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Snowroll is a 2D plataformer with a touch of RTS (Real Time Strategy). These are the main highlights that make this plataformer unique: - To finish a level you need to get to the Igloo in the end. - To unlock the Igloo (locked by default) you need to collect all snowflakes in the stage. - You receive damage when you jump, so you have to be careful and try to jump only when you really need to. - Snowflakes give you life (and subsequently, more jumps). That's how you advance through the level. - At a random moment in the level, the world changes to the lava dimension, and you will start melting (losing life gradually). - Each level has two different endings (easy and hard) and both are unlocked since the beginning.

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The Graphics Update!

News

To vote Snowroll on Greenlight click here
To download the new demo from IndieDB, you can click here
To download it from an external server (because sometimes all mirrors from IndieDB are down), click here

Snowroll now looks more awesome with some more realistic textures and the addition of fog in the levels. The animations that played while switching dimensions have also been upgraded! Even the color of the main light has been changed to give a warm feel in the fire dimension.

In this image you can see the comparison between level versions:

The Graphics Update


The new ice/snow/rock textures are more realistic since they now have a specular component:

The Graphics Update


Switching between dimensions now feels more realistic with the addition of thunders and it does not leave the player with a black screen for some miliseconds. You will always see what is going on!

The Graphics Update


The last change involves the lights. Now the snowflakes and igloos have their own light!

The Graphics Update


Here you have the complete changelog:

Changelog Demo v1.04

- Added fog in light rendering.

- Added "Thunder" effect when changing to fire.

- Added lightspots on snowflakes and igloos.

- Changed dimension change animation.

- Changed light color in fire dimension.

- Changed light intensity in snow dimension.

- Changed snow, ice and rock textures for new ones that have specular component.

- Changed lava sound volume from 0.5 to 0.65.

- Changed "Default Contact Offset" from 0.1 to 0.001 to avoid "gaps" between colliders that are together.

- Removed skyboxes from levels.

See you soon!

The Mountain Dog Team

Demo Update 1.03

Demo Update 1.03

News

Update that contains changes in the tutorial, the graphics menu and some other minor fixes.

The Tutorial update

The Tutorial update

News

Post about the Tutorial update, explaining all changes made from the last update. With links to Greenlight and the new Demo.

Snowroll demo v1.01 available!

Snowroll demo v1.01 available!

News

The demo of the game now includes the fixes related to the background problem.

Snowroll new backgrounds

Snowroll new backgrounds

News

Update about the problem with the static background that the players found on the demo.

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Snowroll Demo v1.04

Snowroll Demo v1.04

Demo

Changelog Demo v1.04 - Added fog in light rendering. - Added "Thunder" effect when changing to fire. - Added lightspots on snowflakes and igloos. - Changed...

Snowroll Demo v1.03

Snowroll Demo v1.03

Demo

Changelog Demo v1.03 - Added current selection in the "Graphics" section. - Added checkpoints to "Tutorial". - Changed navigation in the "Tutorial" popups...

Snowroll Demo v1.02 (Tutorial Added)

Snowroll Demo v1.02 (Tutorial Added)

Demo

Changelog Demo v1.02 - Added "Tutorial" button in "How To Play" section. - Added Tutorial page in "Play Game" section the first time you play. - Added...

Snowroll Demo v1.01

Snowroll Demo v1.01

Demo

Changelog v1.01 - Fixed "static background" issue. - Changed light to be consistent to the new background terrains. - Changed music volumes on snow and...

Snowroll Demo v1.0

Snowroll Demo v1.0

Demo

First Demo of the game, containing 3 levels (6 endings in total).

Comments
Indurok
Indurok

I made a video of this.

Reply Good karma Bad karma+2 votes
polmonf Creator
polmonf

Thank you for trying the demo! I know it is a difficult game, thanks for sharing your frustration on collecting all snowflakes. This can be changed in the future as an optional feature.

Thank you for your feedback :)

Reply Good karma+1 vote
Indurok
Indurok

Thanks, but I was also not too fond of the snowballs that can hit you no matter where you are, in the air or on the ground, and they come at lightning speed with little time to react.

Reply Good karma Bad karma+1 vote
polmonf Creator
polmonf

That is because is not a level from the beginning of the game. I wanted to put some hard level on the demo aswell.

Reply Good karma+1 vote
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Snowroll
Platforms
Windows
Developer & Publisher
Mountain Dog
Engine
Unity
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Platformer
Theme
Fantasy
Players
Single Player
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