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Post news RSS Neon Tail - Devlog 40

- Updated trick list & redesigned tricks&combo; system - Updated Manual animation - Created and implemented combo sounds - ResidenceArea import - Import Residential Master in main - Rebake occlusion - Created and set up Pedestrians / Animal / Dynamic Props Manager

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Hi, this week's #screenshotsaturday for my project @NeonTail , again I worked on implementing the new residential area to the game. I spent quite some time testing all the grind colliders and chasing small bugs.
I also redesigned the trick and combo system. All tricks are based on spins from a state to another. For example, grinding, jumping, spinning 540 degrees the landing with a manual is a trick named 540 Grind to manual.
You can chain tricks, up to 6 tricks combos, as long as your trick is performed only once in the combo.
You get bonus reputation points by reaching the maximum 6 tricks combo, and you also get bonus points by performing the reverse version of a trick. (starting backward)
Some tricks are still missing, as you can see at 00:30 I will implement them later.

- Updated trick list & redesigned tricks&combo system
- Updated Manual animation
- Created and implemented combo sounds
- ResidenceArea import
- Import Residential Master in main
- Rebake occlusion
- Created and set up Pedestrians / Animal / Dynamic Props Manager

Have a nice week end! ;)

Comments
RedblackSpade
RedblackSpade

When will you finally get a page on Steam?
I'm so hyped about this game, but I'm too afraid to miss it. Wishlists are useful for this:)

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octaviantk
octaviantk

is the final game will like that? i mean... no other npc :v

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RedblackSpade
RedblackSpade

You can play the demo. There tons of NPC and their style is great!

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octaviantk
octaviantk

ah i see... that's great then if there is npc or obstacle
thanks

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RocketJuice Author
RocketJuice

Yeah , we'll add Steam page after 2019 May! And we'll send you a message:D
Here's our Discord Discord.gg
Thank you for loving our project !!!

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