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Tag "gui"
Achievements UI: Design and Implementation

Achievements UI: Design and Implementation

News

Building Cogmind's various achievement-related UI features and integrating with Steam.

Computer Tycoon's GUI didn't have a good start

Computer Tycoon's GUI didn't have a good start

Feature

Computer Tycoon is the first game about Computer Evolution. It is a strategy and management game hybrid in which you see a lot of data. Showing a lot...

Chapter #06 : Dialogue Wheel / Choices architecture | 'Chewing with your mouth open'

Chapter #06 : Dialogue Wheel / Choices architecture | 'Chewing with your mouth open'

News

Cha-Bar; the Hotel Cafe , Ideology on Choices architecture and GUI; Dialogue Wheel | 'Brew your tea with telepathic wave' / 'Enjoy your enchanted drinks...

Chapter #04 : Interface : pause // Quest | 'Writing on the palm of your interface hands'

Chapter #04 : Interface : pause // Quest | 'Writing on the palm of your interface hands'

News

GUI on pause menu and quest on game-play | Calling your friends for some supernatural help / Be a gum-shoe and head banging on notes / Open music-player...

LOSTWORLD — DEVELOPERS DIARY

LOSTWORLD — DEVELOPERS DIARY

News

FIRST DEVELOPERS DIARY (PART I) In this image is Graphic Settings and Inventory. At the moment, there is a development of version 000.0.10 which for today...

Computer Tycoon is Coming Soon!

Computer Tycoon is Coming Soon!

News

In this article, I will tell you about my last weeks of development, some news such as participating in GDWC and other stuff.

Japanese Language Text

Japanese Language Text

Download

Changes Banzai Escape Episode 2 Demo text base into Japanese language

Revealing the They Are Billions GUI

Revealing the They Are Billions GUI

News

In this article we reveal the GUI for the upcoming steampunk rts They Are Billions.

Working on GUI, Loot, sound effects and a Loincloth

Working on GUI, Loot, sound effects and a Loincloth

News

This week I worked on the GUI and loot, I made an inventory screen with a rudimentary paper doll of the character to figure out how this would handle...

Making a live paper doll display for the inventory

Making a live paper doll display for the inventory

News

I was working on the character, adding some items and cloth, which changed the appearance of the character. I had added a stand in render for the Inventory...

[Artist Positions] - Environment, Character, GUI, Marketing

[Artist Positions] - Environment, Character, GUI, Marketing

Job

Website: ArtificialSelectionGame.com Contact Email: ArtificialSelectionGame@gmail.com Twitter: @ArtiSelect_Game - Screenshots here! Artificial Selection...

Working on the GUI

Working on the GUI

News

So I have been working on the arrangement of the GUI elements for Bashing Orcs as well as it's functionality. I got an asset to get a head start - I make...

GUI Makeover

GUI Makeover

News

Today was just a GUI makeover and performance improvement

Project Grand Vault - Menu Systems Breakdown

Project Grand Vault - Menu Systems Breakdown

Feature

Over the last few weeks we have been fine tuning our menu systems in Project Grand Vault and we are happy to share these updates with you!

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