Every aspect of the Unreal Engine has been designed with ease of content creation and programming in mind, with the goal of putting as much power as possible in the hands of artists and designers to develop assets in a visual environment with minimal programmer assistance; and to give programmers a highly modular, scalable and extensible framework for building, testing, and shipping games in a wide range of genres.

Main Features

  • 64-bit color High Dynamic Range rendering pipeline. The gamma-correct, linear color space renderer provides for immaculate color precision while supporting a wide range of post processing effects such as light blooms, lenticular halos, and depth-of-field.
  • Support for all modern per-pixel lighting and rendering techniques including normal mapped, parameterized Phong lighting; custom artist controlled per material lighting models including anisotropic effects; virtual displacement mapping; light attenuation functions; pre-computed shadow masks; directional light maps; and pre-computed bump-granularity self-shadowing using spherical harmonic maps.
  • Advanced Dynamic Shadowing. Unreal Engine 3 provides full support for four shadowing techniques:
    • Dynamic stencil buffered shadow volumes supporting fully dynamic, moving light sources casting accurate shadows on all objects in the scene.
    • Dynamic characters casting dynamic soft shadows on the scene using shadow buffers. Shadow buffer filtering takes samples on a jittered disc that are rotated per-pixel to detect shadow penumbras. Dynamic branching is then used to refine shadow coverage in penumbra regions.
    • Ultra high quality and high performance pre-computed shadow masks allow offline processing of static light interactions, while retaining fully dynamic specular lighting and reflections.
    • Directional Light Mapping enables the static shadowing and diffuse normal-mapped lighting of an unlimited number of lights to be precomputed and stored into a single set of texture maps, enabling very large light counts in high-performance scenes.
  • All of the supported shadow techniques are visually compatible and may be mixed freely at the artist's discretion, and may be combined with colored attenuation functions enabling properly shadowed directional, spotlight, and projector lighting effects.
  • Volumetric environmental effects including height fog.
  • Full support for seamlessly interconnected indoor and outdoor environments with dynamic per-pixel lighting and shadowing supported everywhere.
  • UnrealKismet, our visual scripting system:
    • Gives artists and level designers virtually limitless control over how a level will play without touching a single line of code.
    • By connecting together simple events and actions created by programmers, everything from simple behaviours to complete gameplay prototypes can be assembled quickly.
    • UnrealKismet supports hierarchies of scripts for organizing very complex sequences into manageable units.
  • The Unreal Editor (UnrealEd) is a pure “What You See Is What You Get” content creation tool filling the void between XSI, 3D Studio Max and Maya, and shippable game content.
  • A powerful browser framework for finding, viewing, and organizing game assets of all types.
  • Visual placement and editing of gameplay objects such as players, NPCs, inventory items, AI path nodes, and light sources – with a full realtime view of their appearance, including 100% dynamic shadowing.
  • Includes a data-driven property editing framework, allowing level designers to easily customize any game object, and programmers to expose new customizable properties to designers via script.
  • Realtime terrain editing tools allowing artists to elevate terrain, paint alpha layers onto terrain to control layer blending and decoration layers, collision data, and displacement maps.
  • Visual Material Editor. By visually connecting the color, alpha and coordinate outputs of textures and programmer-defined material components, artists can create materials ranging from simple layered blends to extremely complex materials and dynamically interacting with scene lights.
  • Animation tool enables artists to import models, skeletons, and animations, and to tie them to in-game events such as sounds and script notifications.
  • In-editor “Play Here” button puts gameplay just one mouse click and a fraction of a second away. Here, you can test gameplay in-editor in one window while modifying objects and rearranging geometry in another.
  • Plug-ins for 3D Studio Max and Maya to bring models into the Unreal engine with mesh topology, mapping coordinates, smoothing groups, material names, skeleton structure, and skeletal animation data.
  • Fully integrated source control, so that artists and level designers can check out content packages, modify, and check in from within the editor.
  • All the other niceties you'd expect from a modern content editing tool: Multi-level undo/redo, drag-and-drop, copy-and-paste; customizable key and color configuration; viewport management.
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Related Articles

Hello everyone!

We are back after a long time of silence with the introduction of a large update for the game. Without further delay, here’s the changelog :

  • New Movements Mechanic.
  • New audio engine : Wwise.
  • You can play vs bots.
  • New weapons damages values.
  • Main Menu updated
  • Crosshair menu updated
  • More settings for players colorization
  • Player stats and global ranking
  • Achievements
  • In Game Editor

Detailed informations on MasterArena.com

You want to try the game ? More information on Facebook and Twitter soon !

See you soon :)

Sumocrats - Devblog 1

Sumocrats - Devblog 1

News

Alpha to be released on February. A look back on one year of dev.

Rising Storm free for a limited time

Rising Storm free for a limited time

Rising Storm 1 comment

Our friends at Humble Bundle have Rising Storm by Tripwire Interactive free for the next 48hours.

TARTARUS has officially been selected to be a finalist at Terminus Game Awards

TARTARUS has officially been selected to be a finalist at Terminus Game Awards

News

TARTARUS has officially been selected to be a finalist at Terminus Game Awards.

Humble Indie Bundle 18 Includes Hit Platformer Owlboy

Humble Indie Bundle 18 Includes Hit Platformer Owlboy

News 1 comment

Grab Owlboy and a bunch of other indie titles for just $13.

Add game Games
Master Arena

Master Arena

First Person Shooter

Master Arena is a project developed by an independent team and for gamers. It is a Arena FPS with modern tactics gameplay.

Killing Floor 2

Killing Floor 2

First Person Shooter

Descend into continental Europe where the outbreak caused by Horzine Biotech’s failed experiment has quickly spread and gained unstoppable momentum...

Deadlight

Deadlight

Platformer

The world has ended. There is no hope. No new beginning. Only the survivors. DEADLIGHT follows the journey of Randall Wayne, a man searching for his family...

The Deadly Tower of Monsters

The Deadly Tower of Monsters

Adventure

The Deadly Tower of Monsters is an action-packed adventure video game for PC and PS4 inspired by Sci-Fi B-movies from 40s-70s.

Depth

Depth

First Person Shooter

Depth is a PvP multiplayer game which blends heart pounding tension and visceral action in a dark aquatic world. Playing as either a diver, or a shark...

Dungeon Defenders Eternity

Dungeon Defenders Eternity

Tower Defense

Dungeon Defenders Eternity is the definitive version of the hit tower defense action RPG! Slice, shoot and pulverize your enemies, or build defenses to...

Rising Storm

Rising Storm

First Person Shooter

Rising Storm is a mod for the soon-to-be-released title from Tripwire Interactive, Heroes of Stalingrad. It will bring the intense and realistic firefighting...

Goat Simulator

Goat Simulator

Realistic Sim

Goat Simulator is like an old school skating game, except instead of being a skater, you're a goat, and instead of doing tricks, you wreck stuff. It brings...

Native Doom -  Puzzle Game

Native Doom - Puzzle Game

Puzzle

Native Doom is an puzzle/adventure/RPG inspired by such games as Crash, Mario and Minecraft. We have a lot of interesting stuff: The character can interact...

Abyss Odyssey

Abyss Odyssey

Adventure

There are only two constants in Abyss Odyssey: a great evil awaits at the bottom of the pit, and you must succeed or die.

Comments  (0 - 10 of 136)
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

devmangekyou
devmangekyou

Can I make my game on this engine without getting charged if I decide to sell my game?

Reply Good karma Bad karma+1 vote
huseynxan
huseynxan

yes, till u get 50 000 $ income, afterwards you will 25 cents of each dollar, so it is not such a big deal. if you get 100.000$ from your 1st game or at least 60.000$ it is O.K. to pay back something to EPIC.

Reply Good karma Bad karma+2 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

LordIheanacho
LordIheanacho

Long live Unreal Technology!

Reply Good karma Bad karma+4 votes
asif_ridwan
asif_ridwan

Unreal Technology, Sure is the best of all. I love this game engine!

Reply Good karma Bad karma+4 votes
asif_ridwan
asif_ridwan

An awesome engine. If someone could make Half Life 2 HD Remake Mod for any FPS game of Unreal Engine 3 (like Unreal Tournament 3), then it would be awesome.

Reply Good karma Bad karma+3 votes
Jackie362
Jackie362

This engine better

Reply Good karma Bad karma+4 votes
shipoopi
shipoopi

Is this the same thing as Unreal Development Kit (UDK)

Reply Good karma Bad karma+4 votes
huseynxan
huseynxan

Yes. same, UE is licensed and ready to serve version of UDK

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Platforms
Windows, iOS, X360, PS3
Company
Epic Games
Contact
Send Message
Licence
Commercial
Release date
Engine watch
Follow
Share
Community Rating

Average

9.4

366 votes submitted.

You Say

-

Ratings closed.

Twitter

Latest tweets from @unrealengine, @epicgames

RT @klemen_lozar: You can create a seamlessly tiling flow map by rendering the normals of an unwrapped torus and other objects. I use… T.co

3hours ago by unrealengine

Hey, thanks everyone! T.co

3hours ago by unrealengine

Inspired by his dog Pugsley, this beautiful piece by artist Victor Kam was recently featured on our Instagram chann… T.co

10hours ago by unrealengine

Released earlier this week, the #UE4-powered Mars 2030 Editor brings tools used by the NASA Hybrid Reality Lab to t… T.co

15hours ago by unrealengine

RT @daedalic: Watch us present #StateOfMind for the first time during #PublisherWeekend on #Steam! Store.steampowered.com

15hours ago by unrealengine

RT @Housemarque: #Stormdivers announced! New game from Housemarque teased with brand new trailer. #RebootDevelop #UE4 T.co

15hours ago by unrealengine

The Spring #ue4jam is coming up in just a few weeks! Sign up and get ready for the kickoff on May 10th. Join here:… T.co

Apr 20 2018 by unrealengine

Join us for Unreal Academy, an Epic two-day training event to help take your Enterprise design visualization workfl… T.co

Apr 19 2018 by unrealengine

Powering indie success stories with #UE4 at EGX #Rezzed2018 - Epic.gm T.co

Apr 19 2018 by unrealengine

RT @UnrealEngine: Join us in celebrating this month's #EpicFriday as we showcase amazing community projects built in #UE4! T.co

Mar 30 2018 by epicgames

Embed Buttons
Link to Unreal Engine 3 by selecting a button and using the embed code provided more...
Unreal Engine 3
Statistics
Rank
11 of 789
Last Update
Watchers
591 members
Games
86
Files
58
Articles
394
Reviews
22
You may also like
M484 Game Creation System
M484 Game Creation System Zlib
Unity
Unity Commercial
RPG Maker VX Ace
RPG Maker VX Ace Commercial
GameMaker: Studio
GameMaker: Studio Commercial
jMonkeyEngine
jMonkeyEngine BSD
Custom
Custom Commercial