• Register
Tag "dev blog"  (0 - 30 of 458)
Dynamic Falling Leaves

Dynamic Falling Leaves

News

Just a quick behind the scenes look at how HammerHelm will spawn falling leaves in the game to create a more immersive forest.

Replicated Wave Interaction and more - DevBlog #8 - Sails of War

Replicated Wave Interaction and more - DevBlog #8 - Sails of War

News

Tobias here - Programmer for Sails of War! It’s been a while! In December we shared footage of basic multiplayer online gameplay and explained the designs...

Killing, My Friend Developer Update - May 2019

Killing, My Friend Developer Update - May 2019

News

Hello! A big update as to why we've been so quiet but bearing lots of great news!

New Gameplay Trailer and Closed Alpha signups for Glorious Companions

New Gameplay Trailer and Closed Alpha signups for Glorious Companions

News

In this development update we want to show you our cool new Gameplay Trailer and our new promo art. Also we're hosting Closed Alpha tests and you're all...

2019 Devblog #4

2019 Devblog #4

News

Catch up on the latest! Mission 3 almost ready for live release, and all hands readying for PSVR launch.

A first look at the strategies and play styles in Causa.

A first look at the strategies and play styles in Causa.

News

In this new entry in our Dev Blog, we share a first look into the game system and strategies in our in-development collectible card game Causa, Voices...

 Work in Progress

Work in Progress

News

I just thought I would take a few minutes to show all of you the next "area" coming to The Coin Game. A Traveling Carnival.

Our Alpha Release

Our Alpha Release

News

Improvements we made to Equinox to bring it into alpha.

Othercide: New Gameplay Trailer

Othercide: New Gameplay Trailer

News

From March 18-22, we were in San Francisco to attend GDC and show Othercide to journalists from all around the world. No need to say it was an incredible...

Marching On - Hotel Magnate

Marching On - Hotel Magnate

News

Update #16: Marching On. Check out the latest progress including Character Art, UI and more.

The Last Savior: The Shieldbearer's Class in Othercide

The Last Savior: The Shieldbearer's Class in Othercide

News

We already introduced you to the Blademaster and Soulslinger, so it's time for us to show you more about the last class of Othercide. Today, let's take...

RoboPass Season 2 Launches in One Week

RoboPass Season 2 Launches in One Week

News

RoboPass Season 2 launches in just one week. Old items will return in cosmetic form and there will be 30 cosmetics to unlock

Lore Spotlight: The Raken

Lore Spotlight: The Raken

News

Welcome to our newest series of articles, ‘Lore Spotlight’. Join us as we explore the Hermeian Galaxy and dive into the lore and history of the various...

The Spirit Shooter: The Soulslinger's Class in Othercide

The Spirit Shooter: The Soulslinger's Class in Othercide

News

This week, let us introduce you to the Soulslinger - formerly known as the Gunslinger - the second class you can find in Othercide ! Nizar and Alexandre...

The Razor's Edge: The Blademaster's class in Othercide

The Razor's Edge: The Blademaster's class in Othercide

News

There are three distinct archetypes within the Daughters of Othercide, each one of them with their own strengths and weaknesses. Nizar and Alexandre...

Major update 5.3 Live!

Major update 5.3 Live!

News

Greetings and salutations survivors! We’re back again with another monster of an update! (No pun intended) This time around we’ve got major bugs fixed...

Roguelike WOODPUNK's Season Management Module; How we manage seasonal content!

Roguelike WOODPUNK's Season Management Module; How we manage seasonal content!

Feature

In this week's post, one of our programmers describes how we manage seasonal content in roguelike WOODPUNK thanks to a little extension we have developed...

2019 Devblog #2

2019 Devblog #2

News

Work on Mission 3 has continued along with fixing Toggle grip sticky controls. See what was in store this week for the team!

Environment Art: Crafting the Dark Corner for Othercide

Environment Art: Crafting the Dark Corner for Othercide

News

David and Yves, our Lead and Environment Artists on Othercide, show you how they created some environments for the Dark Corner. Learn more about their...

Major update 5.2

Major update 5.2

News

Hello everyone, it’s that time again, another update we’re ready to release to the masses.

Roguelike WOODPUNK celebrates Chinese New Year and now weapons can be kept between stages

Roguelike WOODPUNK celebrates Chinese New Year and now weapons can be kept between stages

News

In this week's IndieDB article we discuss the new Chinese New Year feature, and analyze the changes to the weapon creation system. We also discuss how...

Alder's Blood - plans for 2019

Alder's Blood - plans for 2019

News

It’s time to talk about future plans for Alder’s Blood!

Community Balance Update Now Live!

Community Balance Update Now Live!

News

New trailer, Community led balance update and new voting particle effects.

2019 Devblog #1

2019 Devblog #1

News

New save system is in testing! New sniper Rifle! New weapons audio!

Guile & Glory: Firstborn Early Access Demo Release

Guile & Glory: Firstborn Early Access Demo Release

News

Read all about the new demo of Guile & Glory: Firstborn, available right on on IndieDB and Itch.io!

Update 5.1 - now released!

Update 5.1 - now released!

News

Greetings everyone we hope you all enjoyed the holidays as much as we did! We’ve been working hard to try and get this important update out so let’s...

Weapon Balancing in roguelike WOODPUNK

Weapon Balancing in roguelike WOODPUNK

Feature

In this week's article we discuss how we approached weapon balancing in roguelike WOODPUNK due to community feedback.

Roguelike WOODPUNK next Update: New weapon creation system

Roguelike WOODPUNK next Update: New weapon creation system

Feature

In this week's IndieDB article we speak about the changes we're preparing for the next big update, and how the community helped us change the weapon creation...

The Brian Blog

The Brian Blog

News

Happy New Year! The team is back at it and already on bug fixes. From crossbow to Oculus fixes. While the team is hard at work, here is the Brian Blog!

Dev Blog #17: About That Release Date

Dev Blog #17: About That Release Date

News

The thorny topic of That Release Date, a look at some new ships, and a rundown of the enormous number of new features added in 2018.

Tag Statistics
Tags
458
Browse
Popular
Browse
Latest
Trending Tags
5 mentions
#single-player
5 mentions
#2d
5 mentions
#action
5 mentions
#dev-diary
5 mentions
#indie
4 mentions
#pixel-graphics
4 mentions
#alpha
3 mentions
#devlog
3 mentions
#demo
2 mentions
#pixelart
2 mentions
#release
2 mentions
#strategy
2 mentions
#rpg
2 mentions
#fighting
2 mentions
#trailer
2 mentions
#shooter
2 mentions
#puzzle
2 mentions
#retro
1 mention
#3d
1 mention
#endless
How it works

You can tag anything on Indie DB on Indie DB, and all tags can be voted up/down by the community depending on their relevance.

Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.

If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.