Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
Design notes, editor theory, descriptions, design philosophy, brush structure, sky boxes, entities (good and bad) and last / most, the player!
what is in a map?
The quake-c entity .think() function pointer is an engine managed timing concept that is used on nearly every entity in the game.
quake c - .think() and .nextthink
Darkplaces can load Quake III maps. This tutorial will demonstrate how to get the most of those maps by using quake-c to populate them with quake one...
quake c - using map entity spawn functions to load quake iii maps in darkplaces
Design: enter free for all deathmatch, become an Archon, lay down a magic onslaught like no other.
announcing chaos mod: archon
Exhorting the purpose of ".qc" - the quake c conclave.
"dot qc" purpose
EXTRA EXTRA EXTRA! The beta release of Painkeep v2.0 is available for quake players and the moddb community. Get it while its hot.
painkeep v2.0 beta release!
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