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Tag "concept"  (0 - 30 of 129)
Building the Map, brick by brick!

Building the Map, brick by brick!

News

Hello everyone! Today we’re sharing the progress made so far in our Arena, from early concepts to the stage we’re at. Let’s dive in!

Coral: A Halo Fan Game - May 2020 Update

Coral: A Halo Fan Game - May 2020 Update

News

As a celebration for our three year anniversary of working on this project, we decided we'd let you all in on what's going to be happening with Coral...

Devlog 01

Devlog 01

News

For the new devlog, i'll make sure to show what i've been doing lately. Today it's the main mechanics!

Under Storm - Concept Arts

Under Storm - Concept Arts

Feature

Here is the the gallery of conceptual arts from Under Storm game.

Teodor Concept Art - Dev Log #2

Teodor Concept Art - Dev Log #2

News

Hello guys. In this development log, you’ll get to see some of my thought process behind the Teodor concepts, and how they have changed.

An introduction to Re-Creation - Dev Log #1

An introduction to Re-Creation - Dev Log #1

News

Hello gamers. In this log, I will introduce the game I'm developing, called Re-Creation. As you'll see below, it already had history and I'll try to fill...

lil' Sherman - Dev v2.4

lil' Sherman - Dev v2.4

News

Release on itch including soundtrack and sharing concept art.

Modeling: Polycounts and Optimization

Modeling: Polycounts and Optimization

News

Almost every major game released theses days is made in 3D or uses a heavy amount of 3D assets. For our small indie studio we want to make all assets...

Devblog #6 Spikes

Devblog #6 Spikes

News

This week we have some more fresh content to show you, that we have been working on!

Developer Notes #1 - Modding and concept

Developer Notes #1 - Modding and concept

News

This first diary includes details regarding a roadmap and explanations of the role-play concepts.

Background Artist and/or Conceptual Designer

Background Artist and/or Conceptual Designer

Job

<p>Hello there,</p> <p>I am the creator and artist on an indie game that myself and one other programmer have been working on since about September 2019...

REFERENCES: creating Skreppa

REFERENCES: creating Skreppa

News

How can we use references to create nice ideas to our proyects? The way to create nice concepts for your game it's easier than you think.

VR map from a concept to the final release - The Labyrinth (Telefrag VR)

VR map from a concept to the final release - The Labyrinth (Telefrag VR)

News

Our latest content update was built around a new map – The Labyrinth. Let us tell you a story about its setting, design, and unique features.

Not A Company now for hire!

Not A Company now for hire!

News

Not A Company will be lending it's art services to other companies.

Ongoing project looking for concept/2D artist

Ongoing project looking for concept/2D artist

Job

<p>Hello,</p> <p>We are a small team of Brits currently making a game in Unity. I am looking for a talented 2D artist who can invest 1-2 months on our...

Moonrise Fall - Concept Art & Origins

Moonrise Fall - Concept Art & Origins

Feature

Take a look at some of Moonrise Falls art and it's origins. Moonrise Fall is releasing on Steam in May.

Concept Artist for World-Building

Concept Artist for World-Building

Job

Hello there, I'm looking for writers to help develop concepts the world in which my game will be taking place. It's all about fantastical, magic, with...

Enemy Designs / Conceptual Work

Enemy Designs / Conceptual Work

News

A quick look at the various design processes behind some of Cosmonator's enemies and bosses :)

They Came from Beyond - How it Started

They Came from Beyond - How it Started

News

I enjoy playing 2D RPGs, well – up to a certain point. Back when the SNES Mini came out I played through quite a few of the classics; Chrono Trigger...

Save Points & Road Ahead

Save Points & Road Ahead

News

Dread of Laughter newest update that includes the save system and information to come in the future

The Aura Shop Concept

The Aura Shop Concept

News

Aura always has your character existing in the game. While you're away your character will set up camp. You then have the option to present your camp...

WWII VR

WWII VR

Game

Take a trip to the past as you view vehicles, weapons and more artifacts from the WWII era.

Patch Notes and plans forward

Patch Notes and plans forward

News

Dread of Laughter patch notes and plans on moving forward

Madness and Crystals: The Creative Process Behind Returner 77

Madness and Crystals: The Creative Process Behind Returner 77

News

“I was told I was mad for wanting to create a crystal environment on a mobile platform”- Simon Fellah is the creative director and co-founder of Fantastic...

We Are Live on Steam!

We Are Live on Steam!

News

Dread of Laughter, the horror indie game was released on steam.

Screenshots of early prototype from March 2018

Screenshots of early prototype from March 2018

News

Here is a preview of the prototype from earlier this year. The UI was finally coming together and the panel changing and progression worked.

Urth pre alpha 0 2 7

Urth pre alpha 0 2 7

Download

Proof-of-concept demo for URTH, an immersive survival-crafting fantasy RPG

Weekly Update #4

Weekly Update #4

News

Weekly update covering the progress of Dread of Laughter

Explore the World

Explore the World

News

On this article we'll explain a little about how the world and his people become after the plague.

Weekly Update #3 - Gameplay & Features Trailer and New Kickstarter Launch

Weekly Update #3 - Gameplay & Features Trailer and New Kickstarter Launch

News

Dread of Laughter weekly update covering what has been going on

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