level a player can move on to the next. Once the starting levels are completed the player will be familiar enough with the game to try Stream mode.


Stream Mode

Scenario3


This menu will allow a player to set up a stream run. Stream run will let the player travel to random areas to gain loot and rewards. The difficulty of a stream run starts low but the options here allow a player to increase the difficulty for better rewards. Hardcore mode will allow even BETTER rewards but at a high cost!


Inventory

Scenario4


This screen allows the mothership's loadout to be customized. Each ship will have its own limits as to what it can have equipped.

moveloot


The right side is the current inventory of the player and will feature an item upgrade option in the future. The top shows the name of the ship. In this case the ship's name has been changed to "Woodcutter".


Shop

Scenario6


This is the in-game shop where you can spend your hard earned minerals. We have not decided on a final look for it so this is just a mock up of sorts. The shop items will change daily and have random properties. There could be a really good item in there! An option for mystery modules could be a possibility. Purchased items will be sent to the players mailbox which can be claimed later. The last 2 buttons are the mailbox and the options menu.


Conclusion

gemsareoutrageous


We want the game to be a chaotic tower defense with enemies everywhere, minerals to pick up left and right, and strategy with stream viewers. Mothership will be a heavily loot oriented game and in the next blog I will go in depth about the loot system and the changes involved.

Spannergum 1 Spanner is getting tired of waiting.


~ Andrew Barontini - Lead Game Developer - Mach V Gaming

Twitter - @Healstation HealWalk Discord - Mach V MachVGaming

Mothership Week #1

Mothership Week #1

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This is the first mothership design and gameplay basics. Read on to find out how ships work in this stream-companion game!

Dev blog #8 Starcon

Dev blog #8 Starcon

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Orange Moon V0.1.1.0 update

Orange Moon

38 Steam achievements added, targeting with flamethrower, bug fixes and improvements.

Dev blog #7 Enemies

Dev blog #7 Enemies

Molten Armor

That's how we think up different enemies to oppose players (and game progress).

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Comments  (0 - 10 of 17)
Leandrus
Leandrus

Hello All.
Somebody should update the "Platforms" supported by the engine.
I add a game in SlideDB and the was no construct 2 option because there no Android support for it.
Please update :)

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Wisdoms
Wisdoms

Simply the best.

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Guest
Guest

What does it mean when it says it only exports in HTML5?

Reply Good karma Bad karma+1 vote
threedslider
threedslider

Easy and powerfull for 2D games creation !

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Toyotame
Toyotame

(buried)

This engine is really awful, its need to bundle freaking whole Chromiun engine to run primitive game

Reply Good karma Bad karma-9 votes
UlpoMedia
UlpoMedia

I love this engine!, is very fast for created game!

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barbatos1995
barbatos1995

it look easier than mmf2 xDDD

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TheUnabridgedGamer
TheUnabridgedGamer

Okay, ever since the little trail that resulted from my first comment -- I take no issue with Construct 2, it just sort of came out of nowhere (at least for me). I hope you guys succeed with it, and maybe even manage to get within the realm of 3D games.

I'm still going to be using Construct Classic, but I wish you guys all the best.

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TheUnabridgedGamer
TheUnabridgedGamer

Correct me if I'm wrong -- but wasn't Construct made to be an open source engine?

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Guest
Guest

Construct and Construct 2 are not the same thing.

Reply Good karma Bad karma0 votes
Scirra Creator
Scirra

We have Construct Classic, and open source game making engine.

We have since written a new engine from the ground up, Construct 2, which isn't open source.

They are both very distinct.

Reply Good karma+4 votes
VegBerg
VegBerg

They probably thought they could change that by adding a "2" at the end :c

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Scirra Creator
Scirra

We added a 2 to the end because it's our second game engine! They are not the same product.

Reply Good karma+7 votes
figalot
figalot

You are a ******* idiot. Construct 1 was mostly in c++ and this is now in html5 and javascript (making it web compatible). So basically its a whole new engine.

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koburamoe
koburamoe

Construct 1 is still FREE and OPEN-SOURCE .... so i don't see the big hoey about the fact that they want to make a profit out of a new web compatible version .

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koburamoe
koburamoe

Exactly , at least people can still use the open source one for free and commercial use , The second one is more for web-use , i don't like web games :(

Reply Good karma Bad karma+1 vote
Rmas
Rmas

You can use Construct 2 for commercial use too!

Reply Good karma Bad karma+5 votes
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Highest Rated (2 agree) 10/10

Excelent... fast and intituive!!!

May 8 2013 by UlpoMedia

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