I've been designing and constructing games for 12 years now and have experience in modelling, animating, texturing, programming, story design and level design. I use Unity, and Blender. I prefer coding in C# but am experienced in many languages. I love procedural generation, open-world gameplay and sci-fi and fantasy genres.
A small update to AU: Abandon, a procedurally generated survival space game made in 6 weeks. The update contains various bug fixes.
The first full release of AU: Abandon, a procedurally generated survival space game made in 6 weeks.
A small simple demo. If you try it out tell me what you think and how smoothly the game runs. UPDATED!!