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I've been designing and constructing games for 12 years now and have experience in modelling, animating, texturing, programming, story design and level design. I use Unity, and Blender. I prefer coding in C# but am experienced in many languages. I love procedural generation, open-world gameplay and sci-fi and fantasy genres.

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Almost There

Almost There

AU: Abandon

AU: Abandon is almost finished, in this article I comment on some of the things I've learned from the project.

Introducing AU: Abandon

Introducing AU: Abandon

AU: Abandon 1 comment

What is AU: Abandon, how does it work and where is it going to go from here?

High Definition Update

High Definition Update

Tumball 3 comments

After recieving user feedback I've set to work on resizing the screen of Tumball so that it better fits the computer.

Future Updates

Future Updates

Tumball

There are some things yet to do. And initial feedback has already given me incentive to change things.

Things that are happening now.

Things that are happening now.

Nine Blade 1 comment

I'm coming back to Nine Blade again! But much will change as I wish to redesign the idea.

3 Days - Tumball and its History

3 Days - Tumball and its History

Tumball

A brief recap of what Tumball used to be and the journey it went through to become what it is now.

5 Days Until Release

5 Days Until Release

Tumball

Tumball will be released on Desura in 5 days! I quickly outline the events leading up to the 11th.

Huge Graphical Overhaul

Huge Graphical Overhaul

Tumball

Completely redesigned the graphics of Rebound, and as the style has changed it has changed name (to Tumball) and now has a small story.

Introducing Rebound

Introducing Rebound

Tumball

A short overview of Rebound and its contents as well as some information about the currently open beta!

Hey, long time no update!

Hey, long time no update!

Nine Blade

Sorry about not updating here recently... I know it's been a long time.

Why Nine Blade? (Gameplay)

Why Nine Blade? (Gameplay)

Nine Blade 2 comments

Why have I called my game game Nine Blade?... Well it's sort of obvious, but I thought I'd explain it none-the-less :P

Tiny Terra Postponed... New project starting

Tiny Terra Postponed... New project starting

Tiny Terra

Elements of the Tiny Terra design weren't working as desired...

Filling the void, with hair.

Filling the void, with hair.

Tiny Terra 1 comment

A short news article to fill the gap on my front page.