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Tag "vfx"
(REV-SHARE) VFX ARTIST FOR FPS

(REV-SHARE) VFX ARTIST FOR FPS

Job

<p>We are Data7 Studios. We are a small independent team working from all around the world who have come together to make games. We all love making games...

(REV-SHARE) VFX ARTIST FOR SCI-FI FPS

(REV-SHARE) VFX ARTIST FOR SCI-FI FPS

Job

<p>We are looking for a vfx artist to join our team in making a epic first person shooter called "Rift One".</p> <p>you play as mark maxin, a police detective...

Not A Company now for hire!

Not A Company now for hire!

News

Not A Company will be lending it's art services to other companies.

Path to Freedom – development log #195

Path to Freedom – development log #195

News

With the Free To Play update rapidly approaching, the team is working on a brand new trailer and already preparing to become nostalgic of the early days.

How I did Blood VFX for Rostam : Warrior of Light

How I did Blood VFX for Rostam : Warrior of Light

News

Read how I struggled and finally did the disgusting job of creating Blood VFX for Rostam: Warrior of Light.

VFX Artist (paid)

VFX Artist (paid)

Job

<p>Hello, my team is in need of a VFX artist that will be able to add stunning effects to our test level. The game itself is 3rd person survival horror...

Sirhaian

Sirhaian

Company

Sirhaian is a VFX Artist working in the games industry who has always loved making stuff in Unity. He started by making League of Legends fan arts, and...

Not A Company is HIRING!

Not A Company is HIRING!

News

We are looking for a fulltime Senior all-round Games Artist to assist with the design of our first game.

 DEVBLOG: Groma – Part 5: VFX & The chosen thumb!

DEVBLOG: Groma – Part 5: VFX & The chosen thumb!

News

Continuing with our series about the creation of Groma — today’s post is about Visual Effects. The production of visual effects (also known as VFX...

The Maestros - Clarity & Feedback

The Maestros - Clarity & Feedback

News

Addressing beta weekend feedback with post-processing effects and quality of life fixes in movement & selection.

TeePee Studios

TeePee Studios

Company

TeePee Studios is a production company looking to create quality film, game and television for Australia and the world.

DevBlog 62 + 63

DevBlog 62 + 63

News

Catching up on all the latest CardLife news as we gear up for our huge update!

DevBlog 61 - Sound of the Underground

DevBlog 61 - Sound of the Underground

News

Greetings Founders, and welcome to your regularly-scheduled CardLife DevBlog! We’ve been working hard ahead of the next major update, and have plenty...

DevBlog 60 - This Mine is Mine!

DevBlog 60 - This Mine is Mine!

News

Greetings Founders, and welcome to the 60th CardLife DevBlog! We’ve been working on implementing a lot of changes ahead of the next major update to...

DevBlog 59 - Flaxing our Imp-ressive Muscles

DevBlog 59 - Flaxing our Imp-ressive Muscles

News

Greetings Founders, and welcome to the 59th CardLife DevBlog! It’s been a busy week in the art department, and I’ve got plenty of cool new things...

Dev Blog

Dev Blog

News

Greetings Founders, and welcome to the 58th installment of the CardLife DevBlog! We’ve got plenty to share this week, with important new systems being...

Katkos Studio

Katkos Studio

Company

For those who are serious about developing and playing games, want to make a profit off it, work with talented people, build a portfolio and get some...

DevBlog 56 - What’s New in CardLife? Plus Quick-Start Guide

DevBlog 56 - What’s New in CardLife? Plus Quick-Start Guide

News

Greetings friends, and welcome to your regularly-scheduled Dev Blog, chronicling another week in the development of CardLife. Just to bring any new players...

DevBlog 55 - Burning Passion

DevBlog 55 - Burning Passion

News

Here's the latest update from the Cardlife team, with new on VFX, a new addition to the code team, and a new creature for the game!

Special Effects Breakdown!

Special Effects Breakdown!

News

Check a brief demonstration of how we get the VFX done.

Rai WIP In-Game Environment, Part 2

Rai WIP In-Game Environment, Part 2

News

We're getting closer to our Kickstarter launch, today we are revealing a part of the environment from our demo level. Would like to know your thoughts...

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