Just want to say that I finished must-have code part and back to modelling. Hooray!
- Added fog of war
- Dithered transparency on NPC
- Picking objects from floor and other basic game mechanics
- Added support for PSI attack. The vfx in the video is temporary and will be changed
- New UI!
- And more...
You can check all those features in this video
And right now I'm working hard on new locations - the outside of the planet.
It's not finished location and still in progress. Soon I will add some stuff that make it more realistic and interesting - such as trash, broken cars, plants etc.
So, do you like the color and atmosphere on pics? :)