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Tag "Shader"
Colour and Lighting and Blood

Colour and Lighting and Blood

News

In which aesthetic changes continue, in a variety of elements; the barrow-level's surrounding forest is improved (I feel); grass is brightened and greened...

Shiny Things and Distant Trees

Shiny Things and Distant Trees

News

In which the sunlight shader sees further work; parts of the prologue's perimeter are updated in response to the shader-work; the barrow's surrounding...

Aesthetics under Lantern and Sun

Aesthetics under Lantern and Sun

News

In which further changes are made to the aesthetics of the player-light shaders; work is begun on changing the aesthetics of the sunlight shaders; some...

The new Story, Demo, and significant Improvements!

The new Story, Demo, and significant Improvements!

News

There is now a story in A-Star Theft, along with better performance, graphics and audio. New features include an Overview Mode, more interactions with...

MMMM Shaders v0.1

MMMM Shaders v0.1

Download

No Map/dds elements, just the shader. Should play nicely with anything.

MMMM Full v0.1

MMMM Full v0.1

Download

All components of the mod. Unzip contents to Victoria 2/mod

Moddb Release!

Moddb Release!

News

Now in one, easily reached place! Get your pretties here!

A Question of Aesthetics

A Question of Aesthetics

News

In which the game's aesthetics are reworked; leather-textures are attended to; the prologue-pyramid is made shinier; and the player-light's positioning...

Unhiding the Hidden

Unhiding the Hidden

News

In which level four is fleshed out; the sunlight shader sees touch-ups; the player-character's death-animation is reworked; and "hidden" objects no longer...

Dummy Run - Lava!

Dummy Run - Lava!

Feature

In this article we briefly cover the new lava shader used for the upcoming game mode!

Dummy Run - Shader GIFs!

Dummy Run - Shader GIFs!

News

A quick update to showcase the shaders our developer has been working on for our game 'Dummy Run'.

PYLOW Release On Steam

PYLOW Release On Steam

News

-- PYLOW IS NOW AVAILABLE ON STEAM!! FREE KEYS!! --

Visualising building efficiency

Visualising building efficiency

Tutorial

A tutorial on how I've resolved the issue of visualizing problem areas in the city. C# and shader code.

Update 1.6

Update 1.6

News

New map, new screenshots and new gameplay preview!

Update 1.5

Update 1.5

News

New weapon animations and graphics improvement!!

Update 1.4

Update 1.4

News

UPDATE NEW 7 WEAPONS! NEW 2 VIDEOS! NEW 1 FEATURES!

FX Composer

FX Composer

Download

FX Composer 2.5 is a powerful shader authoring too with tons of features. Its features include: Major user interface improvements DirectX 10 support...

UPDATE 1.3

UPDATE 1.3

News

UPDATE 1.3, NEW WEAPONS The project is configured as a FPS Arena with frantic features, where the skills of the player are essential to overpower their...

Update 1.1

Update 1.1

News

The project is configured as a FPS Arena with frantic features, where the skills of the player are essential to overpower their opponents in the matches...

UPDATE 1.0

UPDATE 1.0

News

The project is configured as a FPS Arena with frantic features, where the skills of the player are essential to overpower their opponents in the matches...

Devlog 6 - Pixel art and water shader improvements

Devlog 6 - Pixel art and water shader improvements

News

As we build new Adam & Ricky maps, we are slowly refining the art style we want to be using throughout the game. We have been improving the graphical...

New Year, Less Polys

New Year, Less Polys

News

We’re going low-poly. Whoa, pump the anti-grav brakes — why the sudden change? Several reasons: low-poly renders a bit more smoothly, meshes with...

Devlog update#1

Devlog update#1

Feature

Today I would like to share my video dev log update of the Battlecruiser, the game I currently develop.

Anomalyx Studio

Anomalyx Studio

Company

Anomamlyx Studio is a young studio created in 2016. Composed of two artists and one developper, we want to make games that blow your mind and give you...

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