Thanks very much!
Because our world has much more content and detail than minecraft, and is not yet created procedurally, out world is large, but not unlimited because our level designers have to set most of it up by hand.
However, we're aiming to expand it as we go and trying to avoid loading times as much as possible!
Zumf
Chris joined
Artist & Animator at Flix Interactive. 2d Photoshop painting, Flash animation & After Effects specialist. I also dabble in 3ds Max.