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Post news RSS Implemented Changes Part III-IV

In this post, we continue to take a look at the new implemented improvements.

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In our previous project update, we discussed the changes of combat, as well as alterations we made to the Log and the Character Sheets. This week’s update covers modifications to the Initiative (INI) track that is receiving some much-needed polish and we take a look at some quality of life improvements.

Initiative Order Track - Before the Enhancements

Buffs and debuffs modifying INI didn’t take effect before the next round, and Downed Companions received only one action at the end of the Round. Apart from that, Stunned and Downed characters weren't included in the INI order at the top at all.

What We Changed

The goal here was to grant more immediate agency to the player during combat and to brush things up for increased visual clarity. To achieve that, we’ve adjusted combat design so that changes to INI will take effect from the active moment (ie right away). Furthermore, Downed and Stunned characters will show up in the INI order.

This way, buffs and debuffs on INI will gain more significance, as well as an immediate impact on combat. The gif below shows Criftaa being returned from Downed status right away.

Our intention was to allow players to have a clear overview of which characters have been affected, while still keeping their order in the chain visible for planning and impactful combat decisions.

Implemented Changes Part IV.

We’ve listened closely to your feedback, and we’re pleased to announce two new features: custom chart notes and custom journal notes.

Custom Chart Notes

Many players felt that it would be especially useful if they were able to take notes while out traversing the wasteland, so we’ve put this very thing into the game. Players are able to create up to five notes per point of interest, along with titles to remind themselves what the notes are about at each location. Below is a screenshot of the custom chart notes.

Custom Journal Notes

Have you ever played a longer session of Vagrus – planning out your next moves – only to return to the game and completely forget your plans because you were interrupted by real life? We have, and the good news is: we’ve got you covered there, too. Players now have the ability to create custom notes about whatever they choose – all you will need to do is click on the new quill icon we’ve added to the journal.

What’s more – players can create as many custom journal notes as they choose; no more worrying about using third party tools or documents to record your observations or noteworthy things you’d like to remember. There are, of course, new key bindings or hotkeys for these features.

Stay safe, stay tuned, and conquer the wasteland!

The Lost Pilgrims Team


Don't forget to wishlist and follow Vagrus on Steam and GoG!



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