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Warkeep is a side scrolling tower defense game that combines elements of tile-matching puzzle solving to build a keep with the traditional flair of a top down tower defense game. Players begin by building their keep utilizing wall blocks, rooms, and towers. Rooms provide a unit which will defend the keep to their death, while towers provide units which will automatically target and attack incoming enemies.

When the keep is fully built, the enemy assault begins. Players must survive waves of enemies that will stop at nothing to topple the Warkeep. To counter this, the player has their dedicated hero which they can send out to attack or retreat back to the keep when overrun. The player also has access to powerful abilities they can actively use. And as enemy units are killed, gold is gained which can then be spent during the battle to upgrade their rooms and towers to make them more effective.

Can you survive the onslaught? If not, the Warkeep will surely fall. But if you can win, you will be able to fight back the conquering army and reclaim the lands from their evil. Do you focus on perfectly constructed keeps that can withstand anything thrown at it? Or perhaps powerful troops that can fight the enemies back? Or you could gain powerful heroes and abilities and fight the army back on your own? The choice is yours in Warkeep.

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Warkeep Progress #1


We have begun the transition of all placeholder assets over to final. The bulk of the background assets are in (albeit with some issues we are resolving in spacing of each parallax layer). We've made some adjustments to layout also which solved some issues we had making Warkeep work on different resolutions.

WarkeepDemo 2018 03 20 22 23 10

Tonight we'll be focusing on the remaining user interface adjustments to completion. Then we'll get all remaining locations into the game. The last step will be the units which are a bit more time consuming.

Additional screenshots from the latest update:

WarkeepDemo 2018 03 20 22 22 35

WarkeepDemo 2018 03 20 22 22 40

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We'll look to have these progress updates whenever we hit a development milestone. More to come soon!

- Quarter Onion Games

Warkeep Demo is now live!

Warkeep Demo is now live!


Quarter Onion Games is proud to announce the launch of the Warkeep demo!

Warkeep Demo Trailer Launched!

Warkeep Demo Trailer Launched!


We’ve launched the Warkeep demo trailer in preparation for the demo launch tomorrow afternoon.

Warkeep IndieDB Launched!

Warkeep IndieDB Launched!


We have begun our IndieDB page! Demo is coming soon!

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Warkeep Demo

Warkeep Demo


Quarter Onion Games is proud to announce the launch of the Warkeep demo!

QOGAdmin Creator

Warkeep demo trailer live! Demo goes live tomorrow afternoon. Stay tuned...

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Quarter Onion Games
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Latest tweets from @quarteronion

We are beginning our closed alpha testing of Warkeep focused around the Endless and MyKeep modes. Especially for M… T.co

Apr 28 2018

Additional battles on other side. T.co

Mar 20 2018

New assets during plains battle. Looking to adjust the rest of the UI assets tonight. Units will be over the nex… T.co

Mar 20 2018

We have finalized the art and audio assets required to finish Warkeep. This was the last hurdle we had to overcom… T.co

Mar 19 2018

Warkeep Tip: The hero functions like an RTS unit. You are able to move her around using the move skill on the l… T.co

Mar 14 2018

Warkeep Tip: Rooms built on the edge of the keep will allow the units inside to shoot out the side. Its like add… T.co

Mar 13 2018

We've inviting anyone that enjoys the Warkeep demo to become our patrons through Patreon! This will allow us to… T.co

Mar 13 2018

The Warkeep demo is now live on Windows! Android version will be up on Google Play shortly. Indiedb.com

Mar 12 2018

Warkeep demo trailer live! Demo goes live tomorrow afternoon. Stay tuned... Youtube.com

Mar 12 2018

Warkeep.com website is also now live!

Feb 20 2018

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