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Comment History
Ikkju
Ikkju - - 23 comments @ Cubesis

Yes, they are... :-D
I am glad to hear that you are going to try it! :-)

Good karma+2 votes
Ikkju
Ikkju - - 23 comments @ Cubesis - New Version, Pay What You Want

We are pleased by your comment so much! Thanks!

Good karma+1 vote
Ikkju
Ikkju - - 23 comments @ MicRogue

This game looks wonderful!!!

Good karma+2 votes
Ikkju
Ikkju - - 23 comments @ Cubesis - Development

Thanks! Glad to hear that. :-) It was really a long journey. :-) But surely worth the time and the effort.

Good karma+1 vote
Ikkju
Ikkju - - 23 comments @ Cubesis – Presenting the editable terrain

Thank you for your kind words! It is the best thing to hear after long developement.

Good karma+3 votes
Ikkju
Ikkju - - 23 comments @ Cubesis

Glad to hear that!

Good karma+1 vote
Ikkju
Ikkju - - 23 comments @ Cubesis Release Trailer

Thank you! We are glad to hear that!

Good karma+2 votes
Ikkju
Ikkju - - 23 comments @ Cubesis

Thank you! We are trying to do our best. Be sure to spread the word about our game. We are really bad at PR. :-D

Good karma+1 vote
Ikkju
Ikkju - - 23 comments @ Quest For Infamy - Teaser Trailer

It is really beautiful game. :-) There is only one thing that is on my mind: why is there a skull alll the time?

Good karma+2 votes
Ikkju
Ikkju - - 23 comments @ Invertical

It reminds me of Fly´N! But this seems to be more playable, since graphics are clear. :-) I am really glad to see this project.

Good karma+1 vote
Ikkju
Ikkju - - 23 comments @ Gravit : The graphic design is on his way !

I love the characters. They are awesome.

Good karma+1 vote
Ikkju
Ikkju - - 23 comments @ Frits concept art update - Suvia

It is wonderful! City and the ship are perfect!

Good karma+2 votes
Ikkju
Ikkju - - 23 comments @ Cubesis

Your comment give us new energy to work! We hope you don´t overestimate it. Environment sometimes changes really quickly and what is more: sometimes you are the one who caused it, which means sometimes you are your own opponent.

Good karma+1 vote
Ikkju
Ikkju - - 23 comments @ Cubesis

We are glad to hear it! Thank you! When we plan to release the game? It is a hard question. We won´t give you any exact information. I have to work to earn money. Likandro has to study. Plus the problem with GM: Studio. Let´s hope you will be able to play it in three to four months. But we are really not sure.

Good karma+1 vote
Ikkju
Ikkju - - 23 comments @ Follow Shadows II

It lokks really interesting. The graphics are finished? It would be wonderful to hear that they will be even better because they are awaiting postproduction in 2D graphical editor.

Good karma+2 votes
Ikkju
Ikkju - - 23 comments @ Dubbing

Thank you for your comment!

It is interesting idea: brand new language. We will certainly think of it!

Good karma+1 vote
Ikkju
Ikkju - - 23 comments @ What is DümBot? - Official Game Announcement

It sounds great, it looks great... I especially like the funny setup of the game: robot + zombie + revenge + saving the world. I really don´t like these things alone, but all together, they sound like fun game. I am looking forward to see more about this game. Have a good luck!

Good karma+4 votes
Ikkju
Ikkju - - 23 comments @ Creative process and GUI design

Really interesting! I am looking forward to seeing the final one!
It reminded me the artist of our game when he made UI. He changed it four times or so. I am glad to see that it is normal. :D

Good karma+4 votes
Ikkju
Ikkju - - 23 comments @ New LTM video

Hi Prpcprod!

Just to add one thing: I don´t think the game is easy, it seems to be pretty hard. By saying it is not challenging I meant that I don´t want to make the effort it takes to pass the level.

And about the graphics, I believe it has a meaning, but it is not beautiful. It doesn´t give me the feeling: "Wow, this graphic is charming!" I´ve seen other images of the game that aren´t ingame and thoose are ten times better. Like this one: Media.indiedb.com I wan assuming that all game will be that beautiful.

But I am glad that later levels are more about the puzzle side of the game. It is really good thing.

Have a nice day too!

Good karma+2 votes
Ikkju
Ikkju - - 23 comments @ After Reset™ RPG

I really like graphic of this game it is so pretty and full of emotions. I am really looking forward to play it.

Good karma+4 votes
Ikkju
Ikkju - - 23 comments @ New LTM video

The idea is interesting and fun. I can see very promising start and I will certainly put an eye on this project to see how it is changing and getting better.

But as it is now, it seems to be frustrating and boring. It doesn´t seem to be challenging. I think that the problem is that I must place too many parts nearly randomly. For me as a player the time when I am building the "construction" to reach somewhere is boring. There isn´t any plan behind it. I would suggest to make it more like logical game – especially the block placing (every part has some tiles and you should use them wisely).

I can see that screen is scrolling and I can´t probably stop. It is probably something that should bring a challenge. For me it is frustrating. Not enjoyable. Not challenging. And on the top of that at the end, scrolling stops. It doesn´t make sense. Why did it stop?

I think you should tweak level design a little so it would be more interesting in means of placing the blocks. And you could generate blocks less randomly or use more from Tetris and bring back the idea of creating coherent lines (for instance to turn something on).

I assume the graphics aren´t final. But I am a bit shocked that it doesn´t seem to be retro at all even thought you mentioned it has retro graphic world. Graphic is probably the biggest drawback of the game. It doesn´t seem to be tempting.

Good karma+1 vote
Ikkju
Ikkju - - 23 comments @ New ScreenShots from Dark Phantom

It seems to be pretty dark, but I really like it.

Good karma+4 votes