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Tiberian Sun Reborn is a standalone game that aims to recreate the atmosphere and combat of Tiberian Sun in a FPS. The original effort was started in 2004 by a small group of dedicated modders, leading to its first official release in 2008 as C&C Reborn.

As of November 2011, TSR has been entirely reimagined and redesigned to stick closer to its Tiberian Sun roots while allowing you to benefit from what we've learned from playing the original Reborn and our work on the other Bluehell Productions projects, with room left for imagination and exploration of the Tiberian Sun atmosphere. We invite you to visit our website for more information.

Be sure to check out our forums for the latest news and discussion, plus our semi-regular development blogs!

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RSS Articles

<<<Incoming Transmission>>>

Source: Viper's Nest Actual
Priority: Monarch
Scramble Index: Bravo-Tango-4

We have received new findings from our operatives in the field concerning the GDI Barracks. Aerial recon has noted changes to their exterior, and Agent Hasak has once again infiltrated a nearby GDI base to provide us information of the interior. Standby for visual feed.

<<Begin Visual Feed>>







<<End Visual Feed>>

Analysis indicates that the GDI Barracks' interior has been greatly expanded on in an effort to better accommodate their own rank-and-file troops. Nod strategists anticipate a boost in GDI infantry morale, although our warriors of Nod will always best them in combat. Attacking forces are advised to be wary of ambushes from behind the weapons lockers and beds. Agent Hasak has proved himself as invaluable as ever in providing us this intel. In the name of Kane!

<<<Transmission Offline>>>

W3D Hub 2018 Roadmap

W3D Hub 2018 Roadmap

News 10 comments

We've just announced our ambitious community plans for 2018! New tools, new infrastructure initiatives, new updates to all of our games and more! Read...

GDI War Factory Alterations

GDI War Factory Alterations

News 7 comments

<<<Incoming Transmission>>> [Source: Cobra's Nest Actual] [Priority: Viceroy] [Subject: GDI War Factory Alterations] <<<Requesting Acknowledgement>>>

TS: Reborn July 2017 Update

TS: Reborn July 2017 Update

News 5 comments

<<< Incoming Transmission >>> Good welcome, citizens! More reports on Tiberian Sun Reborn 2.0 have surfaced! Intel indicates the team has received assistance...

TS: Reborn June 2017 Update

TS: Reborn June 2017 Update

News 17 comments

Good welcome, citizens! Battle Grid Response has received reports of progress on Tiberian Sun: Reborn 2.0. Intel indicates a look at Limpet Drones, the...

RSS Files
W3D Hub Launcher

W3D Hub Launcher

Installer Tool 14 comments

The W3D Hub launcher is your one stop shop for your W3D gaming needs, providing game downloads and automatic updates, an integrated server browser, centralised...

Texture Pack 8.0

Texture Pack 8.0

Tiberian Sun Reborn texture pack Full Version

This is the latest edition of my mad texture pack. If you want someone in this texture pack continue, but please tell me about it.

(OBSOLETE) C&C Reborn: Infantry Beta v.

(OBSOLETE) C&C Reborn: Infantry Beta v.

Demo 72 comments

Retained for posterity, this Feb. 2008 build is only now serves as a curiosity and is entirely unsupported; use at your own risk. Radical changes have...

Reborn Ion Cannon Video

Movies 11 comments

This is a video of the GDI Ion Cannon featured in reborn, taking direct influence from the C&C3 Ion cannon with it's separate beams joining to create...

C&C Reborn Gameplay Trailer 2007

Movies 2 comments

A video showing the fast paced gameplay of C&C Reborn

Reborn Teaser 1


A teaser voideo made from the latest internal alpha!

Comments  (0 - 10 of 4,416)

yeah.. add bot in Games..

it suck evertime i try to play there is no one in server..

Reply Good karma Bad karma+2 votes

How does this compare to Renegade X?

Reply Good karma Bad karma+1 vote

any news on this new smart bot armed maps?

Reply Good karma Bad karma+3 votes

anyone here?

Reply Good karma Bad karma+2 votes
One_Winged_Angel Creator

Hey there man. Sorry, we don't check this as often as we should. When we release the new version of TSR, it will feature bots that know how to play the game. We're still working on re-balancing currently. :)

Reply Good karma+2 votes

Well, looks like I'm late to the party once again... I'm hoping this gets a single player campaign. I'm looking forward to the implementation of smart bots. Nice to you guys are still alive! Loving it so far!

Reply Good karma Bad karma+3 votes
One_Winged_Angel Creator

Thanks for the words of encouragement! We're still working on re-working the game balance currently, but the game should be a whole lot better once we release that update into the wild! :)

Reply Good karma+2 votes

Speaking about both TS: Reborn and APB, are more bot supported maps possible?

Also are more "intelligent" bots possible?
It has been about 2 years since I've played either one, but the last time I looked at either one; there was one bot map on Tiberian Sun: Reborn that was just a ton of GDI infantry bots outnumbering a few Nod bots right in the Nod base then they would just stand around shooting every nod bot that tried to spawn in...

And in A Path Beyond there was one bot map I think called CamoCanyons, where there were many vehicle and infantry bots on both sides that spawned in random locations and battled in the center between both base...
That was cool and all, but the bot spawning wasn't connected to the base buildings so if you destroyed the soviet War Factory there would still be soviet mammoth tanks and heavy tanks magically spawning in...

Are "Renegade X Style" bots a possibility? bots that start as normal riflemen and have to go to a control Panel to purchase a different class or purchase vehicles and then jump into the vehicle they purchase and drive out to battle? Not bot vehicles that just spawn in a random "away from base" location?

I'm just wondering.

Reply Good karma Bad karma+3 votes
One_Winged_Angel Creator

Hi there! We've actually been working on smarter bots that can play the game!

They can do things like purchase vehicles, group up for rushes and even defend the base when it's under attack. With any luck you guys might see them in the next release of TSR!

Reply Good karma+6 votes

As a mostly singleplayer/co-op C&C player, it would totally be a big plus. I remember playing this game when it was still being made by RenEvo (the Infantry Beta) and I managed to get my hands on a map with bots. Had tons of fun with it, even if the AI was just "run into the middle of the map and shoot, die either of guns or tiberium poisoning".

Reply Good karma Bad karma+4 votes
Pushwall Creator

Indeed - these "smart bots" are already fairly well developed (though there is still much to be done). APB's ninja-spawn bots are a thing of the past, and these things now take their place (though you have to manually enable them by pressing F8 and typing "botcount 40" without the quotes, any number works but 40 is a good sweet spot). I'm sure it wouldn't be much trouble for the TSR dev team to implement them as well.

Reply Good karma+4 votes
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Tiberian Sun Reborn
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252 votes submitted.

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Highest Rated (2 agree) 8/10

Awesome game! i always did dreamed about a 1rd/3rd person tiberium era game! but sadly the lack of Offline bots and online players to play with make it not what it should be...
i do hope we get AI maps one day so we can enjoy max number of bots in maps and big battles, then i will give it 10

Dec 8 2013 by Ahrimansiah


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