While Nod was busy throwing GDI forces into disarray with the help of the reactivated CABAL, GDI was attempting to restore order in several sectors, defending the civilians from Tiberian beasts (like the newly discovered Tiberium Floater). GDI was caught off-guard when Tratos was assassinated, and that event stroke a terrible blow to the Tacitus research process, as he was the only one who could decypher it. Time is running short, as Dr. Boudreau predicts that the Earth's atmosphere will be 100% toxic to humans in less than a year. To speed up the Tacitus research, and with it the process of Earth's recovery, GDI decides to capture CABAL.
Hello everyone! We’re happy to announce that we’re pushing out patch 1.6 today. Below you’ll find the changes that we’ve made, and is now available on the launcher!
-TSR 2.0 Menu and Intro Movie backported from 2.0
-Rocket warhead effectiveness VS flying vehicles increased to 1 (was 0.8)
-"Unit Ready" announcement no longer plays twice
-Veterancy purged from all infantry units, effectively removing it from the game
-Third person camera adjusted to be smoother
-Minor lighting adjustments
-Cyborgs and Enforcers can now drive vehicles
-Umagon anti-vehicle C4 and Toxin Trooper Toxin Grenades removed
-Umagon and Toxin Trooper projectile gravity increased to 0.5 (from 0)
-Disc Thrower secondary fire removed
-Disc Thrower Gravity changed to 0.5 (from 2.250)
-Disc Thrower Projectile velocity increased to 60 (was 40)
-Disc Thrower range reduced to 100 (was 180)
-Riot Trooper moved up on the purchase list
-Riot Trooper Price reduced to 400 (from 700)
-Shotgun Slug ammo cost reduced to 1 (from 2)
-EMP mines removed from Riot Trooper
-Umagon rifle is no longer burst fire
-Umagon damage up to 33 (from 11)
-Umagon magazine size set to 8 (from 18)
-JumpJet armor reduced to 0 (from 40)
-Elite Cadre Grenade Launcher now has unlimited ammo
-Cyborgs now have their arm cannon by default
-Toxin Trooper damage up to 30 (from 10)
-Toxin Soldier magazine size set to 10 (from 30)
-Confessor Rifle damage boosted to 18 (from 14)
-Cyborg Commando speed increased to 6 (from 5.5)
-Cyborg Commando now has a flamethrower secondary fire
-Wolverine Targeting Range increased to 85 (was 75)
-Wolverine MaxEngineTorque increased to 5000 (was 4750)
-Hover MRLS secondary fire removed
-Disruptor Health/Armor increased to 500/500 (was 450/450)
-Disruptor now uses Heavy armor (was Medium)
-Juggernaut Splash Radius increased to 15 (was 12.5)
-ORCA Fighter range increased to 120 (was 90)
-ORCA Bomber Splash Radius increased to 30 (was 15)
-ORCA Bomber Splash Damage increased to 130 (was 120)
-Carryall texture updated
-Attack Cycle model & physics updated to handle far better, making for a smoother experience
-Tick Tank now uses the same emitter when deployed and undeployed
-MRV now has a repair beam
-MRV range increased to 12 (was 6)
-Cyborg Reaper damage increased to 40 (was 35)
-Cyborg Reaper web removed
-Harpy damage down to 6 (was 8 )
-Vulcan Cannon damage reduced to 6 (from 8 )
-RPG Turret damage reduced to 70 (from 80)
-RPG Turret now uses Rocket warhead, making it more effective against vehicles, but less effective against infantry
Ion Storms have been removed from most levels.
TS_Crossroads
- Finally added the missing Gas Station and Local Store to the middle
- New Outposts have been added near each Faction's base in the middle
- Civilian buildings have been added near the GDI base
- The crashed Banshee has been moved closer to the shore and a small car park is now in it's place
- Some texture updates
- Fixed an area where you could go out of bounds
- GDI Base defenses no longer float
TS_Drought
- Added a Civilian living area to the GDI side
- Added a small industrial area to the Nod side
- Various objects have been placed over the map for better infantry combat cover
- Other small changes and additions
TS_GrandCanyon
- The Tiberium Sludge is no longer broken
TS_Isles
- New back amphibious routes to the Nod base
TS_Shallows
- GDI base defenses no longer float
TS_Snow
- New vehicles have been added leading into the side of each base
- New vehicle routes have been added along with tunnels leading into each base
- Some missing objects have been re-added
- Mutants and the Mammoth Tank have been removed from the middle area
- Crates will no longer float
Thanks everyone! See you next time!
Tiberian Sun: Reborn updated! Version 1.5.4.0 is now live featuring maps from W3D Hub community member Timeaua!
We received some good news regarding Tiberian Sun: Reborn, so I just want to take a moment to address that and let you all know about what our plans are.
Tiberian Sun: Reborn news update. A look into new assets and current progress on the new GDI War Factory interior.
TS:R news coming up! More on scaling, new arms, introducing the new Mobile EMP prototype, and discussion of the GDI AAPC.
The W3D Hub launcher installs and manages all of the most popular mods for Command & Conquer Renegade. Providing game downloads and automatic updates...
This is the latest edition of my mad texture pack. If you want someone in this texture pack continue, but please tell me about it.
Retained for posterity, this Feb. 2008 build is only now serves as a curiosity and is entirely unsupported; use at your own risk. Radical changes have...
This is a video of the GDI Ion Cannon featured in reborn, taking direct influence from the C&C3 Ion cannon with it's separate beams joining to create...
A video showing the fast paced gameplay of C&C Reborn
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Any news on the 2.0 update?
Just a formal FYI, I'll be doing work over the week to update our pages a bit. Just a heads up if you see odd things show up under the description!
Please allow us play the old version, at least.
It was awesome.
Add it to W3D Hub launcher again, please.
It's actually been added again, FYI!
Yes, please set up at least the old version
We've done so, and will look into doing 2.0 again in the future!
Thanks! I joined it 31-12-2021.
Is a nice game.
We appreciate the kind words! The team loves seeing community members happy. Look forward to more updates in the future!
Thank you Mr. Wallywood. Hopes and excitment trashed. 😐
I dont think its permanent. Wallywood can suck eggs, however.