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Tag "dev blog"  (0 - 30 of 461)
Weekly Dev Blog #1 - Bugs, Animations and Animals.

Weekly Dev Blog #1 - Bugs, Animations and Animals.

News

For those who haven’t seen our last update: We’re now doing weekly dev blogs. These will cover what each team member has been up to in the past week...

Dev Blog - Reflecting on a Live Update

Dev Blog - Reflecting on a Live Update

News

After finally updating the Hash Rush alpha, we sat down with our Cheif Creative Office, Rob Nicholls, to reflect on how the update went, what challenges...

Devblog: Programming Robots

Devblog: Programming Robots

News

A quick overview of programming in Main Assembly, our crafting game due out Q4 2019.

Prologue

Prologue

News

In the blog's first entry, we will address some core elements from our newest project, LEMNIS GATE. What it is? How it was born? What does it aim to become?...

HammerHelm Updates and YouTube Vids!

HammerHelm Updates and YouTube Vids!

News

Lots of new things have been added to HammerHelm in the past couple of months!

UnderWorld Adventure

UnderWorld Adventure

News

Dev Blog: New Version game "UnderWorld Adventure".

LOTLW Blog #5: Shadows, UI, and future of the combat

LOTLW Blog #5: Shadows, UI, and future of the combat

News

In this entry, I'm exploring ideas for UI and combat improvements + showing off shadows.

Dev Blog #1 The Current Tasks

Dev Blog #1 The Current Tasks

News

Besides improving the map itself, we are also working very hard on implementing new types of weapons to the game and change the looks of the old ones...

Hash Rush Summer Update - Improving Combat

Hash Rush Summer Update - Improving Combat

News

We have just released one of our largest updates to the open alpha of our game. In this update, we've given the enemy an updated AI so that it now attacks...

Dev Blog: The Crystal Scourge (PvE)

Dev Blog: The Crystal Scourge (PvE)

Feature

After a long break, we're back with a new dev blog that looks at the core PvE feature of Hash Rush - the Crystal Scourge.

About our project

About our project

News

Solar Sails is a local co-op tactical space shooter, where 2 players control one pirate spaceship.

HammerHelm is in Beta and on Sale!

HammerHelm is in Beta and on Sale!

News

HammerHelm is in beta and is on sale on Steam and Itch.io!

LOTLW Blog #2: UI and combat

LOTLW Blog #2: UI and combat

News

Read this week's entry to see improved UI and learn more about LOTLW's combat system.

DevBlog 00 / Introduction

DevBlog 00 / Introduction

News

my name is roks, im starting a development diary for my first commercial game, its called #War_Minions, #War_Minions is a turn based strategy and tactics...

Development Update #1: Special Effects

Development Update #1: Special Effects

News

May is already over and it is time for us to update you about the development of Othercide. We decided to focus on special effects from the game that...

Dynamic Falling Leaves

Dynamic Falling Leaves

News

Just a quick behind the scenes look at how HammerHelm will spawn falling leaves in the game to create a more immersive forest.

Replicated Wave Interaction and more - DevBlog #8 - Sails of War

Replicated Wave Interaction and more - DevBlog #8 - Sails of War

News

Tobias here - Programmer for Sails of War! It’s been a while! In December we shared footage of basic multiplayer online gameplay and explained the designs...

Killing, My Friend Developer Update - May 2019

Killing, My Friend Developer Update - May 2019

News

Hello! A big update as to why we've been so quiet but bearing lots of great news!

New Gameplay Trailer and Closed Alpha signups for Glorious Companions

New Gameplay Trailer and Closed Alpha signups for Glorious Companions

News

In this development update we want to show you our cool new Gameplay Trailer and our new promo art. Also we're hosting Closed Alpha tests and you're all...

2019 Devblog #4

2019 Devblog #4

News

Catch up on the latest! Mission 3 almost ready for live release, and all hands readying for PSVR launch.

A first look at the strategies and play styles in Causa.

A first look at the strategies and play styles in Causa.

News

In this new entry in our Dev Blog, we share a first look into the game system and strategies in our in-development collectible card game Causa, Voices...

 Work in Progress

Work in Progress

News

I just thought I would take a few minutes to show all of you the next "area" coming to The Coin Game. A Traveling Carnival.

Our Alpha Release

Our Alpha Release

News

Improvements we made to Equinox to bring it into alpha.

Othercide: New Gameplay Trailer

Othercide: New Gameplay Trailer

News

From March 18-22, we were in San Francisco to attend GDC and show Othercide to journalists from all around the world. No need to say it was an incredible...

Marching On - Hotel Magnate

Marching On - Hotel Magnate

News

Update #16: Marching On. Check out the latest progress including Character Art, UI and more.

The Last Savior: The Shieldbearer's Class in Othercide

The Last Savior: The Shieldbearer's Class in Othercide

News

We already introduced you to the Blademaster and Soulslinger, so it's time for us to show you more about the last class of Othercide. Today, let's take...

RoboPass Season 2 Launches in One Week

RoboPass Season 2 Launches in One Week

News

RoboPass Season 2 launches in just one week. Old items will return in cosmetic form and there will be 30 cosmetics to unlock

Lore Spotlight: The Raken

Lore Spotlight: The Raken

News

Welcome to our newest series of articles, ‘Lore Spotlight’. Join us as we explore the Hermeian Galaxy and dive into the lore and history of the various...

The Spirit Shooter: The Soulslinger's Class in Othercide

The Spirit Shooter: The Soulslinger's Class in Othercide

News

This week, let us introduce you to the Soulslinger - formerly known as the Gunslinger - the second class you can find in Othercide ! Nizar and Alexandre...

The Razor's Edge: The Blademaster's class in Othercide

The Razor's Edge: The Blademaster's class in Othercide

News

There are three distinct archetypes within the Daughters of Othercide, each one of them with their own strengths and weaknesses. Nizar and Alexandre...

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