Learn more about the Academy and its features in this devblog!
Learn more about how we made the environments for the first two sectors of the game!
Learn more about how we made the environments for the first two sectors of the game!
Tackling your first videogame story? After writing a 15-hour metroidvania, here’s some of what I learned the hard way to make your life easier.
Excel sheets, calendars, followers, community interaction, surveys, press kits - this is all you need to know about how our approach to Oizys Social Media...
... Maybe not a problem-problem... But still, we need your help! Do you know how some games have the power to bring people together over a story? We...
... Maybe not a problem-problem... But still, we need your help! Do you know how some games have the power to bring people together over a story? We...
Humans have a habit of anthropomorphising their world. I am no exception, having named many of my personal devices (my laptop is called “Capheus”...
Ideas about designing a character and story. How I have designed a character based on Alanis Morissette song Mary Jane
Learn how we created the entire design and structure to place the player in an active imaginary role, showing glimpses of story like light paint brush...
In my last update, I promised I would offer an example of the kind of reflections that could be prompted by clues and other narrative elements of the...
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