To give the community an insight into the work that goes into development of Indie projects, I (Squiggers) decided to contact several indie developers for a series of podcasts covering several aspects of Indie Development.
We signed on with R2Games to publish the English version of City of Steam! Want more info? Check out the news I've posted.
The next White Paper Games catch up is here! Here we are looking at a brand new area and more exciting dev stuff. Check it out and please let us know...
A development overview of the work carried out by White Paper Games on Ether One in September. We talk about texture work and the construction of new...
The first part in a series of daily updates catching up with White Paper Games and their development of Ether One over the past 6 months. This post looks...
A word from our fearless leader, Dave (CEO and Creative lead)!
Our latest Art Dev Journal talked about guard uniform upgrade.
If you’d like to get extras for Beta and support game development at the same time, be sure to have a look at our Beta Collaborator Packs!
Where can you find 21 tracks of atmospheric chiptune awesomeness? Right here, that's where! Musician, Comptroller, has completed the full original sound...
Latest updates for Myth Docks, machines that teleport players back to Nexus.
Meet a whole new loot pile system in the new Design Dev Journal.
More insight into the seclusive Draug in our new Content Dev Journal.
We're going to attend Game Connection Asia 2012 this June. This time, not only an exhibitor, but a contender, wish us luck.
Let's embrace goblin families in our new Content Dev Journal.
Be sure to check out your inbox if you are a subscriber of City of Steam, we just sent out a fresh newsletter containing some brilliant updates.
Feel thrilled to share you guys this great news - we officially released City of Steam Merchandise Shop. Be sure to choose your favorite City of Steam...
Dave shows off weapon system upgrades in the new Design Dev Journal.
Don't forget to check the newly revamped City of Steam website and provide feedback. Your support will help us a lot.
Thanks to more advanced version of Unity 3D, our artists polished and improved some of the older suburbs a great deal. Now they are taunting you, daring...
Newsletter containing awesome updates sent out to our subscribers. Check out what we've achieved in May.
We just released City of Steam Original Score on iTunes and Amazon.com,and soon more sites will be available. Start your support for City of Steam from...
Dave introduced the upcoming in-game design in his new dev journal, looks cool. Give us your feedback and help us improve it.
Take a look at changes made for City of Steam creature death animations, so dramatic.
Look into different "hats" people at Mechanist Games once wore or are wearing and then share your thoughts.
Dave, Lead Designer for City of Steam, launched a poll about daily website goodies on our forum. Head to the forum and take your picks.
Feel like scoping out a fusion of steampunk and industrial world in July? Now's your chance, check out the latest news and become a subscriber.
Our artists created some interesting avatars for people who are behind City of Steam. Check out and comment.
We received lots of constructive feedback back at GDC San Francisco. Now it's time to show you guys what we've done.
We sent out the latest newsletter with some great updates for City of Steam,including the ALPHA TEST DATE.
Check out new updates for suburbs in city state of Nexus, explore the stories behind each of them and then tell us your thoughts on the forum.
Backstories behind the World Machine, Four Nations and the Grand Nexus.
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