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Greenlight Campaign

Greenlight Campaign

Fractured State 2 comments

We officially launched our Steam Greenlight campaign this morning!

Development Update #6

Development Update #6

Fractured State

This week - Squad hotkeys, tons of graphical upgrade awesomeness, and non-wonky building entrances

Development Update #5

Development Update #5

Fractured State

This week: Keybindings, PBR Barracks, and the Hospital, unwrapped!

Development Update #4

Development Update #4

Fractured State

This week - loadout previews, Physically Based Rendering, and Hospital UVs.

Development Update #3

Development Update #3

Fractured State

This week: Lobby stuff, map transfers, Chronicle line work, and the Hospital

Development Update #2

Development Update #2

Fractured State 1 comment

Our weekly update of the things we worked on for January 26, 2016.

Development Update #1

Development Update #1

Fractured State

We've decided to move to a unified update model where each person talks about what they worked on during the previous week.

Alpha Progress Report - February

Alpha Progress Report - February

Fractured State

Here's an update on the stuff we've been working on as we check items off our TODO list for our first Alpha.

Alpha Progress Update

Alpha Progress Update

Fractured State 1 comment

I figured it was about time to do an update on our progress towards an Alpha release.

Fog of War Implementation

Fog of War Implementation

Fractured State 1 comment

I've seen a fair number of people posting on the Unity user forums over the years about how to implement some type of shroud or fog of war system. We...

Laperia and the Imperial Army

Laperia and the Imperial Army

Fractured State

Read about one of Fractured State's factions, their brilliant leader, and how Laperia became the most powerful nation in the known world.

A Quick Bit of Polish

A Quick Bit of Polish

Fractured State 1 comment

Every few months or so I like to take a break from my regular routine and pay a bit of attention to some of the graphical elements in Fractured State.

The Children of the Ancients

The Children of the Ancients

Fractured State

Read up on the origin of one of Fractured State's factions and their charismatic leader.

One last post about navigation

One last post about navigation

Fractured State

Seriously - this is the last one. I promise. Come inside and look! Everything's automatic now!

Dev Video #7 - Combat Mechanics

Dev Video #7 - Combat Mechanics

Fractured State 3 comments

Our first development video of 2014 showcases the work we've been doing on our combat system.

The Improved State of Fractured State

The Improved State of Fractured State

Fractured State

We're back! It's been a long time since our last update - but a lot has happened since then...

Dev Video #6 - Squad Formations and Garrisoning

Dev Video #6 - Squad Formations and Garrisoning

Fractured State 4 comments

Dev Video #6 is up! This one is a bit shorter but I wanted to show some of the stuff I've been working on in terms of Gameplay. This demo shows an early...

Navigation and Pathfinding

Navigation and Pathfinding

Fractured State

Here's the latest Dev Video that I made. It shows our snapping terrain system and a brand new Navigation Mesh module.

A shift in priorities and finalization of design aspects

A shift in priorities and finalization of design aspects

Fractured State 1 comment

We're approaching a year's worth of formal development on Fractured State. Read on to hear some of our discussions about the future of the game.

Dev Video # 4 - Steering Behaviors

Dev Video # 4 - Steering Behaviors

Fractured State

Here's my latest development video. In this video I showed some iterative development on unit steering behaviors.

In which Kelso demos the UI system and talks to himself

In which Kelso demos the UI system and talks to himself

Fractured State 2 comments

Kelso made a video to demonstrate our XML based UI system in its current incarnation and also to show the progress we've made towards actually getting...

Map Editor Demo Video

Map Editor Demo Video

Fractured State

Kelso does another video demo. This time of the Map Editor. Step inside for pink troop transports in all their glory!

The Return of Kelso Part 2: The End of the Beginning

The Return of Kelso Part 2: The End of the Beginning

Fractured State

Kelso attempts to not make a big deal about being a week late with his post. Complete with new video demo!

Kelso: The Return - Part 1

Kelso: The Return - Part 1

Fractured State

Before I left on my vacation I was pushing towards getting a playable prototype up and running. In the midst of this it started to dawn on me that the...

Finalizing Pipeline Details

Finalizing Pipeline Details

Fractured State 4 comments

I've been finishing up the first draft of a MAXScript to export model data into our custom format. I decided to go with an XML based format so that I...

Prototypes and Design Philosophies

Prototypes and Design Philosophies

Fractured State 1 comment

We're working towards having a playable prototype of our combat mechanics by the end of October. To that end I've been trying to nail down our content...

State of the Fractured State

State of the Fractured State

Fractured State

Kelso discusses troop movement, State Machines, and shows his code muscles.

Fixing Map Textures

Fixing Map Textures

Fractured State

I was excited to get our content creation pipeline developed to the point where I could begin to prototype some game mechanics and actually put together...

Map Publishing and First Lore Update

Map Publishing and First Lore Update

Fractured State

I'm going to start doing some lore updates to explain the back story leading up to the conflict that we chronicle in Fractured State. My hope is to do...

The Ugliest UI Demo Ever

The Ugliest UI Demo Ever

Fractured State

Since Todd did such a good job of cleansing the palette last week with some awesome architectural concept art I figured I would muck it up again with...